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Fix rotate in worldedit GUI
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@ -461,8 +461,8 @@ worldedit.register_gui_handler("worldedit_gui_pyramid", function(name, fields)
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local n = worldedit.normalize_nodename(gui_nodename1[name])
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if n then
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execute_worldedit_command(submit, name,
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axis_values[gui_axis1[name]] .. " " .. gui_distance1[name] ..
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" " .. n)
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string.format("%s %s %s", axis_values[gui_axis1[name]],
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gui_distance1[name], n))
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end
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return true
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end
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@ -691,7 +691,7 @@ worldedit.register_gui_handler("worldedit_gui_rotate", function(name, fields)
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worldedit.show_page(name, "worldedit_gui_rotate")
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execute_worldedit_command("rotate", name,
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axis_values[gui_axis1[name]] .. angle_values[gui_angle[name]])
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axis_values[gui_axis1[name]] .. " " .. angle_values[gui_angle[name]])
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return true
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end
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return ret
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