Fix Save/Load from WorldEdit GUI, fixes #90

This commit is contained in:
sfan5 2016-01-05 12:42:01 +01:00
parent 3aa315f134
commit 51158eca9f
1 changed files with 3 additions and 3 deletions

View File

@ -588,9 +588,9 @@ worldedit.register_gui_function("worldedit_gui_save_load", {
end,
})
worldedit.register_gui_handler("worldedit_gui_save", function(name, fields)
if fields.worldedit_gui_save_load_submit_save or worldedit_gui_save_load_submit_allocate or worldedit_gui_save_load_submit_load then
gui_filename[name] = tostring(fields.worldedit_gui_save_axis)
worldedit.register_gui_handler("worldedit_gui_save_load", function(name, fields)
if fields.worldedit_gui_save_load_submit_save or fields.worldedit_gui_save_load_submit_allocate or fields.worldedit_gui_save_load_submit_load then
gui_filename[name] = tostring(fields.worldedit_gui_save_filename)
worldedit.show_page(name, "worldedit_gui_save_load")
if fields.worldedit_gui_save_load_submit_save then
minetest.chatcommands["/save"].func(name, gui_filename[name])