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https://github.com/Uberi/Minetest-WorldEdit.git
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Allow easily setting pos1 + 2 to the same node using the wand
Though right-click currently doesn't work due to an engine bug.
This commit is contained in:
parent
79097dc6c8
commit
63a7069671
@ -28,16 +28,31 @@ minetest.register_tool(":worldedit:wand", {
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minetest.registered_chatcommands["/reset"].func(name, "")
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minetest.registered_chatcommands["/reset"].func(name, "")
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end
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end
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punched_air_time[name] = now
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punched_air_time[name] = now
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elseif pointed_thing.type == "object" then
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local entity = pointed_thing.ref:get_luaentity()
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if entity and entity.name == "worldedit:pos2" then
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-- set pos1 = pos2
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worldedit.pos1[name] = worldedit.pos2[name]
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worldedit.mark_pos1(name)
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end
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end
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end
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return itemstack -- nothing consumed, nothing changed
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return itemstack -- nothing consumed, nothing changed
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end,
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end,
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on_place = function(itemstack, placer, pointed_thing)
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on_place = function(itemstack, placer, pointed_thing)
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if placer ~= nil and pointed_thing ~= nil and pointed_thing.type == "node" then
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if placer == nil or pointed_thing == nil then return itemstack end
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local name = placer:get_player_name()
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if pointed_thing.type == "node" then
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-- set and mark pos2
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-- set and mark pos2
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local name = placer:get_player_name()
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worldedit.pos2[name] = above_or_under(placer, pointed_thing)
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worldedit.pos2[name] = above_or_under(placer, pointed_thing)
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worldedit.mark_pos2(name)
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worldedit.mark_pos2(name)
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elseif pointed_thing.type == "object" then
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local entity = pointed_thing.ref:get_luaentity()
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if entity and entity.name == "worldedit:pos1" then
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-- set pos2 = pos1
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worldedit.pos2[name] = worldedit.pos1[name]
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worldedit.mark_pos2(name)
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end
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end
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end
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return itemstack -- nothing consumed, nothing changed
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return itemstack -- nothing consumed, nothing changed
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end,
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end,
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