Reset region by double-punching air using the wand

This commit is contained in:
sfan5 2019-09-18 23:56:21 +02:00
parent 3bc7a0f97d
commit 79097dc6c8
1 changed files with 16 additions and 4 deletions

View File

@ -6,23 +6,35 @@ local function above_or_under(placer, pointed_thing)
end
end
local punched_air_time = {}
minetest.register_tool(":worldedit:wand", {
description = "WorldEdit Wand tool, Left-click to set 1st position, right-click to set 2nd",
description = "WorldEdit Wand tool\nLeft-click to set 1st position, right-click to set 2nd",
inventory_image = "worldedit_wand.png",
stack_max = 1, -- there is no need to have more than one
liquids_pointable = true, -- ground with only water on can be selected as well
on_use = function(itemstack, placer, pointed_thing)
if placer ~= nil and pointed_thing ~= nil and pointed_thing.type == "node" then
local name = placer:get_player_name()
if placer == nil or pointed_thing == nil then return itemstack end
local name = placer:get_player_name()
if pointed_thing.type == "node" then
-- set and mark pos1
worldedit.pos1[name] = above_or_under(placer, pointed_thing)
worldedit.mark_pos1(name)
elseif pointed_thing.type == "nothing" then
local now = minetest.get_us_time()
if now - (punched_air_time[name] or 0) < 1000 * 1000 then
-- reset markers
minetest.registered_chatcommands["/reset"].func(name, "")
end
punched_air_time[name] = now
end
return itemstack -- nothing consumed, nothing changed
end,
on_place = function(itemstack, placer, pointed_thing) -- Left Click
on_place = function(itemstack, placer, pointed_thing)
if placer ~= nil and pointed_thing ~= nil and pointed_thing.type == "node" then
-- set and mark pos2
local name = placer:get_player_name()
worldedit.pos2[name] = above_or_under(placer, pointed_thing)
worldedit.mark_pos2(name)