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https://github.com/Uberi/Minetest-WorldEdit.git
synced 2024-11-13 06:00:19 +01:00
Add param2 button to WorldEdit GUI
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@ -11,6 +11,7 @@ local gui_count2 = {} --mapping of player names to a quantity (arbitrary strings
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local gui_count3 = {} --mapping of player names to a quantity (arbitrary strings may also appear as values)
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local gui_angle = {} --mapping of player names to an angle (one of 90, 180, 270, representing the angle in degrees clockwise)
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local gui_filename = {} --mapping of player names to file names
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local gui_param2 = {} --mapping of player names to param2 values
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--set default values
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setmetatable(gui_nodename1, {__index = function() return "Cobblestone" end})
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@ -25,6 +26,7 @@ setmetatable(gui_count2, {__index = function() return "6" end})
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setmetatable(gui_count3, {__index = function() return "4" end})
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setmetatable(gui_angle, {__index = function() return 90 end})
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setmetatable(gui_filename, {__index = function() return "building" end})
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setmetatable(gui_param2, {__index = function() return "0" end})
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local axis_indices = {["X axis"]=1, ["Y axis"]=2, ["Z axis"]=3, ["Look direction"]=4}
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local axis_values = {"x", "y", "z", "?"}
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@ -904,3 +906,31 @@ worldedit.register_gui_function("worldedit_gui_clearobjects", {
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execute_worldedit_command("clearobjects", name, "")
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end,
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})
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worldedit.register_gui_function("worldedit_gui_param2", {
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name = "Set Param2",
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privs = we_privs("param2"),
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get_formspec = function(name)
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local value = gui_param2[name] or "0"
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return "size[6.5,3]" .. worldedit.get_formspec_header("worldedit_gui_param2") ..
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"textarea[0.5,1;5,2;;;Some values may break the node!]"..
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string.format("field[0.5,2.5;2,0.8;worldedit_gui_param2_value;New Param2;%s]", minetest.formspec_escape(value)) ..
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"field_close_on_enter[worldedit_gui_param2_value;false]" ..
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"button_exit[3.5,2.5;3,0.8;worldedit_gui_param2_submit;Set Param2]"
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end,
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})
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worldedit.register_gui_handler("worldedit_gui_param2", function(name, fields)
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local cg = {
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worldedit_gui_param2_value = gui_param2,
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}
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local ret = handle_changes(name, "worldedit_gui_param2", fields, cg)
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if fields.worldedit_gui_param2_submit then
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copy_changes(name, fields, cg)
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worldedit.show_page(name, "worldedit_gui_param2")
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execute_worldedit_command("param2", name, gui_param2[name])
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return true
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end
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return ret
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end)
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