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More improvements to worldedit_gui
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@ -82,6 +82,7 @@ worldedit.register_gui_handler("worldedit_gui_fixedpos", function(name, fields)
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if x2 and y2 and z2 then
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minetest.chatcommands["/fixedpos"].func(name, string.format("set2 %d %d %d", x2, y2, z2))
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end
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worldedit.show_page(name, "worldedit_gui_fixedpos")
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return true
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end
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return false
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@ -110,6 +111,7 @@ worldedit.register_gui_handler("worldedit_gui_set", function(name, fields)
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return true
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elseif fields.worldedit_gui_set_submit then
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gui_nodename1[name] = fields.worldedit_gui_set_node
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worldedit.show_page(name, "worldedit_gui_set")
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minetest.chatcommands["/set"].func(name, gui_nodename1[name])
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return true
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end
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@ -149,6 +151,7 @@ worldedit.register_gui_handler("worldedit_gui_replace", function(name, fields)
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elseif fields.worldedit_gui_replace_submit or fields.worldedit_gui_replace_submit_inverse then
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gui_nodename1[name] = fields.worldedit_gui_replace_search
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gui_nodename2[name] = fields.worldedit_gui_replace_replace
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worldedit.show_page(name, "worldedit_gui_replace")
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if fields.worldedit_gui_replace_submit then
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minetest.chatcommands["/replace"].func(name, string.format("%s %s", gui_nodename1[name], gui_nodename2[name]))
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else
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@ -159,36 +162,43 @@ worldedit.register_gui_handler("worldedit_gui_replace", function(name, fields)
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return false
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end)
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worldedit.register_gui_function("worldedit_gui_sphere", {
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name = "Sphere", privs = minetest.chatcommands["/sphere"].privs,
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worldedit.register_gui_function("worldedit_gui_sphere_dome", {
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name = "Sphere/Dome", privs = minetest.chatcommands["/sphere"].privs,
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get_formspec = function(name)
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local value = gui_nodename1[name] or "Cobblestone"
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local radius = gui_radius[name] or "5"
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local nodename = worldedit.normalize_nodename(value)
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return "size[6.5,4]" .. worldedit.get_formspec_header("worldedit_gui_sphere") ..
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string.format("field[0.5,1.5;4,0.8;worldedit_gui_sphere_node;Name;%s]", minetest.formspec_escape(value)) ..
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"button[4,1.18;1.5,0.8;worldedit_gui_sphere_search;Search]" ..
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return "size[6.5,5]" .. worldedit.get_formspec_header("worldedit_gui_sphere_dome") ..
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string.format("field[0.5,1.5;4,0.8;worldedit_gui_sphere_dome_node;Name;%s]", minetest.formspec_escape(value)) ..
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"button[4,1.18;1.5,0.8;worldedit_gui_sphere_dome_search;Search]" ..
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(nodename and string.format("item_image[5.5,1.1;1,1;%s]", nodename)
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or "image[5.5,1.1;1,1;unknown_node.png]") ..
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string.format("field[0.5,2.5;4,0.8;worldedit_gui_sphere_radius;Radius;%s]", minetest.formspec_escape(radius)) ..
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"button_exit[0,3.5;3,0.8;worldedit_gui_sphere_submit_hollow;Hollow Sphere]" ..
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"button_exit[3.5,3.5;3,0.8;worldedit_gui_sphere_submit_solid;Solid Sphere]"
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string.format("field[0.5,2.5;4,0.8;worldedit_gui_sphere_dome_radius;Radius;%s]", minetest.formspec_escape(radius)) ..
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"button_exit[0,3.5;3,0.8;worldedit_gui_sphere_dome_submit_hollow;Hollow Sphere]" ..
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"button_exit[3.5,3.5;3,0.8;worldedit_gui_sphere_dome_submit_solid;Solid Sphere]" ..
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"button_exit[0,4.5;3,0.8;worldedit_gui_sphere_dome_submit_hollow_dome;Hollow Dome]" ..
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"button_exit[3.5,4.5;3,0.8;worldedit_gui_sphere_dome_submit_solid_dome;Solid Dome]"
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end,
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})
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worldedit.register_gui_handler("worldedit_gui_sphere", function(name, fields)
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if fields.worldedit_gui_sphere_search then
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gui_nodename1[name] = fields.worldedit_gui_sphere_node
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worldedit.show_page(name, "worldedit_gui_sphere")
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worldedit.register_gui_handler("worldedit_gui_sphere_dome", function(name, fields)
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if fields.worldedit_gui_sphere_dome_search then
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gui_nodename1[name] = fields.worldedit_gui_sphere_dome_node
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worldedit.show_page(name, "worldedit_gui_sphere_dome")
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return true
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elseif fields.worldedit_gui_sphere_submit_hollow or fields.worldedit_gui_sphere_submit_solid then
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gui_nodename1[name] = fields.worldedit_gui_sphere_node
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gui_radius[name] = fields.worldedit_gui_sphere_radius
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print(minetest.serialize(fields))
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if fields.worldedit_gui_sphere_submit_hollow then
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elseif fields.worldedit_gui_sphere_dome_submit_hollow or fields.worldedit_gui_sphere_dome_submit_solid
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or fields.worldedit_gui_sphere_dome_submit_hollow_dome or fields.worldedit_gui_sphere_dome_submit_solid_dome then
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gui_nodename1[name] = fields.worldedit_gui_sphere_dome_node
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gui_radius[name] = fields.worldedit_gui_sphere_dome_radius
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worldedit.show_page(name, "worldedit_gui_sphere_dome")
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if fields.worldedit_gui_sphere_dome_submit_hollow then
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minetest.chatcommands["/hollowsphere"].func(name, string.format("%s %s", gui_radius[name], gui_nodename1[name]))
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else
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elseif fields.worldedit_gui_sphere_dome_submit_solid then
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minetest.chatcommands["/sphere"].func(name, string.format("%s %s", gui_radius[name], gui_nodename1[name]))
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elseif fields.worldedit_gui_sphere_dome_submit_hollow_dome then
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minetest.chatcommands["/hollowdome"].func(name, string.format("%s %s", gui_radius[name], gui_nodename1[name]))
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else --fields.worldedit_gui_sphere_dome_submit_solid_dome
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minetest.chatcommands["/dome"].func(name, string.format("%s %s", gui_radius[name], gui_nodename1[name]))
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end
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return true
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end
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