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Add tutorial for new users, and a note about compatibility.
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README.md
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README.md
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WorldEdit v0.6 for MineTest 0.4
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===============================
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In-game world editing for [MineTest](http://minetest.net/)! Tons of functionality to help with building, fixing, and more.
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WorldEdit v0.6 for MineTest 0.4.8+
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==================================
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In-game world editing for [Minetest](http://minetest.net/)! Tons of functionality to help with building, fixing, and more.
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For more information, see the [forum topic](http://minetest.net/forum/viewtopic.php?id=572) at the Minetest forums.
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For more information, see the [forum topic](https://forum.minetest.net/viewtopic.php?id=572) at the Minetest forums.
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# New users should see the [tutorial](Tutorial.md).
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Usage
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-----
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-------------
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WorldEdit is accessed in-game through an interface. By default, the mod distribution includes a chat interface for this purpose. It is documented in the [Chat Commands Reference](Chat Commands.md).
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If visual manipulation of nodes is desired, the [WorldEdit GUI](http://minetest.net/forum/viewtopic.php?id=3112) mod provides a simple interface with buttons and text entry fields for this purpose.
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If visual manipulation of nodes is desired, the [WorldEdit GUI](https://forum.minetest.net/viewtopic.php?id=3112) mod provides a simple interface with buttons and text entry fields for this purpose.
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Compatibility
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-------------
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This mod supports Minetest versions 0.4.8 and newer. Older versions of WorldEdit may work with older versions of Minetest, but are not recommended.
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WorldEdit works quite well with other mods, and does not have any known mod conflicts.
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WorldEdit API
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-------------
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Regions
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-------
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Most WorldEdit commands operate on regions. Regions are a set of two positions that define a 3D cube. They are local to each player and chat commands affect only the region for the player giving the commands.
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Most WorldEdit commands operate on regions. Regions are a set of two positions that define a 3D cuboid. They are local to each player and chat commands affect only the region for the player giving the commands.
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Each positions together define two opposing corners of the cube. With two opposing corners it is possible to determine both the location and dimensions of the region.
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@ -93,7 +101,7 @@ The second is the Minetest Schematic format (MTS). The details of this format ma
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License
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-------
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Copyright 2013 sfan5, Anthony Zhang (Temperest), and Brett O'Donnell (cornernote).
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Copyright 2013 sfan5, Anthony Zhang (Uberi/Temperest), and Brett O'Donnell (cornernote).
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This mod is licensed under the [GNU Affero General Public License](http://www.gnu.org/licenses/agpl-3.0.html).
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