Add a few notes on air.

This commit is contained in:
Anthony Zhang 2013-07-22 11:04:03 -04:00
parent 0fddd17f23
commit dfcf02bbc2
2 changed files with 5 additions and 2 deletions

View File

@ -66,6 +66,7 @@ Display the volume of the current WorldEdit region.
Set the current WorldEdit region to <node>.
//set air
//set cactus
//set Bronze Block
//set mesecons:wire_00000000_off
@ -74,7 +75,7 @@ Set the current WorldEdit region to <node>.
Replace all instances of <search node> with <replace node> in the current WorldEdit region.
//replace Cobblestone cactus
//replace Cobblestone air
//replace lightstone_blue glass
//replace dirt Bronze Block
//replace mesecons:wire_00000000_off flowers:flower_tulip
@ -83,7 +84,7 @@ Replace all instances of <search node> with <replace node> in the current WorldE
Replace all nodes other than <search node> with <replace node> in the current WorldEdit region.
//replaceinverse Cobblestone cactus
//replaceinverse Cobblestone air
//replaceinverse flowers:flower_waterlily glass
//replaceinverse dirt Bronze Block
//replaceinverse mesecons:wire_00000000_off flowers:flower_tulip

View File

@ -48,6 +48,8 @@ Second, by name - the node name that is defined by code, but without the mod nam
Finally, by full name - the unambiguous identifier of the node, prefixes and all. This is case sensitive and includes values such as "default:stone" and "mesecons:wire_00000000_off".
The node name "air" can be used anywhere a normal node name can, and acts as a blank node. This is useful for clearing or removing nodes. For example, `//set air` would remove all the nodes in the current WorldEdit region. Similarly, `//sphere 10 air`, when WorldEdit position 1 underground, would dig a large sphere out of the ground.
Regions
-------
Most WorldEdit commands operate on regions. Regions are a set of two positions that define a 3D cube. They are local to each player and chat commands affect only the region for the player giving the commands.