Use worldedit.can_edit_volume for more commands (needs testing)

Without the server privilege, files will be saved as worldedit.[we|mts]
Ran into the problem of minetest.place_schematic not having a bounding box
This commit is contained in:
khonkhortisan 2014-04-21 13:28:10 -07:00
parent c473fbb6c1
commit 8bdb7f67d6
1 changed files with 184 additions and 105 deletions

View File

@ -324,11 +324,13 @@ minetest.register_chatcommand("/replace", {
privs = {},
func = worldedit.privs(safe_region(function(name, param)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
local found, _, searchnode, replacenode = param:find("^([^%s]+)%s+(.+)$")
local newsearchnode = worldedit.normalize_nodename(searchnode)
local newreplacenode = worldedit.normalize_nodename(replacenode)
local count = worldedit.replace(pos1, pos2, newsearchnode, newreplacenode)
worldedit.player_notify(name, count .. " nodes replaced")
if worldedit.can_edit_volume(name, {pos1, pos2}) then
local found, _, searchnode, replacenode = param:find("^([^%s]+)%s+(.+)$")
local newsearchnode = worldedit.normalize_nodename(searchnode)
local newreplacenode = worldedit.normalize_nodename(replacenode)
local count = worldedit.replace(pos1, pos2, newsearchnode, newreplacenode)
worldedit.player_notify(name, count .. " nodes replaced")
end
end, check_replace)),
})
@ -338,11 +340,13 @@ minetest.register_chatcommand("/replaceinverse", {
privs = {},
func = worldedit.privs(safe_region(function(name, param)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
local found, _, searchnode, replacenode = param:find("^([^%s]+)%s+(.+)$")
local newsearchnode = worldedit.normalize_nodename(searchnode)
local newreplacenode = worldedit.normalize_nodename(replacenode)
local count = worldedit.replaceinverse(pos1, pos2, searchnode, replacenode)
worldedit.player_notify(name, count .. " nodes replaced")
if worldedit.can_edit_volume(name, {pos1, pos2}) then
local found, _, searchnode, replacenode = param:find("^([^%s]+)%s+(.+)$")
local newsearchnode = worldedit.normalize_nodename(searchnode)
local newreplacenode = worldedit.normalize_nodename(replacenode)
local count = worldedit.replaceinverse(pos1, pos2, searchnode, replacenode)
worldedit.player_notify(name, count .. " nodes replaced")
end
end, check_replace)),
})
@ -368,9 +372,11 @@ minetest.register_chatcommand("/hollowsphere", {
func = worldedit.privs(safe_region(function(name, param)
local pos = worldedit.pos1[name]
local found, _, radius, nodename = param:find("^(%d+)%s+(.+)$")
local node = get_node(name, nodename)
local count = worldedit.hollow_sphere(pos, tonumber(radius), node)
worldedit.player_notify(name, count .. " nodes added")
if worldedit.can_edit_volume(name, {{x=pos.x-radius, y=pos.y-radius, z=pos.z-radius}, {x=pos.x+radius, y=pos.y+radius, z=pos.z+radius}}) then
local node = get_node(name, nodename)
local count = worldedit.hollow_sphere(pos, tonumber(radius), node)
worldedit.player_notify(name, count .. " nodes added")
end
end, check_sphere)),
})
@ -381,9 +387,11 @@ minetest.register_chatcommand("/sphere", {
func = worldedit.privs(safe_region(function(name, param)
local pos = worldedit.pos1[name]
local found, _, radius, nodename = param:find("^(%d+)%s+(.+)$")
local node = get_node(name, nodename)
local count = worldedit.sphere(pos, tonumber(radius), node)
worldedit.player_notify(name, count .. " nodes added")
if worldedit.can_edit_volume(name, {{x=pos.x-radius, y=pos.y-radius, z=pos.z-radius}, {x=pos.x+radius, y=pos.y+radius, z=pos.z+radius}}) then
local node = get_node(name, nodename)
local count = worldedit.sphere(pos, tonumber(radius), node)
worldedit.player_notify(name, count .. " nodes added")
end
end, check_sphere)),
})
@ -409,9 +417,11 @@ minetest.register_chatcommand("/hollowdome", {
func = worldedit.privs(safe_region(function(name, param)
local pos = worldedit.pos1[name]
local found, _, radius, nodename = param:find("^(%d+)%s+(.+)$")
local node = get_node(name, nodename)
local count = worldedit.hollow_dome(pos, tonumber(radius), node)
worldedit.player_notify(name, count .. " nodes added")
if worldedit.can_edit_volume(name, {{x=pos.x-radius, y=pos.y, z=pos.z-radius}, {x=pos.x+radius, y=pos.y+radius, z=pos.z+radius}}) then
local node = get_node(name, nodename)
local count = worldedit.hollow_dome(pos, tonumber(radius), node)
worldedit.player_notify(name, count .. " nodes added")
end
end, check_dome)),
})
@ -422,9 +432,11 @@ minetest.register_chatcommand("/dome", {
func = worldedit.privs(safe_region(function(name, param)
local pos = worldedit.pos1[name]
local found, _, radius, nodename = param:find("^(%d+)%s+(.+)$")
local node = get_node(name, nodename)
local count = worldedit.dome(pos, tonumber(radius), node)
worldedit.player_notify(name, count .. " nodes added")
if worldedit.can_edit_volume(name, {{x=pos.x-radius, y=pos.y, z=pos.z-radius}, {x=pos.x+radius, y=pos.y+radius, z=pos.z+radius}}) then
local node = get_node(name, nodename)
local count = worldedit.dome(pos, tonumber(radius), node)
worldedit.player_notify(name, count .. " nodes added")
end
end, check_dome)),
})
@ -455,9 +467,11 @@ minetest.register_chatcommand("/hollowcylinder", {
axis, sign = worldedit.player_axis(name)
length = length * sign
end
local node = get_node(name, nodename)
local count = worldedit.hollow_cylinder(pos, axis, length, tonumber(radius), node)
worldedit.player_notify(name, count .. " nodes added")
if worldedit.can_edit_volume(name, {{x=pos.x-(axis~="x" and radius or 0), y=pos.y-(axis~="y" and radius or 0), z=pos.z-(axis~="z" and radius or 0)}, {x=pos.x+(axis~="x" and radius or length), y=pos.y+(axis~="y" and radius or length-1*sign), z=pos.z+(axis~="z" and radius or length-1*sign)}}) then
local node = get_node(name, nodename)
local count = worldedit.hollow_cylinder(pos, axis, length, tonumber(radius), node)
worldedit.player_notify(name, count .. " nodes added")
end
end, check_cylinder)),
})
@ -473,9 +487,11 @@ minetest.register_chatcommand("/cylinder", {
axis, sign = worldedit.player_axis(name)
length = length * sign
end
local node = get_node(name, nodename)
local count = worldedit.cylinder(pos, axis, length, tonumber(radius), node)
worldedit.player_notify(name, count .. " nodes added")
if worldedit.can_edit_volume(name, {{x=pos.x-(axis~="x" and radius or 0), y=pos.y-(axis~="y" and radius or 0), z=pos.z-(axis~="z" and radius or 0)}, {x=pos.x+(axis~="x" and radius or length-1*sign), y=pos.y+(axis~="y" and radius or length-1*sign), z=pos.z+(axis~="z" and radius or length-1*sign)}}) then
local node = get_node(name, nodename)
local count = worldedit.cylinder(pos, axis, length, tonumber(radius), node)
worldedit.player_notify(name, count .. " nodes added")
end
end, check_cylinder)),
})
@ -491,9 +507,11 @@ minetest.register_chatcommand("/pyramid", {
axis, sign = worldedit.player_axis(name)
height = height * sign
end
local node = get_node(name, nodename)
local count = worldedit.pyramid(pos, axis, height, node)
worldedit.player_notify(name, count .. " nodes added")
if worldedit.can_edit_volume(name, {{x=pos.x-(axis~="x" and height-1*sign or 0), y=pos.y-(axis~="y" and height-1*sign or 0), z=pos.z-(axis~="y" and height-1*sign or 0)}, {x=pos.x+height-1*sign, y=pos.y+height-1*sign, z=pos.z+height-1*sign}}) then
local node = get_node(name, nodename)
local count = worldedit.pyramid(pos, axis, height, node)
worldedit.player_notify(name, count .. " nodes added")
end
end,
function(name, param)
if worldedit.pos1[name] == nil then
@ -519,9 +537,12 @@ minetest.register_chatcommand("/spiral", {
func = worldedit.privs(safe_region(function(name, param)
local pos = worldedit.pos1[name]
local found, _, length, height, space, nodename = param:find("^(%d+)%s+(%d+)%s+(%d+)%s+(.+)$")
local node = get_node(name, nodename)
local count = worldedit.spiral(pos, tonumber(length), tonumber(height), tonumber(space), node)
worldedit.player_notify(name, count .. " nodes added")
local extent = math.ceil(length / 2)
if worldedit.can_edit_volume(name, {{x=0.5+pos.x-0.5-extent, y=pos.y, z=0.5+pos.z-0.5-extent}, {x=0.5+pos.x+0.5+extent, y=pos.y+height-1, z=0.5+pos.z+0.5+extent}}) then
local node = get_node(name, nodename)
local count = worldedit.spiral(pos, tonumber(length), tonumber(height), tonumber(space), node)
worldedit.player_notify(name, count .. " nodes added")
end
end,
function(name, param)
if worldedit.pos1[name] == nil then
@ -555,9 +576,10 @@ minetest.register_chatcommand("/copy", {
axis, sign = worldedit.player_axis(name)
amount = amount * sign
end
local count = worldedit.copy(pos1, pos2, axis, amount)
worldedit.player_notify(name, count .. " nodes copied")
if worldedit.can_edit_volume(name, {{x=pos1.x+(axis=="x" and amount or 0), y=pos1.y+(axis=="y" and amount or 0), z=pos1.z+(axis=="z" and amount or 0)}, {x=pos2.x+(axis=="x" and amount or 0), y=pos2.y+(axis=="y" and amount or 0), z=pos2.z+(axis=="z" and amount or 0)}}) then
local count = worldedit.copy(pos1, pos2, axis, amount)
worldedit.player_notify(name, count .. " nodes copied")
end
end,
function(name, param)
local volume = check_region(name, param)
@ -581,14 +603,15 @@ minetest.register_chatcommand("/move", {
axis, sign = worldedit.player_axis(name)
amount = amount * sign
end
if worldedit.can_edit_volume(name, {pos1, pos2, {x=pos1.x+(axis=="x" and amount or 0), y=pos1.y+(axis=="y" and amount or 0), z=pos1.z+(axis=="z" and amount or 0)}, {x=pos2.x+(axis=="x" and amount or 0), y=pos2.y+(axis=="y" and amount or 0), z=pos2.z+(axis=="z" and amount or 0)}}) then
local count = worldedit.move(pos1, pos2, axis, amount)
local count = worldedit.move(pos1, pos2, axis, amount)
pos1[axis] = pos1[axis] + amount
pos2[axis] = pos2[axis] + amount
worldedit.mark_pos1(name)
worldedit.mark_pos2(name)
worldedit.player_notify(name, count .. " nodes moved")
pos1[axis] = pos1[axis] + amount
pos2[axis] = pos2[axis] + amount
worldedit.mark_pos1(name)
worldedit.mark_pos2(name)
worldedit.player_notify(name, count .. " nodes moved")
end
end, check_region)),
})
@ -604,8 +627,10 @@ minetest.register_chatcommand("/stack", {
axis, sign = worldedit.player_axis(name)
repetitions = repetitions * sign
end
local count = worldedit.stack(pos1, pos2, axis, repetitions)
worldedit.player_notify(name, count .. " nodes stacked")
if worldedit.can_edit_volume(name, {{x=(axis=="x" and pos2.x+1*sign or pos1.x), y=(axis=="y" and pos2.y+1*sign or pos1.x), z=(axis=="z" and pos2.z+1*sign or pos1.z)}, {x=pos2.x+repetitions*(axis=="x" and pos2.x-pos1.x+1*sign or 0), y=pos2.y+repititions*(axis=="y" and pos2.y-pos1.y+1*sign or 0), z=pos2.z+repititions*(axis=="z" and pos2.z-pos1.z+1*sign or 0)}}) then
local count = worldedit.stack(pos1, pos2, axis, repetitions)
worldedit.player_notify(name, count .. " nodes stacked")
end
end,
function(name, param)
local found, _, axis, repetitions = param:find("^([xyz%?])%s+([+-]?%d+)$")
@ -626,15 +651,17 @@ minetest.register_chatcommand("/stretch", {
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
local found, _, stretchx, stretchy, stretchz = param:find("^(%d+)%s+(%d+)%s+(%d+)$")
stretchx, stretchy, stretchz = tonumber(stretchx), tonumber(stretchy), tonumber(stretchz)
local count, pos1, pos2 = worldedit.stretch(pos1, pos2, stretchx, stretchy, stretchz)
if worldedit.can_edit_volume(name, {pos1, {x=pos1.x + (pos2.x - pos1.x) * stretchx, y=pos1.y + (pos2.y - pos1.y) * stretchy, z=pos1.z + (pos2.z - pos1.z) * stretchz}}) then
local count, pos1, pos2 = worldedit.stretch(pos1, pos2, stretchx, stretchy, stretchz)
--reset markers to scaled positions
worldedit.pos1[name] = pos1
worldedit.pos2[name] = pos2
worldedit.mark_pos1(name)
worldedit.mark_pos2(name)
--reset markers to scaled positions
worldedit.pos1[name] = pos1
worldedit.pos2[name] = pos2
worldedit.mark_pos1(name)
worldedit.mark_pos2(name)
worldedit.player_notify(name, count .. " nodes stretched")
worldedit.player_notify(name, count .. " nodes stretched")
end
end,
function(name, param)
local found, _, stretchx, stretchy, stretchz = param:find("^(%d+)%s+(%d+)%s+(%d+)$")
@ -661,15 +688,29 @@ minetest.register_chatcommand("/transpose", {
local found, _, axis1, axis2 = param:find("^([xyz%?])%s+([xyz%?])$")
if axis1 == "?" then axis1 = worldedit.player_axis(name) end
if axis2 == "?" then axis2 = worldedit.player_axis(name) end
local count, pos1, pos2 = worldedit.transpose(pos1, pos2, axis1, axis2)
local notaxis = (axis1~="x" and axis2~="x") and "x" or (
(axis1~="y" and axis2~="y") and "y" or (
(axis1~="z" and axis2~="z") and "z" or (
assert(0)
)
)
)
local side = math.max( --does not include pos1 in the length
(axis2=="x" or "x"==axis1) and pos2.x-pos1.x or 0,
(axis2=="y" or "y"==axis1) and pos2.y-pos1.y or 0,
(axis2=="z" or "z"==axis1) and pos2.z-pos1.z or 0
)
if worldedit.can_edit_volume(name, {pos1, {x=notaxis=="x" and pos2.x or pos1.x+side, y=notaxis=="y" and pos2.y or pos1.y+side, z=notaxis=="z" and pos2.z or pos1.z+side}}) then
local count, pos1, pos2 = worldedit.transpose(pos1, pos2, axis1, axis2)
--reset markers to transposed positions
worldedit.pos1[name] = pos1
worldedit.pos2[name] = pos2
worldedit.mark_pos1(name)
worldedit.mark_pos2(name)
--reset markers to transposed positions
worldedit.pos1[name] = pos1
worldedit.pos2[name] = pos2
worldedit.mark_pos1(name)
worldedit.mark_pos2(name)
worldedit.player_notify(name, count .. " nodes transposed")
worldedit.player_notify(name, count .. " nodes transposed")
end
end,
function(name, param)
local found, _, axis1, axis2 = param:find("^([xyz%?])%s+([xyz%?])$")
@ -692,8 +733,10 @@ minetest.register_chatcommand("/flip", {
func = worldedit.privs(safe_region(function(name, param)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
if param == "?" then param = worldedit.player_axis(name) end
local count = worldedit.flip(pos1, pos2, param)
worldedit.player_notify(name, count .. " nodes flipped")
if worldedit.can_edit_volume(name, {pos1, pos2}) then
local count = worldedit.flip(pos1, pos2, param)
worldedit.player_notify(name, count .. " nodes flipped")
end
end,
function(name, param)
if param ~= "x" and param ~= "y" and param ~= "z" and param ~= "?" then
@ -712,15 +755,22 @@ minetest.register_chatcommand("/rotate", {
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
local found, _, axis, angle = param:find("^([xyz%?])%s+([+-]?%d+)$")
if axis == "?" then axis = worldedit.player_axis(name) end
local count, pos1, pos2 = worldedit.rotate(pos1, pos2, axis, angle)
local side = math.max(
axis~="x" and pos2.x-pos1.x or 0,
axis~="y" and pos2.y-pos1.y or 0,
axis~="z" and pos2.z-pos1.z or 0
)
if worldedit.can_edit_volume(name, {pos1, {x=axis=="x" and pos2.x or pos1.x+side, y=axis=="y" and pos22.y or pos1.y+side, z=axis=="z" and pos2.z or pos1.z+side}}) then
local count, pos1, pos2 = worldedit.rotate(pos1, pos2, axis, angle)
--reset markers to rotated positions
worldedit.pos1[name] = pos1
worldedit.pos2[name] = pos2
worldedit.mark_pos1(name)
worldedit.mark_pos2(name)
--reset markers to rotated positions
worldedit.pos1[name] = pos1
worldedit.pos2[name] = pos2
worldedit.mark_pos1(name)
worldedit.mark_pos2(name)
worldedit.player_notify(name, count .. " nodes rotated")
worldedit.player_notify(name, count .. " nodes rotated")
end
end,
function(name, param)
local found, _, axis, angle = param:find("^([xyz%?])%s+([+-]?%d+)$")
@ -743,8 +793,10 @@ minetest.register_chatcommand("/orient", {
func = worldedit.privs(safe_region(function(name, param)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
local found, _, angle = param:find("^([+-]?%d+)$")
local count = worldedit.orient(pos1, pos2, angle)
worldedit.player_notify(name, count .. " nodes oriented")
if worldedit.can_edit_volume(name, {pos1, pos2}) then
local count = worldedit.orient(pos1, pos2, angle)
worldedit.player_notify(name, count .. " nodes oriented")
end
end,
function(name, param)
local found, _, angle = param:find("^([+-]?%d+)$")
@ -766,8 +818,10 @@ minetest.register_chatcommand("/fixlight", {
privs = {},
func = worldedit.privs(safe_region(function(name, param)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
local count = worldedit.fixlight(pos1, pos2)
worldedit.player_notify(name, count .. " nodes updated")
if worldedit.can_edit_volume(name, {pos1, pos2}) then
local count = worldedit.fixlight(pos1, pos2)
worldedit.player_notify(name, count .. " nodes updated")
end
end)),
})
@ -777,8 +831,10 @@ minetest.register_chatcommand("/hide", {
privs = {},
func = worldedit.privs(safe_region(function(name, param)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
local count = worldedit.hide(pos1, pos2)
worldedit.player_notify(name, count .. " nodes hidden")
if worldedit.can_edit_volume(name, {pos1, pos2}) then
local count = worldedit.hide(pos1, pos2)
worldedit.player_notify(name, count .. " nodes hidden")
end
end)),
})
@ -788,9 +844,11 @@ minetest.register_chatcommand("/suppress", {
privs = {},
func = worldedit.privs(safe_region(function(name, param)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
local node = get_node(name, param)
local count = worldedit.suppress(pos1, pos2, node)
worldedit.player_notify(name, count .. " nodes suppressed")
if worldedit.can_edit_volume(name, {pos1, pos2}) then
local node = get_node(name, param)
local count = worldedit.suppress(pos1, pos2, node)
worldedit.player_notify(name, count .. " nodes suppressed")
end
end, check_set)),
})
@ -800,9 +858,11 @@ minetest.register_chatcommand("/highlight", {
privs = {},
func = worldedit.privs(safe_region(function(name, param)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
local node = get_node(name, param)
local count = worldedit.highlight(pos1, pos2, node)
worldedit.player_notify(name, count .. " nodes highlighted")
if worldedit.can_edit_volume(name, {pos1, pos2}) then
local node = get_node(name, param)
local count = worldedit.highlight(pos1, pos2, node)
worldedit.player_notify(name, count .. " nodes highlighted")
end
end, check_set)),
})
@ -812,24 +872,31 @@ minetest.register_chatcommand("/restore", {
privs = {},
func = worldedit.privs(safe_region(function(name, param)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
local count = worldedit.restore(pos1, pos2)
worldedit.player_notify(name, count .. " nodes restored")
if worldedit.can_edit_volume(name, {pos1, pos2}) then
local count = worldedit.restore(pos1, pos2)
worldedit.player_notify(name, count .. " nodes restored")
end
end)),
})
minetest.register_chatcommand("/save", {
params = "<file>",
description = "Save the current WorldEdit region to \"(world folder)/schems/<file>.we\"",
privs = {server=true},
privs = {}, --worldedit, server
func = worldedit.privs(safe_region(function(name, param)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
if param == "" then
worldedit.player_notify(name, "invalid usage: " .. param)
return
end
if not string.find(param, "^[%w \t.,+-_=!@#$%%^&*()%[%]{};'\"]+$") then
worldedit.player_notify(name, "invalid file name: " .. param)
return
if minetest.check_player_privs(name, {server=true}) then
if param == "" then
worldedit.player_notify(name, "invalid usage: " .. param)
return
end
if not string.find(param, "^[%w \t.,+-_=!@#$%%^&*()%[%]{};'\"]+$") then
worldedit.player_notify(name, "invalid file name: " .. param)
return
end
else
worldedit.player_notify(name, "saving as worldedit.we (missing privileges: server)")
param = "worldedit"
end
local result, count = worldedit.serialize(pos1, pos2)
@ -934,9 +1001,12 @@ minetest.register_chatcommand("/load", {
return
end
local count = worldedit.deserialize(pos, value)
local nodepos1, nodepos2, _ = worldedit.allocate(pos, value)
if worldedit.can_edit_volume(name, {nodepos1, nodepos2}) then
local count = worldedit.deserialize(pos, value)
worldedit.player_notify(name, count .. " nodes loaded")
worldedit.player_notify(name, count .. " nodes loaded")
end
end),
})
@ -983,12 +1053,17 @@ minetest.register_chatcommand("/luatransform", {
minetest.register_chatcommand("/mtschemcreate", {
params = "<file>",
description = "Save the current WorldEdit region using the Minetest Schematic format to \"(world folder)/schems/<filename>.mts\"",
privs = {server=true},
privs = {},
func = worldedit.privs(safe_region(function(name, param)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
if param == nil then
worldedit.player_notify(name, "No filename specified")
return
if minetest.check_player_privs(name, {server=true}) then
if param == nil then
worldedit.player_notify(name, "No filename specified")
return
end
else
worldedit.player_notify(name, "saving as worldedit.mts (missing privileges: server)")
param = "worldedit"
end
local path = minetest.get_worldpath() .. "/schems"
@ -1020,12 +1095,14 @@ minetest.register_chatcommand("/mtschemplace", {
if pos == nil then return end
local path = minetest.get_worldpath() .. "/schems/" .. param .. ".mts"
if minetest.place_schematic(pos, path) == nil then
worldedit.player_notify(name, "failed to place Minetest schematic", false)
else
worldedit.player_notify(name, "placed Minetest schematic " .. param ..
" at " .. minetest.pos_to_string(pos), false)
end
--if worldedit.can_edit_volume(name, {pos1, ?}) then
if minetest.place_schematic(pos, path) == nil then
worldedit.player_notify(name, "failed to place Minetest schematic", false)
else
worldedit.player_notify(name, "placed Minetest schematic " .. param ..
" at " .. minetest.pos_to_string(pos), false)
end
--end
end),
})
@ -1076,7 +1153,9 @@ minetest.register_chatcommand("/clearobjects", {
privs = {},
func = worldedit.privs(safe_region(function(name, param)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
local count = worldedit.clearobjects(pos1, pos2)
worldedit.player_notify(name, count .. " objects cleared")
if worldedit.can_edit_volume(name, {pos1, pos2}) then
local count = worldedit.clearobjects(pos1, pos2)
worldedit.player_notify(name, count .. " objects cleared")
end
end)),
})