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parent
5bab991e0b
commit
8feaf8a21d
@ -301,7 +301,7 @@ function worldedit.move(pos1, pos2, axis, amount)
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nuke_area({x=0, y=0, z=0}, leftover)
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else
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local top = {x=0, y=0, z=0} -- offset of the leftover slice from pos1
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top[axis] = dim[axis] - 1
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top[axis] = dim[axis] - math.abs(amount)
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nuke_area(top, leftover)
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end
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end
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