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mirror of https://github.com/Uberi/Minetest-WorldEdit.git synced 2024-12-24 17:50:40 +01:00

Implement //cubeapply

This commit is contained in:
sfan5 2020-04-06 23:32:11 +02:00
parent 5e8bfd5166
commit 963a9f6b96
2 changed files with 55 additions and 0 deletions

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@ -476,3 +476,12 @@ Note that this functionality requires the `worldedit_brush` mod enabled.
//brush cube 8 8 8 Cobblestone
//brush spr 12 glass
//brush none
### `//cubeapply <size> <command> [parameters]`
Selects a cube with side length of `<size>` around the WorldEdit position 1 and runs the given `<command>` on the newly selected region.
This is mostly useful for brushes since it allows commands such as `//replace` to be ran, but it can also be used standalone.
//cubeapply 10 replaceinverse air default:water_source
//brush cubeapply 15 drain
//brush cubeapply 1 deleteblocks

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@ -207,3 +207,49 @@ worldedit.register_command("contract", {
return true, "Region contracted by " .. (amount + rev_amount) .. " nodes"
end,
})
worldedit.register_command("cubeapply", {
params = "<size> <command> [parameters]",
description = "Select a cube with side length <size> around position 1 and run <command> on region",
privs = {worldedit=true},
require_pos = 1,
parse = function(param)
local found, _, side_length, cmd, args = param:find("^(%d+)%s+([^%s]+)%s*(.*)$")
if found == nil then
return false
end
local cmddef = worldedit.registered_commands[cmd]
if cmddef == nil or cmddef.require_pos ~= 2 then
return false, "invalid usage: //" .. cmd .. " cannot be used with cubeapply"
end
-- run parsing of target command
local parsed = {cmddef.parse(args)}
if not table.remove(parsed, 1) then
return false, parsed[1]
end
return true, tonumber(side_length), cmd, parsed
end,
nodes_needed = function(name, side_length, cmd, parsed)
-- its not possible to defer to the target command at this point
return side_length * side_length * side_length
end,
func = function(name, side_length, cmd, parsed)
local cmddef = assert(worldedit.registered_commands[cmd])
local success, missing_privs = minetest.check_player_privs(name, cmddef.privs)
if not success then
worldedit.player_notify(name, "Missing privileges: " ..
table.concat(missing_privs, ", "))
return
end
-- update region to be the cube the user wanted
local sizea, sizeb = math.floor(side_length / 2), math.ceil(side_length / 2)
local center = worldedit.pos1[name]
worldedit.pos1[name] = vector.subtract(center, sizea)
worldedit.pos2[name] = vector.add(center, sizeb)
worldedit.marker_update(name)
-- actually run target command
return cmddef.func(name, unpack(parsed))
end,
})