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mirror of https://github.com/Uberi/Minetest-WorldEdit.git synced 2024-12-25 02:00:39 +01:00

Fix loading of schematics containing chests that had empty slots.

This commit is contained in:
Anthony Zhang 2013-04-28 19:01:24 -04:00
parent 522edf1cd4
commit 98c5bc5c5f
2 changed files with 3 additions and 3 deletions

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@ -1,8 +1,8 @@
WorldEdit v0.6 for MineTest 0.4
===============================
In-game world editing for [MineTest](http://minetest.net/)! Tons of chat commands to help with building, fixing, and more.
In-game world editing for [MineTest](http://minetest.net/)! Tons of functionality to help with building, fixing, and more.
For more information, see the [forum topic](http://minetest.net/forum/viewtopic.php?id=572) at the MineTest forums.
For more information, see the [forum topic](http://minetest.net/forum/viewtopic.php?id=572) at the Minetest forums.
Usage
-----

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@ -216,7 +216,7 @@ worldedit.deserialize = function(originpos, value, env)
elseif version == 4 then --current nested table format
--wip: this is a filthy hack that works surprisingly well
value = value:gsub("return%s*{", "", 1):gsub("}%s*$", "", 1)
local escaped = value:gsub("\\\\", "@@"):gsub("\\\"", "@@"):gsub("(\"[^\"]+\")", function(s) return string.rep("@", #s) end)
local escaped = value:gsub("\\\\", "@@"):gsub("\\\"", "@@"):gsub("(\"[^\"]*\")", function(s) return string.rep("@", #s) end)
local startpos, startpos1, endpos = 1, 1
local nodes = {}
while true do