mirror of
				https://github.com/Uberi/Minetest-WorldEdit.git
				synced 2025-11-03 22:35:25 +01:00 
			
		
		
		
	@@ -83,24 +83,28 @@ worldedit.mark_region = function(name)
 | 
			
		||||
		--XY plane markers
 | 
			
		||||
		for _, z in ipairs({pos1.z - 0.5, pos2.z + 0.5}) do
 | 
			
		||||
			local marker = minetest.add_entity({x=pos1.x + sizex - 0.5, y=pos1.y + sizey - 0.5, z=z}, "worldedit:region_cube")
 | 
			
		||||
			marker:set_properties({
 | 
			
		||||
				visual_size={x=sizex * 2, y=sizey * 2},
 | 
			
		||||
				collisionbox = {-sizex, -sizey, -thickness, sizex, sizey, thickness},
 | 
			
		||||
			})
 | 
			
		||||
			marker:get_luaentity().player_name = name
 | 
			
		||||
			table.insert(markers, marker)
 | 
			
		||||
			if marker ~= nil then
 | 
			
		||||
				marker:set_properties({
 | 
			
		||||
					visual_size={x=sizex * 2, y=sizey * 2},
 | 
			
		||||
					collisionbox = {-sizex, -sizey, -thickness, sizex, sizey, thickness},
 | 
			
		||||
				})
 | 
			
		||||
				marker:get_luaentity().player_name = name
 | 
			
		||||
				table.insert(markers, marker)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		--YZ plane markers
 | 
			
		||||
		for _, x in ipairs({pos1.x - 0.5, pos2.x + 0.5}) do
 | 
			
		||||
			local marker = minetest.add_entity({x=x, y=pos1.y + sizey - 0.5, z=pos1.z + sizez - 0.5}, "worldedit:region_cube")
 | 
			
		||||
			marker:set_properties({
 | 
			
		||||
				visual_size={x=sizez * 2, y=sizey * 2},
 | 
			
		||||
				collisionbox = {-thickness, -sizey, -sizez, thickness, sizey, sizez},
 | 
			
		||||
			})
 | 
			
		||||
			marker:setyaw(math.pi / 2)
 | 
			
		||||
			marker:get_luaentity().player_name = name
 | 
			
		||||
			table.insert(markers, marker)
 | 
			
		||||
			if marker ~= nil then
 | 
			
		||||
				marker:set_properties({
 | 
			
		||||
					visual_size={x=sizez * 2, y=sizey * 2},
 | 
			
		||||
					collisionbox = {-thickness, -sizey, -sizez, thickness, sizey, sizez},
 | 
			
		||||
				})
 | 
			
		||||
				marker:setyaw(math.pi / 2)
 | 
			
		||||
				marker:get_luaentity().player_name = name
 | 
			
		||||
				table.insert(markers, marker)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		worldedit.marker_region[name] = markers
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user