mirror of
https://github.com/Uberi/Minetest-WorldEdit.git
synced 2024-12-26 02:30:40 +01:00
parent
83288c969e
commit
aa0e46d4e2
@ -83,6 +83,7 @@ worldedit.mark_region = function(name)
|
|||||||
--XY plane markers
|
--XY plane markers
|
||||||
for _, z in ipairs({pos1.z - 0.5, pos2.z + 0.5}) do
|
for _, z in ipairs({pos1.z - 0.5, pos2.z + 0.5}) do
|
||||||
local marker = minetest.add_entity({x=pos1.x + sizex - 0.5, y=pos1.y + sizey - 0.5, z=z}, "worldedit:region_cube")
|
local marker = minetest.add_entity({x=pos1.x + sizex - 0.5, y=pos1.y + sizey - 0.5, z=z}, "worldedit:region_cube")
|
||||||
|
if marker ~= nil then
|
||||||
marker:set_properties({
|
marker:set_properties({
|
||||||
visual_size={x=sizex * 2, y=sizey * 2},
|
visual_size={x=sizex * 2, y=sizey * 2},
|
||||||
collisionbox = {-sizex, -sizey, -thickness, sizex, sizey, thickness},
|
collisionbox = {-sizex, -sizey, -thickness, sizex, sizey, thickness},
|
||||||
@ -90,10 +91,12 @@ worldedit.mark_region = function(name)
|
|||||||
marker:get_luaentity().player_name = name
|
marker:get_luaentity().player_name = name
|
||||||
table.insert(markers, marker)
|
table.insert(markers, marker)
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
--YZ plane markers
|
--YZ plane markers
|
||||||
for _, x in ipairs({pos1.x - 0.5, pos2.x + 0.5}) do
|
for _, x in ipairs({pos1.x - 0.5, pos2.x + 0.5}) do
|
||||||
local marker = minetest.add_entity({x=x, y=pos1.y + sizey - 0.5, z=pos1.z + sizez - 0.5}, "worldedit:region_cube")
|
local marker = minetest.add_entity({x=x, y=pos1.y + sizey - 0.5, z=pos1.z + sizez - 0.5}, "worldedit:region_cube")
|
||||||
|
if marker ~= nil then
|
||||||
marker:set_properties({
|
marker:set_properties({
|
||||||
visual_size={x=sizez * 2, y=sizey * 2},
|
visual_size={x=sizez * 2, y=sizey * 2},
|
||||||
collisionbox = {-thickness, -sizey, -sizez, thickness, sizey, sizez},
|
collisionbox = {-thickness, -sizey, -sizez, thickness, sizey, sizez},
|
||||||
@ -102,6 +105,7 @@ worldedit.mark_region = function(name)
|
|||||||
marker:get_luaentity().player_name = name
|
marker:get_luaentity().player_name = name
|
||||||
table.insert(markers, marker)
|
table.insert(markers, marker)
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
worldedit.marker_region[name] = markers
|
worldedit.marker_region[name] = markers
|
||||||
end
|
end
|
||||||
|
Loading…
Reference in New Issue
Block a user