Fix some broken commands

This happens when you don't test.
This commit is contained in:
sfan5 2019-12-19 16:45:38 +01:00
parent 9c38b9f6ad
commit abdecd4239
1 changed files with 9 additions and 9 deletions

View File

@ -518,9 +518,9 @@ worldedit.register_command("set", {
privs = {worldedit=true},
require_pos = 2,
parse = function(param)
local node = worldedit.normalize_nodename(nodename)
local node = worldedit.normalize_nodename(param)
if not node then
return false, "invalid node name: " .. nodename
return false, "invalid node name: " .. param
end
return true, node
end,
@ -636,7 +636,7 @@ local check_cube = function(param)
if not node then
return false, "invalid node name: " .. nodename
end
return true, w, h, l, node
return true, tonumber(w), tonumber(h), tonumber(l), node
end
worldedit.register_command("hollowcube", {
@ -678,7 +678,7 @@ local check_sphere = function(param)
if not node then
return false, "invalid node name: " .. nodename
end
return true, radius, node
return true, tonumber(radius), node
end
worldedit.register_command("hollowsphere", {
@ -688,7 +688,7 @@ worldedit.register_command("hollowsphere", {
require_pos = 1,
parse = check_sphere,
nodes_needed = function(name, radius, node)
return math.ceil((4 * math.pi * (tonumber(radius) ^ 3)) / 3) --volume of sphere
return math.ceil((4 * math.pi * (radius ^ 3)) / 3) --volume of sphere
end,
func = function(name, radius, node)
local count = worldedit.sphere(worldedit.pos1[name], radius, node, true)
@ -703,7 +703,7 @@ worldedit.register_command("sphere", {
require_pos = 1,
parse = check_sphere,
nodes_needed = function(name, radius, node)
return math.ceil((4 * math.pi * (tonumber(radius) ^ 3)) / 3) --volume of sphere
return math.ceil((4 * math.pi * (radius ^ 3)) / 3) --volume of sphere
end,
func = function(name, radius, node)
local count = worldedit.sphere(worldedit.pos1[name], radius, node)
@ -720,7 +720,7 @@ local check_dome = function(param)
if not node then
return false, "invalid node name: " .. nodename
end
return true, radius, node
return true, tonumber(radius), node
end
worldedit.register_command("hollowdome", {
@ -730,7 +730,7 @@ worldedit.register_command("hollowdome", {
require_pos = 1,
parse = check_dome,
nodes_needed = function(name, radius, node)
return math.ceil((2 * math.pi * (tonumber(radius) ^ 3)) / 3) --volume of dome
return math.ceil((2 * math.pi * (radius ^ 3)) / 3) --volume of dome
end,
func = function(name, radius, node)
local count = worldedit.dome(worldedit.pos1[name], radius, node, true)
@ -745,7 +745,7 @@ worldedit.register_command("dome", {
require_pos = 1,
parse = check_dome,
nodes_needed = function(name, radius, node)
return math.ceil((2 * math.pi * (tonumber(radius) ^ 3)) / 3) --volume of dome
return math.ceil((2 * math.pi * (radius ^ 3)) / 3) --volume of dome
end,
func = function(name, radius, node)
local count = worldedit.dome(worldedit.pos1[name], radius, node)