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https://github.com/Uberi/Minetest-WorldEdit.git
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Even bigger speed gains by using LuaVoxelManipulator in a few choice places! Faster //set, //cylinder, etc., but plenty of room for improvements still.
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@ -1,4 +1,5 @@
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worldedit = worldedit or {}
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local minetest = minetest --local copy of global
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--modifies positions `pos1` and `pos2` so that each component of `pos1` is less than or equal to its corresponding conent of `pos2`, returning two new positions
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worldedit.sort_pos = function(pos1, pos2)
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@ -76,7 +77,7 @@ worldedit.suppress = function(pos1, pos2, nodename)
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end
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--highlights all instances of `nodename` in a region defined by positions `pos1` and `pos2` by non-destructively hiding all other nodes, returning the number of nodes found
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worldedit.highlight = function(pos1, pos2, nodename)
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worldedit.highlight = function(pos1, pos2, nodename) --wip: speed this up with voxmanip get_data
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local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
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local pos = {x=pos1.x, y=0, z=0}
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local placeholder = {name="worldedit:placeholder", param1=0, param2=0}
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