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Add logging for //lua and //luatransform
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3240167b13
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@ -1126,8 +1126,10 @@ minetest.register_chatcommand("/lua", {
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local err = worldedit.lua(param)
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if err then
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worldedit.player_notify(name, "code error: " .. err)
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minetest.log("action", name.." tried to execute "..param)
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else
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worldedit.player_notify(name, "code successfully executed", false)
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minetest.log("action", name.." executed "..param)
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end
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end,
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})
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@ -1140,8 +1142,10 @@ minetest.register_chatcommand("/luatransform", {
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local err = worldedit.luatransform(worldedit.pos1[name], worldedit.pos2[name], param)
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if err then
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worldedit.player_notify(name, "code error: " .. err, false)
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minetest.log("action", name.." tried to execute luatransform "..param)
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else
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worldedit.player_notify(name, "code successfully executed", false)
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minetest.log("action", name.." executed luatransform "..param)
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end
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end),
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})
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