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Fix //load with 0 nodes (#177)

This commit is contained in:
TalkLounge 2019-06-15 16:46:12 +02:00 committed by sfan5
parent d1cbd420bb
commit b2e086f9ec

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@ -227,6 +227,7 @@ end
function worldedit.deserialize(origin_pos, value)
local nodes = load_schematic(value)
if not nodes then return nil end
if #nodes == 0 then return #nodes end
local pos1, pos2 = worldedit.allocate_with_nodes(origin_pos, nodes)
worldedit.keep_loaded(pos1, pos2)