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Update README
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README.md
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README.md
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@ -47,11 +47,11 @@ The chat interface adds many chat commands that perform various WorldEdit powere
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Compatibility
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-------------
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This mod supports Minetest versions 0.4.8 and newer. Older versions of WorldEdit may work with older versions of Minetest, but are not recommended or supported.
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This mod supports Minetest versions 5.0 and newer. Older versions of WorldEdit may work with older versions of Minetest, but are not recommended or supported.
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WorldEdit works quite well with other mods, and does not have any known mod conflicts.
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WorldEdit GUI requires one of [sfinv](https://github.com/minetest/minetest_game/tree/master/mods/sfinv) (included in minetest_game since 0.4.15), [Unified Inventory](https://forum.minetest.net/viewtopic.php?id=3933) or [Inventory++](https://forum.minetest.net/viewtopic.php?id=6204).
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WorldEdit GUI requires one of [sfinv](https://github.com/minetest/minetest_game/tree/master/mods/sfinv) (included in minetest_game), [Unified Inventory](https://forum.minetest.net/viewtopic.php?t=12767) or [Inventory++](https://forum.minetest.net/viewtopic.php?id=6204) or [Smart Inventory](https://forum.minetest.net/viewtopic.php?t=16597).
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If you use any other inventory manager mods, note that they may conflict with the WorldEdit GUI. If this is the case, it may be necessary to disable them.
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@ -59,9 +59,9 @@ WorldEdit API
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-------------
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WorldEdit exposes all significant functionality in a simple Lua interface.
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Adding WorldEdit to the file "depends.txt" in your mod gives you access to all of the `worldedit` functions. The API is useful for tasks such as high-performance node manipulation, alternative interfaces, and map creation.
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Adding WorldEdit as a dependency to your mod gives you access to all of the `worldedit` functions. The API is useful for tasks such as high-performance node manipulation, alternative interfaces, and map creation.
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AGPLv3 compatible mods may further include WorldEdit files in their own mods. This may be useful if a modder wishes to completely avoid any dependencies on WorldEdit. Note that it is required to give credit to the authors.
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AGPLv3 compatible mods may further include WorldEdit files in their own mods. This can be useful if a modder wishes to completely avoid any dependency on WorldEdit. Note that it is required to give credit to the authors in this case.
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This API is documented in the [WorldEdit API Reference](WorldEdit%20API.md).
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@ -136,20 +136,38 @@ Authors
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-------
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WorldEdit would not be possible without the contributions of many developers and designers. Below, they are listed alphabetically:
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cheapie
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Alexander Weber
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beyondlimits
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Carter Kolwey
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cornernote
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cyisfor
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danierukun
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Cy
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Daniel Sosa
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electricface
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est31
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Eugen Wesseloh
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HybridDog
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Isidor Zeuner
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Jean-Patrick Guerrero
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Joseph Pickard
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kaeza
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khonkhortisan
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pickardjoe
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kilbith
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KodexKy
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Kyle
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MT-Modder
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Niwla23
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Panquesito7
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Pedro Gimeno
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Rui
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Sebastien Ponce
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sfan5
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ShadowNinja
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shivajiva101
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spillz
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Starbeamrainbowlabs
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TalkLounge
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tenplus1
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Uberi/Temperest
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Wuzzy
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License
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-------
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