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	//clearobjects should remove unknown objects
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		| @@ -640,11 +640,8 @@ function worldedit.clear_objects(pos1, pos2) | ||||
|  | ||||
| 	local function should_delete(obj) | ||||
| 		-- Avoid players and WorldEdit entities | ||||
| 		if obj:is_player() then | ||||
| 			return false | ||||
| 		end | ||||
| 		local entity = obj:get_luaentity() | ||||
| 		return not entity or not entity.name:find("^worldedit:") | ||||
| 		return not (entity and entity.name:find("^worldedit:")) | ||||
| 	end | ||||
|  | ||||
| 	-- Offset positions to include full nodes (positions are in the center of nodes) | ||||
| @@ -691,4 +688,3 @@ function worldedit.clear_objects(pos1, pos2) | ||||
| 	end | ||||
| 	return count | ||||
| end | ||||
|  | ||||
|   | ||||
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