Anthony Zhang
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8ebf9d3c2a
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Super duper VoxelManipulator speedups to nearly every API function, and plus support for unloaded areas. Still in progress. Also, fix //allocate for very large schematics.
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2013-07-21 16:54:25 -04:00 |
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Anthony Zhang
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ac5e801834
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Even bigger speed gains by using LuaVoxelManipulator in a few choice places! Faster //set, //cylinder, etc., but plenty of room for improvements still.
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2013-07-12 14:22:30 -04:00 |
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Anthony Zhang
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e2f1c4ef17
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Add //homogenize, //lua, and //luatransform commands, as well as their documentation.
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2013-01-12 18:20:41 -05:00 |
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