Commit Graph

10 Commits

Author SHA1 Message Date
Anthony Zhang 5b66b5ec25 Add the ? axis, which represents the axis the player is facing. 2012-08-18 14:43:12 -04:00
Anthony Zhang 66c7f1fb96 Add //hollowcylinder and //cylinder commands, add worldedit.hollow_cylinder and worldedit.cylinder API functions, document both, use better node validity check. 2012-08-18 00:51:20 -04:00
Anthony Zhang 8cd32bcc59 Add the //transpose, //flip, and //rotate commands as well as their documentation and related WorldEdit API functions. Fix chat parameter handling using pattern anchors. 2012-07-22 18:12:29 -04:00
Anthony Zhang 9067f73349 Add //mark command and document it. 2012-07-22 15:22:36 -04:00
Anthony Zhang 5ce4517e66 Use minetest.pos_to_string() and check for nil positions when using //p get (possible crash fixed). 2012-07-22 14:53:20 -04:00
Anthony Zhang 2ecdd6cb1d Re-add support for the old WorldEdit save format on a load-only basis. Implemented as worldedit.deserialize_old(), and documented in README.md. //load will now transparently detect these files and load them correctly. 2012-07-19 22:54:26 -04:00
Anthony Zhang 2c2d7fdec1 Properly floor the player coordinates. 2012-07-16 16:21:55 -04:00
Anthony Zhang b6933816b8 Add entities to mark the WorldEdit region positions and add the //reset command. Document regions, and the //reset command. 2012-07-16 14:38:15 -04:00
Anthony Zhang 5869ccf7f8 Properly document the WorldEdit API. 2012-07-13 22:14:25 -04:00
Anthony Zhang 66839ca6a5 Initial commit. 2012-07-13 21:46:33 -04:00