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mirror of https://github.com/Uberi/Minetest-WorldEdit.git synced 2024-12-25 10:10:41 +01:00
Commit Graph

313 Commits

Author SHA1 Message Date
Anthony Zhang
a4a3613170 Remove WorldEdit markers if they are invalid. 2012-07-22 15:55:49 -04:00
Anthony Zhang
9067f73349 Add //mark command and document it. 2012-07-22 15:22:36 -04:00
Anthony Zhang
5ce4517e66 Use minetest.pos_to_string() and check for nil positions when using //p get (possible crash fixed). 2012-07-22 14:53:20 -04:00
Anthony Zhang
ebbfdbbe13 Correct version number. 2012-07-20 12:11:49 -04:00
Anthony Zhang
c216164d74 Simplify marker placement and fix wierd bug where object:setpos() didn't work. 2012-07-19 23:24:37 -04:00
Anthony Zhang
2ecdd6cb1d Re-add support for the old WorldEdit save format on a load-only basis. Implemented as worldedit.deserialize_old(), and documented in README.md. //load will now transparently detect these files and load them correctly. 2012-07-19 22:54:26 -04:00
Anthony Zhang
2c2d7fdec1 Properly floor the player coordinates. 2012-07-16 16:21:55 -04:00
Anthony Zhang
0606a910e2 Document markers and give an example for //reset. 2012-07-16 14:54:14 -04:00
Anthony Zhang
b6933816b8 Add entities to mark the WorldEdit region positions and add the //reset command. Document regions, and the //reset command. 2012-07-16 14:38:15 -04:00
Anthony Zhang
6a6f37460d Fixed //save not sorting positions (thanks to cosarara97). 2012-07-16 12:37:02 -04:00
Anthony Zhang
5869ccf7f8 Properly document the WorldEdit API. 2012-07-13 22:14:25 -04:00
Anthony Zhang
21f768be14 Rename README to show markdown properly. 2012-07-13 21:50:37 -04:00
Anthony Zhang
66839ca6a5 Initial commit. 2012-07-13 21:46:33 -04:00