mirror of
https://github.com/Uberi/Minetest-WorldEdit.git
synced 2024-11-05 18:10:38 +01:00
796aa3870d
* Adds a header to serialized data (to make version checking sane). * Removes the duplicate deserialization for `worldedit.deserialize` and `worldedit.allocate`. * Optimizes `worldedit.deserialize` by only deserializing the data once. * Makes some fields optional. * Cleans up the comments and a little of the code style.
37 lines
1017 B
Lua
37 lines
1017 B
Lua
worldedit = worldedit or {}
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local minetest = minetest --local copy of global
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worldedit.allocate_old = worldedit.allocate
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worldedit.deserialize_old = worldedit.deserialize
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worldedit.metasave = function(pos1, pos2, filename)
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local file, err = io.open(filename, "wb")
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if err then return 0 end
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local data, count = worldedit.serialize(pos1, pos2)
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file:write(data)
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file:close()
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return count
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end
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worldedit.metaload = function(originpos, filename)
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filename = minetest.get_worldpath() .. "/schems/" .. file .. ".wem"
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local file, err = io.open(filename, "wb")
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if err then return 0 end
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local data = file:read("*a")
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return worldedit.deserialize(originpos, data)
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end
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worldedit.scale = function(pos1, pos2, factor)
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return worldedit.stretch(pos1, pos2, factor, factor, factor)
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end
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worldedit.valueversion = function(value)
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local version = worldedit.read_header(value)
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if not version or version > worldedit.LATEST_SERIALIZATION_VERSION then
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return 0
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end
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return version
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end
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