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mirror of https://github.com/Uberi/Minetest-WorldEdit.git synced 2024-12-25 02:00:39 +01:00
Minetest-WorldEdit/worldedit_commands
ShadowNinja 796aa3870d Clean up serialization
* Adds a header to serialized data (to make version checking sane).
  * Removes the duplicate deserialization for `worldedit.deserialize` and `worldedit.allocate`.
  * Optimizes `worldedit.deserialize` by only deserializing the data once.
  * Makes some fields optional.
  * Cleans up the comments and a little of the code style.
2014-10-24 16:45:10 -04:00
..
textures Mark the region with an entity cube. 2013-12-24 14:07:42 -05:00
depends.txt Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented. 2012-10-13 21:45:50 -04:00
init.lua Clean up serialization 2014-10-24 16:45:10 -04:00
mark.lua Mark the region with an entity cube. 2013-12-24 14:07:42 -05:00
safe.lua Fix safe region functionality (thanks ChaosWormz). 2014-04-19 23:33:20 -04:00