Minetest-WorldEdit/worldedit
Anthony Zhang e5331d39ae Many thanks to Smitje for providing a working example of roations.
Changes: fixed rotation and transposition of non-sqaure regions, makers are now moved to the new region boundaries after rotation/transposition, small consistency fixes, finally fix the /hide command.
2012-12-12 17:17:56 -05:00
..
init.lua Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented. 2012-10-13 21:45:50 -04:00
manipulations.lua Many thanks to Smitje for providing a working example of roations. 2012-12-12 17:17:56 -05:00
primitives.lua worldedit.hollow_sphere returns non-nil count 2012-10-17 16:18:19 -07:00
serialization.lua Quick and dirty fix for metasave not saving ItemStack instances in node metadata inventories. 2012-10-23 23:21:02 -04:00
table serialize (WIP).lua Fix the missing command //suppress <node>. 2012-11-27 19:29:10 -05:00
table_save.lua Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files. 2012-10-01 16:20:20 -04:00
visualization.lua Rename //find to //highlight and worldedit.find to worldedit.highlight, add //allocate and worldedit.allocate as well as related documentation. Improve documentation by fixing a few mistakes and adding return signatures. 2012-10-21 17:49:43 -04:00