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mirror of https://codeberg.org/tenplus1/ambience.git synced 2024-11-12 21:40:26 +01:00

Fixed bug with permanent_flame on old minetest builds

This commit is contained in:
TenPlus1 2016-03-03 11:13:08 +00:00
parent a7ff580968
commit 26df31fa8f

View File

@ -1,5 +1,5 @@
--= Ambience lite by TenPlus1 (26th February 2016)
--= Ambience lite by TenPlus1 (3rd March 2016)
local max_frequency_all = 1000 -- larger number means more frequent sounds (100-2000)
local SOUNDVOLUME = 1
@ -143,22 +143,22 @@ local get_ambience = function(player)
"default:desert_sand", "default:desert_stone", "default:snowblock"
})
local num_fire = cn["fire:basic_flame"] + cn["fire:permanent_flame"]
local num_lava = cn["default:lava_flowing"] + cn["default:lava_source"]
local num_water_flowing = cn["default:water_flowing"] + cn["default:river_water_flowing"]
local num_water_source = cn["default:water_source"] + cn["default:river_water_flowing"]
local num_desert = cn["default:desert_sand"] + cn["default:desert_stone"]
local num_snow = cn["default:snowblock"]
--[[print (
local num_fire = (cn["fire:basic_flame"] or 0) + (cn["fire:permanent_flame"] or 0)
local num_lava = (cn["default:lava_flowing"] or 0) + (cn["default:lava_source"] or 0)
local num_water_flowing = (cn["default:water_flowing"] or 0) + (cn["default:river_water_flowing"] or 0)
local num_water_source = (cn["default:water_source"] or 0) + (cn["default:river_water_flowing"] or 0)
local num_desert = (cn["default:desert_sand"] or 0) + (cn["default:desert_stone"] or 0)
local num_snow = (cn["default:snowblock"] or 0)
--[[
print (
"fr:" .. num_fire,
"lv:" .. num_lava,
"wf:" .. num_water_flowing,
"ws:" .. num_water_source,
"ds:" .. num_desert,
"sn:" .. num_snow
)]]
)
]]
-- is fire redo mod active?
if fire and fire.mod and fire.mod == "redo" then