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add pos nil check
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init.lua
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init.lua
@ -125,7 +125,7 @@ local get_ambience = function(player, tod, name)
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-- get foot and head level nodes at player position
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-- get foot and head level nodes at player position
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local pos = player:get_pos()
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local pos = player:get_pos() ; if not pos then return end
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pos.y = pos.y + 1.4 -- head level
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pos.y = pos.y + 1.4 -- head level
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