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tweak icecrack and birds
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@ -177,7 +177,7 @@ ambience.add_set("beach", {
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ambience.add_set("ice", {
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frequency = 250,
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frequency = 80,
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sounds = {
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{name = "icecrack", length = 5, gain = 1.1},
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@ -193,7 +193,7 @@ ambience.add_set("ice", {
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+(def.totals["mcl_core:ice"] or 0)
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+ (def.totals["mcl_core:packed_ice"] or 0)
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if c > 100 then return "ice" end
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if c > 400 then return "ice" end
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end
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})
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@ -326,7 +326,7 @@ ambience.add_set("day", {
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-- use handy function to count all nodes in group:leaves
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local c = ambience.group_total(def.totals, "leaves")
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if (def.tod > 0.2 and def.tod < 0.8) and def.pos.y > -10 and c > 5 then
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if (def.tod > 0.2 and def.tod < 0.8) and def.pos.y > 0 and c > 50 then
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return "day"
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end
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end
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@ -345,7 +345,8 @@ ambience.add_set("night", {
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{name = "cricket", length = 6, ephemeral = true},
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{name = "deer", length = 7, ephemeral = true},
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{name = "frog", length = 1, ephemeral = true},
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{name = "frog", length = 1, pitch = 1.2, ephemeral = true}
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{name = "frog", length = 1, pitch = 1.2, ephemeral = true},
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{name = "wind", length = 9}
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},
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sound_check = function(def)
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@ -353,7 +354,7 @@ ambience.add_set("night", {
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-- use handy function to count all nodes in group:leaves
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local c = ambience.group_total(def.totals, "leaves")
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if (def.tod < 0.2 or def.tod > 0.8) and def.pos.y > -10 and c > 5 then
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if (def.tod < 0.2 or def.tod > 0.8) and def.pos.y > 0 and c > 50 then
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return "night"
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end
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end
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