sloshing & swimming sounds

This commit is contained in:
Neuromancer 2012-08-23 08:00:46 -05:00
parent 35028284a4
commit c5f313baf7
6 changed files with 4 additions and 2 deletions

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@ -1,5 +1,5 @@
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--Ambiance Configuration for version .11
--Ambiance Configuration for version .12
local max_frequency_all = 1000 --the larger you make this number the lest frequent ALL sounds will happen recommended values between 100-2000.
@ -112,7 +112,7 @@ end
local get_ambience = function(player)
local pos = player:getpos()
pos.y = pos.y+1.5
pos.y = pos.y+1.0
local nodename = minetest.env:get_node(pos).name
if string.find(nodename, "default:water") then
if music then

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@ -1,5 +1,7 @@
To Do:
-add random_volume parameter to night normal, day normal, & cave normal sounds to create feeling of distance.
m-get constant birds more quiet during the day
m-bats seem way too frequent now?
m-when playing multiplayer seems to increase frequency of music & normal sounds to the point where they are obnoxious