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	tweat code
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		| @@ -139,7 +139,7 @@ ambience.add_set("lava", { | ||||
| }) | ||||
|  | ||||
| else | ||||
| 	print ("[MOD] Ambience - found env_sounds, flowing water and lava sounds disabled.") | ||||
| 	print ("[MOD] Ambience - found env_sounds, using for water and lava sounds.") | ||||
| end | ||||
|  | ||||
| -- Only add fire sounds set if flame_sound is disabled or fire redo active | ||||
| @@ -148,9 +148,7 @@ local flame_sound = minetest.settings:get_bool("flame_sound", true) | ||||
| local fire_redo = minetest.get_modpath("fire") and fire.mod and fire.mod == "redo" | ||||
|  | ||||
| if flame_sound and not fire_redo then | ||||
|  | ||||
| 	print ("[MOD] Ambience - fire sounds not enabled, already active in fire mod.") | ||||
|  | ||||
| else | ||||
|  | ||||
| -- Small fire sound plays when near lower than 9 flames | ||||
| @@ -440,3 +438,4 @@ ambience.add_set("high_up", { | ||||
| 		end | ||||
| 	end | ||||
| }) | ||||
|  | ||||
|   | ||||
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