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tweat code
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@ -139,7 +139,7 @@ ambience.add_set("lava", {
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})
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else
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print ("[MOD] Ambience - found env_sounds, flowing water and lava sounds disabled.")
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print ("[MOD] Ambience - found env_sounds, using for water and lava sounds.")
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end
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-- Only add fire sounds set if flame_sound is disabled or fire redo active
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@ -148,9 +148,7 @@ local flame_sound = minetest.settings:get_bool("flame_sound", true)
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local fire_redo = minetest.get_modpath("fire") and fire.mod and fire.mod == "redo"
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if flame_sound and not fire_redo then
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print ("[MOD] Ambience - fire sounds not enabled, already active in fire mod.")
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else
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-- Small fire sound plays when near lower than 9 flames
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@ -440,3 +438,4 @@ ambience.add_set("high_up", {
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end
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end
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})
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