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fix beach sound check
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@@ -162,12 +162,14 @@ ambience.add_set("beach", {
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{name = "beach_2", length = 6}
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},
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nodes = {"group:water"},
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sound_check = function(def)
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local c = (def.totals["default:water_source"] or 0)
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+ (def.totals["mcl_core:water_source"] or 0)
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if def.pos.y < 6 and def.pos.y > 0 and c > 150 then
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if def.pos.y < 6 and def.pos.y > 0 and c > 130 then
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return "beach"
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end
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end
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