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	fix beach sound check
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		| @@ -162,12 +162,14 @@ ambience.add_set("beach", { | |||||||
| 		{name = "beach_2", length = 6} | 		{name = "beach_2", length = 6} | ||||||
| 	}, | 	}, | ||||||
|  |  | ||||||
|  | 	nodes = {"group:water"}, | ||||||
|  |  | ||||||
| 	sound_check = function(def) | 	sound_check = function(def) | ||||||
|  |  | ||||||
| 		local c = (def.totals["default:water_source"] or 0) | 		local c = (def.totals["default:water_source"] or 0) | ||||||
| 			+ (def.totals["mcl_core:water_source"] or 0) | 			+ (def.totals["mcl_core:water_source"] or 0) | ||||||
|  |  | ||||||
| 		if def.pos.y < 6 and def.pos.y > 0 and c > 150 then | 		if def.pos.y < 6 and def.pos.y > 0 and c > 130 then | ||||||
| 			return "beach" | 			return "beach" | ||||||
| 		end | 		end | ||||||
| 	end | 	end | ||||||
|   | |||||||
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