1
0
mirror of https://gitlab.com/rubenwardy/awards.git synced 2024-12-27 11:10:41 +01:00

Add support for groups in triggers

This commit is contained in:
rubenwardy 2018-06-13 22:52:55 +01:00
parent 21e1ce6675
commit 237525b518
No known key found for this signature in database
GPG Key ID: A1E29D52FF81513C
3 changed files with 40 additions and 5 deletions

View File

@ -73,6 +73,10 @@ local trigger = awards.register_trigger(name, {
get_key = function(self, def)
return minetest.registered_aliases[def.trigger.node] or def.trigger.node
end,
-- "counted_key" only, true if the key is an item name. On notify(),
-- any watched groups will also be notified as `group:groupname` keys.
key_is_item = true,
})
```

29
api.lua
View File

@ -178,8 +178,14 @@ function awards.register_trigger(tname, tdef)
awards["notify_" .. tname] = tdef.notify
elseif tdef.type == "counted_key" then
if tdef.key_is_item then
tdef.watched_groups = {}
end
-- On award register
local old_reg = tdef.on_register
function tdef:on_register(def)
-- Register trigger
local tmp = {
award = def.name,
key = tdef:get_key(def),
@ -187,6 +193,12 @@ function awards.register_trigger(tname, tdef)
}
tdef.register(tmp)
-- If group, add it to watch list
if tdef.key_is_item and tmp.key and tmp.key:sub(1, 6) == "group:" then
tdef.watched_groups[tmp.key:sub(7, #tmp.key)] = true
end
-- Called to get progress values and labels
function def.getProgress(_, data)
local done
data[tname] = data[tname] or {}
@ -201,6 +213,7 @@ function awards.register_trigger(tname, tdef)
}
end
-- Build description if none is specificed by the award
function def.getDefaultDescription(_)
local n = def.trigger.target
if tmp.key then
@ -213,6 +226,7 @@ function awards.register_trigger(tname, tdef)
end
end
-- Call on_register in trigger type definition
if old_reg then
return old_reg(tdef, def)
end
@ -221,6 +235,17 @@ function awards.register_trigger(tname, tdef)
function tdef.notify(player, key, n)
n = n or 1
if tdef.key_is_item and key:sub(1, 6) ~= "group:" then
local itemdef = minetest.registered_items[key]
if itemdef then
for groupname, _ in pairs(itemdef.groups or {}) do
if tdef.watched_groups[groupname] then
tdef.notify(player, "group:" .. groupname, n)
end
end
end
end
assert(player and player.is_player and player:is_player() and key)
local name = player:get_player_name()
local data = awards.player(name)
@ -229,7 +254,9 @@ function awards.register_trigger(tname, tdef)
data[tname] = data[tname] or {}
local currentVal = (data[tname][key] or 0) + n
data[tname][key] = currentVal
data[tname].__total = (data[tname].__total or 0) + n
if key:sub(1, 6) ~= "group:" then
data[tname].__total = (data[tname].__total or 0) + n
end
tdef:run_callbacks(player, data, function(entry)
local current

View File

@ -64,7 +64,8 @@ awards.register_trigger("dig", {
auto_description_total = { "Mine @1 block.", "Mine @1 blocks." },
get_key = function(self, def)
return minetest.registered_aliases[def.trigger.node] or def.trigger.node
end
end,
key_is_item = true,
})
minetest.register_on_dignode(function(pos, node, player)
if not player or not pos or not node then
@ -84,7 +85,8 @@ awards.register_trigger("place", {
auto_description_total = { "Place @1 block.", "Place @1 blocks." },
get_key = function(self, def)
return minetest.registered_aliases[def.trigger.node] or def.trigger.node
end
end,
key_is_item = true,
})
minetest.register_on_placenode(function(pos, node, player)
if not player or not pos or not node then
@ -104,7 +106,8 @@ awards.register_trigger("craft", {
auto_description_total = { "Craft @1 item", "Craft @1 items." },
get_key = function(self, def)
return minetest.registered_aliases[def.trigger.item] or def.trigger.item
end
end,
key_is_item = true,
})
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
if not player or itemstack:is_empty() then
@ -124,7 +127,8 @@ awards.register_trigger("eat", {
auto_description_total = { "Eat @1 item", "Eat @1 items." },
get_key = function(self, def)
return minetest.registered_aliases[def.trigger.item] or def.trigger.item
end
end,
key_is_item = true,
})
minetest.register_on_item_eat(function(_, _, itemstack, player, _)
if not player or itemstack:is_empty() then