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Add support for groups in triggers
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parent
21e1ce6675
commit
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@ -73,6 +73,10 @@ local trigger = awards.register_trigger(name, {
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get_key = function(self, def)
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return minetest.registered_aliases[def.trigger.node] or def.trigger.node
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end,
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-- "counted_key" only, true if the key is an item name. On notify(),
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-- any watched groups will also be notified as `group:groupname` keys.
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key_is_item = true,
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})
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```
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29
api.lua
29
api.lua
@ -178,8 +178,14 @@ function awards.register_trigger(tname, tdef)
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awards["notify_" .. tname] = tdef.notify
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elseif tdef.type == "counted_key" then
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if tdef.key_is_item then
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tdef.watched_groups = {}
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end
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-- On award register
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local old_reg = tdef.on_register
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function tdef:on_register(def)
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-- Register trigger
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local tmp = {
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award = def.name,
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key = tdef:get_key(def),
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@ -187,6 +193,12 @@ function awards.register_trigger(tname, tdef)
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}
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tdef.register(tmp)
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-- If group, add it to watch list
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if tdef.key_is_item and tmp.key and tmp.key:sub(1, 6) == "group:" then
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tdef.watched_groups[tmp.key:sub(7, #tmp.key)] = true
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end
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-- Called to get progress values and labels
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function def.getProgress(_, data)
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local done
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data[tname] = data[tname] or {}
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@ -201,6 +213,7 @@ function awards.register_trigger(tname, tdef)
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}
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end
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-- Build description if none is specificed by the award
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function def.getDefaultDescription(_)
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local n = def.trigger.target
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if tmp.key then
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@ -213,6 +226,7 @@ function awards.register_trigger(tname, tdef)
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end
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end
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-- Call on_register in trigger type definition
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if old_reg then
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return old_reg(tdef, def)
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end
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@ -221,6 +235,17 @@ function awards.register_trigger(tname, tdef)
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function tdef.notify(player, key, n)
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n = n or 1
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if tdef.key_is_item and key:sub(1, 6) ~= "group:" then
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local itemdef = minetest.registered_items[key]
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if itemdef then
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for groupname, _ in pairs(itemdef.groups or {}) do
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if tdef.watched_groups[groupname] then
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tdef.notify(player, "group:" .. groupname, n)
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end
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end
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end
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end
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assert(player and player.is_player and player:is_player() and key)
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local name = player:get_player_name()
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local data = awards.player(name)
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@ -229,7 +254,9 @@ function awards.register_trigger(tname, tdef)
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data[tname] = data[tname] or {}
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local currentVal = (data[tname][key] or 0) + n
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data[tname][key] = currentVal
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data[tname].__total = (data[tname].__total or 0) + n
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if key:sub(1, 6) ~= "group:" then
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data[tname].__total = (data[tname].__total or 0) + n
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end
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tdef:run_callbacks(player, data, function(entry)
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local current
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12
triggers.lua
12
triggers.lua
@ -64,7 +64,8 @@ awards.register_trigger("dig", {
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auto_description_total = { "Mine @1 block.", "Mine @1 blocks." },
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get_key = function(self, def)
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return minetest.registered_aliases[def.trigger.node] or def.trigger.node
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end
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end,
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key_is_item = true,
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})
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minetest.register_on_dignode(function(pos, node, player)
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if not player or not pos or not node then
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@ -84,7 +85,8 @@ awards.register_trigger("place", {
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auto_description_total = { "Place @1 block.", "Place @1 blocks." },
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get_key = function(self, def)
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return minetest.registered_aliases[def.trigger.node] or def.trigger.node
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end
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end,
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key_is_item = true,
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})
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minetest.register_on_placenode(function(pos, node, player)
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if not player or not pos or not node then
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@ -104,7 +106,8 @@ awards.register_trigger("craft", {
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auto_description_total = { "Craft @1 item", "Craft @1 items." },
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get_key = function(self, def)
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return minetest.registered_aliases[def.trigger.item] or def.trigger.item
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end
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end,
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key_is_item = true,
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})
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minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
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if not player or itemstack:is_empty() then
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@ -124,7 +127,8 @@ awards.register_trigger("eat", {
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auto_description_total = { "Eat @1 item", "Eat @1 items." },
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get_key = function(self, def)
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return minetest.registered_aliases[def.trigger.item] or def.trigger.item
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end
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end,
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key_is_item = true,
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})
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minetest.register_on_item_eat(function(_, _, itemstack, player, _)
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if not player or itemstack:is_empty() then
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