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18
api.lua
18
api.lua
@ -35,11 +35,10 @@ end
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-- A table of award definitions
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awards.def = {}
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function awards.tbv(tb,value)
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awards.tbv_default(tb,value,{})
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end
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function awards.tbv_default(tb,value,default)
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function awards.tbv(tb,value,default)
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if not default then
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default = {}
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end
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if not tb or type(tb) ~= "table" then
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if not value then
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value = "[NULL]"
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@ -58,6 +57,15 @@ function awards.tbv_default(tb,value,default)
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end
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end
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function awards.assertPlayer(playern)
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awards.tbv(awards.players, playern)
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awards.tbv(awards.players[playern], "name", playern)
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awards.tbv(awards.players[playern], "unlocked")
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awards.tbv(awards.players[playern], "place")
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awards.tbv(awards.players[playern], "count")
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awards.tbv(awards.players[playern], "deaths", 0)
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end
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-- Load files
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dofile(minetest.get_modpath("awards").."/triggers.lua")
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dofile(minetest.get_modpath("awards").."/config.txt")
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44
triggers.lua
44
triggers.lua
@ -27,13 +27,9 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
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if (not playern or not nodedug or not mod or not item) then
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return
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end
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-- Run checks
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awards.tbv(awards.players, playern )
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awards.tbv(awards.players[playern], "count" )
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awards.tbv(awards.players[playern], "name", playern )
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awards.tbv(awards.players[playern].count, mod)
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awards.tbv(awards.players[playern].count[mod], item, 0 )
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awards.assertPlayer(playern)
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awards.tbv(awards.players[playern].count, mod)
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awards.tbv(awards.players[playern].count[mod], item, 0 )
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-- Increment counder
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awards.players[playern].count[mod][item]=awards.players[playern].count[mod][item]+1
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@ -47,14 +43,12 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
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local res = nil
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if type(awards.onDig[i]) == "function" then
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-- Run trigger callback
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print(i.." is a function")
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res = awards.onDig[i](player,data)
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elseif type(awards.onDig[i]) == "table" then
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-- Handle table trigger
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print(i.." is a table")
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if not awards.onDig[i].node or not awards.onDig[i].target or not awards.onDig[i].award then
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-- table running failed!
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print("onDig trigger "..i.." is invalid!")
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print("[ERROR] awards - onDig trigger "..i.." is invalid!")
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else
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-- run the table
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local tnodedug = string.split(awards.onDig[i].node, ":")
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@ -91,15 +85,13 @@ minetest.register_on_placenode(function(pos,node,digger)
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if (not playern or not nodedug or not mod or not item) then
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return
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end
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awards.tbv(awards.players, playern )
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awards.tbv(awards.players[playern], "place" )
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awards.tbv(awards.players[playern], "name", playern )
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awards.tbv(awards.players[playern].place, mod)
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awards.tbv(awards.players[playern].place[mod], item, 0 )
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awards.assertPlayer(playern)
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awards.tbv(awards.players[playern].place, mod)
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awards.tbv(awards.players[playern].place[mod], item, 0 )
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-- Increment counder
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awards.players[playern].place[mod][item] = awards.players[playern].place[mod][item]+1
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print(" - "..mod..":"..item.." 's count is now "..(awards.players[playern].place[mod][item]))
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print(" - "..mod..":"..item.." 's place count is now "..(awards.players[playern].place[mod][item]))
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-- Run callbacks and triggers
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local player = digger
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@ -108,14 +100,12 @@ minetest.register_on_placenode(function(pos,node,digger)
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local res = nil
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if type(awards.onPlace[i]) == "function" then
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-- Run trigger callback
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print(i.." is a function")
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res = awards.onPlace[i](player,data)
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elseif type(awards.onPlace[i]) == "table" then
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-- Handle table trigger
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print(i.." is a table")
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if not awards.onPlace[i].node or not awards.onPlace[i].target or not awards.onPlace[i].award then
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-- table running failed!
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print("onPlace trigger "..i.." is invalid!")
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print("[ERROR] awards - onPlace trigger "..i.." is invalid!")
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else
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-- run the table
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local tnodedug = string.split(awards.onPlace[i].node, ":")
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@ -141,9 +131,8 @@ minetest.register_on_dieplayer(function(player)
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return
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end
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local playern = player:get_player_name()
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awards.tbv(awards.players, playern )
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awards.tbv(awards.players[playern], "name", playern )
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awards.tbv(awards.players[playern], "deaths", 0 )
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awards.assertPlayer(playern)
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-- Increment counter
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awards.players[player:get_player_name()].deaths = awards.players[player:get_player_name()].deaths + 1
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@ -154,14 +143,12 @@ minetest.register_on_dieplayer(function(player)
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local res=nil
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if type(awards.onDeath[i]) == "function" then
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-- Run trigger callback
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print(i.." is a function")
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res=awards.onDeath[i](player,data)
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elseif type(awards.onDeath[i]) == "table" then
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-- handle table here
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print(i.." is a table")
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if not awards.onDeath[i].target or not awards.onDeath[i].award then
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-- table running failed!
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print("onDeath trigger "..i.." is invalid!")
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print("[ERROR] awards - onDeath trigger "..i.." is invalid!")
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else
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-- run the table
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if not data.deaths then
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@ -180,12 +167,7 @@ end)
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minetest.register_on_newplayer(function(player)
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local playern = player:get_player_name()
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awards.tbv(awards.players, playern)
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awards.tbv(awards.players[playern], "name", playern)
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awards.tbv(awards.players[playern], "unlocked")
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awards.tbv(awards.players[playern], "place")
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awards.tbv(awards.players[playern], "count")
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awards.tbv(awards.players[playern], "deaths", 0)
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awards.assertPlayer(playern)
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end)
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minetest.register_on_shutdown(function()
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