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Move icon/bg/cstm_announce check to correct place
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4
api.lua
4
api.lua
@ -1,4 +1,3 @@
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-- Table Save Load Functions
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function save_playerD()
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local file = io.open(minetest.get_worldpath().."/awards.txt", "w")
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@ -54,6 +53,8 @@ function awards.register_achievement(name,data_table)
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}
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table.insert(awards.onDeath,tmp)
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end
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end
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if data_table['icon'] == nil or data_table['icon'] == "" then
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data_table['icon'] = "unknown.png"
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end
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@ -64,7 +65,6 @@ function awards.register_achievement(name,data_table)
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data_table['custom_announce'] = "Achievement Unlocked:"
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end
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end
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awards['def'][name] = data_table
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end
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