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https://codeberg.org/tenplus1/bakedclay.git
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tidy code
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parent
edc74e1583
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14
flowers.lua
14
flowers.lua
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@ -1,6 +1,10 @@
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-- translation support
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-- translation support
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local S = minetest.get_translator("bakedclay")
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local S = minetest.get_translator("bakedclay")
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-- new flowers
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local flowers = {
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local flowers = {
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{"delphinium", S("Blue Delphinium"),
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{"delphinium", S("Blue Delphinium"),
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{-0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, {color_cyan = 1}},
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{-0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, {color_cyan = 1}},
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@ -15,8 +19,8 @@ local flowers = {
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{-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_dark_green = 1}}
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{-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_dark_green = 1}}
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}
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}
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-- register some new flowers to fill in missing dye colours
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-- helper function
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-- flower registration (borrowed from default game)
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local function add_simple_flower(name, desc, box, f_groups)
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local function add_simple_flower(name, desc, box, f_groups)
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f_groups.snappy = 3
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f_groups.snappy = 3
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@ -41,11 +45,14 @@ local function add_simple_flower(name, desc, box, f_groups)
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})
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})
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end
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end
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-- register new flowers to fill in missing dye colours
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for _,item in pairs(flowers) do
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for _,item in pairs(flowers) do
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add_simple_flower(unpack(item))
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add_simple_flower(unpack(item))
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end
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end
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-- add new flowers to mapgen
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-- add new flowers to mapgen
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minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "simple",
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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place_on = {"default:dirt_with_grass"},
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@ -118,7 +125,8 @@ minetest.register_decoration({
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num_spawn_by = 1
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num_spawn_by = 1
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})
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})
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-- flowerpot mod
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-- flowerpot mod support
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if minetest.get_modpath("flowerpot") then
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if minetest.get_modpath("flowerpot") then
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flowerpot.register_node("bakedclay:delphinium")
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flowerpot.register_node("bakedclay:delphinium")
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flowerpot.register_node("bakedclay:thistle")
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flowerpot.register_node("bakedclay:thistle")
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17
init.lua
17
init.lua
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@ -32,7 +32,6 @@ local stairsplus_mod = minetest.get_modpath("moreblocks")
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and minetest.global_exists("stairsplus")
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and minetest.global_exists("stairsplus")
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local stairsplus_compat = minetest.settings:get_bool("stairsplus_clay_compatibility") ~= false
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local stairsplus_compat = minetest.settings:get_bool("stairsplus_clay_compatibility") ~= false
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-- scroll through colours
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-- scroll through colours
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for _, clay in pairs(clay) do
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for _, clay in pairs(clay) do
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@ -166,16 +165,14 @@ minetest.register_craft({
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-- register a few extra dye colour options
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-- register a few extra dye colour options
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minetest.register_craft( {
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minetest.register_craft({
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type = "shapeless",
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output = "dye:green 4",
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output = "dye:green 4",
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recipe = {"default:cactus"}
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recipe = {{"default:cactus"}}
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})
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})
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minetest.register_craft( {
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minetest.register_craft({
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type = "shapeless",
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output = "dye:brown 4",
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output = "dye:brown 4",
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recipe = {"default:dry_shrub"}
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recipe = {{"default:dry_shrub"}}
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})
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})
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-- only add light grey recipe if unifieddye mod isnt present (conflict)
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-- only add light grey recipe if unifieddye mod isnt present (conflict)
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@ -183,15 +180,13 @@ minetest.register_craft( {
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if not minetest.get_modpath("unifieddyes") then
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if not minetest.get_modpath("unifieddyes") then
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minetest.register_craft( {
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:dark_grey 3",
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output = "dye:dark_grey 3",
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recipe = {"dye:black", "dye:black", "dye:white"}
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recipe = {{"dye:black", "dye:black", "dye:white"}}
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})
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})
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minetest.register_craft( {
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:grey 3",
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output = "dye:grey 3",
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recipe = {"dye:black", "dye:white", "dye:white"}
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recipe = {{"dye:black", "dye:white", "dye:white"}}
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})
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})
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end
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end
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101
lucky_block.lua
101
lucky_block.lua
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@ -1,64 +1,65 @@
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-- helpers
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local p = "bakedclay:"
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local p = "bakedclay:"
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local p2 = "bakedclay:terracotta_"
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-- add lucky blocks
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lucky_block:add_blocks({
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lucky_block:add_blocks({
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{"dro", {"bakedclay:"}, 10, true},
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{"dro", {"bakedclay:"}, 10, true},
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{"fal", {
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{"fal", {
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p.."black", p.."blue", p.."brown", p.."cyan", p.."dark_green",
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p .. "black", p .. "blue", p .. "brown", p .. "cyan", p .. "dark_green",
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p.."dark_grey", p.."green", p.."grey", p.."magenta", p.."orange",
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p .. "dark_grey", p .. "green", p .. "grey", p .. "magenta", p .. "orange",
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p.."pink", p.."red", p.."violet", p.."white", p.."yellow", p.."natural"
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p .. "pink", p .. "red", p .. "violet", p .. "white", p .. "yellow", p .. "natural"
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}, 0},
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}, 0},
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{"fal", {
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{"fal", {
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p.."black", p.."blue", p.."brown", p.."cyan", p.."dark_green",
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p .. "black", p .. "blue", p .. "brown", p .. "cyan", p .. "dark_green",
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p.."dark_grey", p.."green", p.."grey", p.."magenta", p.."orange",
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p .. "dark_grey", p .. "green", p .. "grey", p .. "magenta", p .. "orange",
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p.."pink", p.."red", p.."violet", p.."white", p.."yellow", p.."natural"
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p .. "pink", p .. "red", p .. "violet", p .. "white", p .. "yellow", p .. "natural"
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}, 0, true},
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}, 0, true},
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{"dro", {p.."delphinium"}, 5},
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{"dro", {p .. "delphinium"}, 5},
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{"dro", {p.."lazarus"}, 5},
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{"dro", {p .. "lazarus"}, 5},
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{"dro", {p.."mannagrass"}, 5},
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{"dro", {p .. "mannagrass"}, 5},
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{"dro", {p.."thistle"}, 6},
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{"dro", {p .. "thistle"}, 6},
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{"flo", 5, {
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{"flo", 5, {
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p.."natural", p.."black", p.."blue", p.."brown", p.."cyan",
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p .. "natural", p .. "black", p .. "blue", p .. "brown", p .. "cyan",
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p.."dark_green", p.."dark_grey", p.."green", p.."grey", p.."magenta",
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p .. "dark_green", p .. "dark_grey", p .. "green", p .. "grey", p .. "magenta",
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p.."orange", p.."pink", p.."red", p.."violet", p.."white", p.."yellow"
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p .. "orange", p .. "pink", p .. "red", p .. "violet", p .. "white", p .. "yellow"
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}, 2},
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}, 2},
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{"nod", "default:chest", 0, {
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{"nod", "default:chest", 0, {
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{name = p.."natural", max = 30},
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{name = p .. "natural", max = 20},
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{name = p.."black", max = 30},
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{name = p .. "black", max = 20},
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{name = p.."blue", max = 30},
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{name = p .. "blue", max = 20},
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{name = p.."brown", max = 30},
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{name = p .. "brown", max = 20},
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{name = p.."cyan", max = 30},
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{name = p .. "cyan", max = 20},
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{name = p.."dark_green", max = 30},
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{name = p .. "dark_green", max = 20},
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{name = p.."dark_grey", max = 30},
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{name = p .. "dark_grey", max = 20},
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{name = p.."green", max = 30},
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{name = p .. "green", max = 20},
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{name = p.."grey", max = 30},
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{name = p .. "grey", max = 20},
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{name = p.."magenta", max = 30},
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{name = p .. "magenta", max = 20},
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{name = p.."orange", max = 30},
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{name = p .. "orange", max = 20},
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{name = p.."pink", max = 30},
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{name = p .. "pink", max = 20},
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{name = p.."red", max = 30},
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{name = p .. "red", max = 20},
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{name = p.."violet", max = 30},
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{name = p .. "violet", max = 20},
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{name = p.."white", max = 30},
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{name = p .. "white", max = 20},
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{name = p.."yellow", max = 30}
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{name = p .. "yellow", max = 20}
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}}
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}},
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})
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p = "bakedclay:terracotta_"
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lucky_block:add_blocks({
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{"nod", "default:chest", 0, {
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{"nod", "default:chest", 0, {
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{name = p.."black", max = 20},
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{name = p2 .. "black", max = 20},
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{name = p.."blue", max = 20},
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{name = p2 .. "blue", max = 20},
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{name = p.."brown", max = 20},
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{name = p2 .. "brown", max = 20},
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{name = p.."cyan", max = 20},
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{name = p2 .. "cyan", max = 20},
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{name = p.."dark_green", max = 20},
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{name = p2 .. "dark_green", max = 20},
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{name = p.."dark_grey", max = 20},
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{name = p2 .. "dark_grey", max = 20},
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{name = p.."green", max = 20},
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{name = p2 .. "green", max = 20},
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{name = p.."grey", max = 20},
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{name = p2 .. "grey", max = 20},
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{name = p.."magenta", max = 20},
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{name = p2 .. "magenta", max = 20},
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{name = p.."orange", max = 20},
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{name = p2 .. "orange", max = 20},
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{name = p.."pink", max = 20},
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{name = p2 .. "pink", max = 20},
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{name = p.."red", max = 20},
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{name = p2 .. "red", max = 20},
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{name = p.."violet", max = 20},
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{name = p2 .. "violet", max = 20},
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{name = p.."white", max = 20},
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{name = p2 .. "white", max = 20},
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{name = p.."yellow", max = 20}
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{name = p2 .. "yellow", max = 20}
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}}
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}}
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})
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})
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