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	Add new flora to be used for missing dyes
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		@@ -7,6 +7,7 @@ https://forum.minetest.net/viewtopic.php?id=8890
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Changelog:
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- 0.6 - Added 3 new flowers and a new grass that are used for missing dyes
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- 0.5 - Now using minecraft recipe to colour baked clay (8x baked clay, 1x dye in centre)
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- 0.4 - Code tweak and tidy
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- 0.3 - Added Stairs and Slabs for each colour
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										120
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						
									
										120
									
								
								init.lua
									
									
									
									
									
								
							@@ -1,5 +1,5 @@
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-- Baked Clay (0.5) by TenPlus1
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-- Baked Clay (0.6) by TenPlus1
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local clay = {
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	{"white", "White"},
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@@ -94,4 +94,122 @@ minetest.register_craft( {
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	recipe = {"default:dry_shrub"}
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})
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-- register some new flowers to fill in missing dye colours
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-- flower registration (borrowed from default game)
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local function add_simple_flower(name, desc, box, f_groups)
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	f_groups.snappy = 3
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	f_groups.flower = 1
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	f_groups.flora = 1
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	f_groups.attached_node = 1
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	minetest.register_node("bakedclay:" .. name, {
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		description = desc,
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		drawtype = "plantlike",
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		waving = 1,
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		tiles = {"baked_clay_" .. name .. ".png"},
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		inventory_image = "baked_clay_" .. name .. ".png",
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		wield_image = "baked_clay_" .. name .. ".png",
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		sunlight_propagates = true,
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		paramtype = "light",
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		walkable = false,
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		buildable_to = true,
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		stack_max = 99,
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		groups = f_groups,
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		sounds = default.node_sound_leaves_defaults(),
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		selection_box = {
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			type = "fixed",
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			fixed = box
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		}
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	})
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end
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local flowers = {
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	{"delphinium", "Blue Delphinium", {-0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, {color_cyan = 1}},
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	{"thistle", "Thistle", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_magenta = 1}},
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	{"lazarus", "Lazarus Bell", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_pink = 1}},
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	{"mannagrass", "Reed Mannagrass", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_dark_green = 1}},
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}
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for _,item in pairs(flowers) do
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	add_simple_flower(unpack(item))
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end
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-- mapgen for new flowers
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minetest.register_decoration({
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	deco_type = "simple",
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	place_on = {"default:dirt_with_grass"},
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	sidelen = 16,
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	noise_params = {
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		offset = 0,
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		scale = 0.004,
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		spread = {x = 100, y = 100, z = 100},
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		seed = 7133,
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		octaves = 3,
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		persist = 0.6
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	},
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	y_min = 10,
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	y_max = 90,
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	decoration = "bakedclay:delphinium",
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})
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minetest.register_decoration({
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	deco_type = "simple",
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	place_on = {"default:dirt_with_grass", "default:dirt_with_dry_grass"},
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	sidelen = 16,
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	noise_params = {
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		offset = 0,
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		scale = 0.004,
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		spread = {x = 100, y = 100, z = 100},
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		seed = 7134,
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		octaves = 3,
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		persist = 0.6
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	},
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	y_min = 15,
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	y_max = 90,
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	decoration = "bakedclay:thistle",
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})
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minetest.register_decoration({
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	deco_type = "simple",
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	place_on = {"default:dirt_with_grass"},
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	sidelen = 16,
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	noise_params = {
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		offset = 0,
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		scale = 0.01,
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		spread = {x = 100, y = 100, z = 100},
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		seed = 7135,
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		octaves = 3,
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		persist = 0.6
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	},
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	y_min = 1,
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	y_max = 90,
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	decoration = "bakedclay:lazarus",
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	spawn_by = "default:jungletree",
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	num_spawn_by = 1,
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})
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minetest.register_decoration({
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	deco_type = "simple",
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	place_on = {"default:dirt_with_grass", "default:sand"},
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	sidelen = 16,
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	noise_params = {
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		offset = 0,
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		scale = 0.009,
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		spread = {x = 100, y = 100, z = 100},
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		seed = 7136,
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		octaves = 3,
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		persist = 0.6
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	},
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	y_min = 1,
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	y_max = 15,
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	decoration = "bakedclay:mannagrass",
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	spawn_by = "group:water",
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	num_spawn_by = 1,
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})
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print ("[MOD] Baked Clay loaded")
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