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mirror of https://codeberg.org/tenplus1/bakedclay.git synced 2025-07-12 13:20:25 +02:00

4 Commits

30 changed files with 241 additions and 500 deletions

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@ -2,15 +2,11 @@ Baked Clay
This mod lets the player bake clay into hardened blocks and colour them with
dye (8x baked clay and 1x dye in centre), stairs and slabs are also available.
Cooking baked clay turns it into glazed terracotta blocks.
https://forum.minetest.net/viewtopic.php?id=8890
Changelog:
- 1.2 - Add 'stairsplus_clay_compatibility' setting.
- 1.1 - Remove 0.4.x compatibility to better support 5.x mods
- 1.0 - Re-Added glazed terracotta blocks when you cook baked clay in furnace (thanks Amara2_MK), added support for sofar's flowerpot mod, missing glazed textures re-coloured by firefox.
- 0.9 - Baked clay now works in the technic cnc machine
- 0.8 - Cooking clay block in furnace gives natural baked clay which you can dye
- 0.7 - Added support for stairsplus so that stairs are registered properly
@ -21,9 +17,7 @@ Changelog:
- 0.2 - Any colour of baked clay can be re-dyed into another colour
- 0.1 - Initial Release
Lucky Blocks: 10
Lucky Blocks: 9
Note: Under settings you will find 'colored_clay_compatibility' switch that when enabled will register aliases for the older colored clay mod and it's stairplus stairs.
You will also find the 'stairsplus_clay_compatibility' setting that is enabled by default for older worlds that switched from default stairs mod to stairsplus. It can be disabled for brand new worlds only using stairsplus mod though.

5
depends.txt Normal file
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@ -0,0 +1,5 @@
default
stairs
moreblocks?
lucky_block?
technic_cnc?

1
description.txt Normal file
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@ -0,0 +1 @@
Adds the ability to bake clay into blocks and colour them with dye.

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@ -1,129 +0,0 @@
-- translation support
local S = core.get_translator("bakedclay")
-- new flowers
local flowers = {
{"delphinium", S("Blue Delphinium"),
{-0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, {color_cyan = 1}},
{"thistle", S("Thistle"),
{-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_magenta = 1}},
{"lazarus", S("Lazarus Bell"),
{-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_pink = 1}},
{"mannagrass", S("Reed Mannagrass"),
{-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_dark_green = 1}}
}
-- helper function
local function add_simple_flower(name, desc, box, f_groups)
f_groups.snappy = 3
f_groups.flower = 1
f_groups.flora = 1
f_groups.attached_node = 1
core.register_node("bakedclay:" .. name, {
description = desc,
drawtype = "plantlike",
waving = 1,
tiles = {"baked_clay_" .. name .. ".png"},
inventory_image = "baked_clay_" .. name .. ".png",
wield_image = "baked_clay_" .. name .. ".png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = f_groups,
sounds = default.node_sound_leaves_defaults(),
selection_box = {type = "fixed", fixed = box}
})
end
-- register new flowers to fill in missing dye colours
for _,item in pairs(flowers) do
add_simple_flower(unpack(item))
end
-- add new flowers to mapgen
core.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.004,
spread = {x = 100, y = 100, z = 100},
seed = 7133,
octaves = 3,
persist = 0.6
},
y_min = 10, y_max = 90,
decoration = "bakedclay:delphinium"
})
core.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.004,
spread = {x = 100, y = 100, z = 100},
seed = 7134,
octaves = 3,
persist = 0.6
},
y_min = 15, y_max = 90,
decoration = "bakedclay:thistle"
})
core.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:dirt_with_rainforest_litter"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.01,
spread = {x = 100, y = 100, z = 100},
seed = 7135,
octaves = 3,
persist = 0.6
},
y_min = 1, y_max = 90,
decoration = "bakedclay:lazarus",
spawn_by = "default:jungletree", num_spawn_by = 1
})
core.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:sand"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.009,
spread = {x = 100, y = 100, z = 100},
seed = 7136,
octaves = 3,
persist = 0.6
},
y_min = 1, y_max = 15,
decoration = "bakedclay:mannagrass",
spawn_by = "group:water", num_spawn_by = 1
})
-- flowerpot mod support
if core.get_modpath("flowerpot") then
flowerpot.register_node("bakedclay:delphinium")
flowerpot.register_node("bakedclay:thistle")
flowerpot.register_node("bakedclay:lazarus")
flowerpot.register_node("bakedclay:mannagrass")
end

357
init.lua
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@ -1,202 +1,274 @@
-- translation support
local S = core.get_translator("bakedclay")
-- list of clay colours
-- Baked Clay by TenPlus1
local clay = {
{"natural", S("Natural")},
{"white", S("White")},
{"grey", S("Grey")},
{"black", S("Black")},
{"red", S("Red")},
{"yellow", S("Yellow")},
{"green", S("Green")},
{"cyan", S("Cyan")},
{"blue", S("Blue")},
{"magenta", S("Magenta")},
{"orange", S("Orange")},
{"violet", S("Violet")},
{"brown", S("Brown")},
{"pink", S("Pink")},
{"dark_grey", S("Dark Grey")},
{"dark_green", S("Dark Green")}
{"natural", "Natural"},
{"white", "White"},
{"grey", "Grey"},
{"black", "Black"},
{"red", "Red"},
{"yellow", "Yellow"},
{"green", "Green"},
{"cyan", "Cyan"},
{"blue", "Blue"},
{"magenta", "Magenta"},
{"orange", "Orange"},
{"violet", "Violet"},
{"brown", "Brown"},
{"pink", "Pink"},
{"dark_grey", "Dark Grey"},
{"dark_green", "Dark Green"},
}
-- check mod support
local techcnc_mod = core.get_modpath("technic_cnc")
local stairs_mod = core.get_modpath("stairs")
local stairsplus_mod = core.get_modpath("moreblocks") and core.global_exists("stairsplus")
local stairsplus_compat = core.settings:get_bool("stairsplus_clay_compatibility") ~= false
-- scroll through colours
local techcnc_mod = minetest.get_modpath("technic_cnc")
local stairs_mod = minetest.get_modpath("stairs")
local stairsplus_mod = minetest.get_modpath("moreblocks")
and minetest.global_exists("stairsplus")
for _, clay in pairs(clay) do
-- register node
-- node definition
core.register_node("bakedclay:" .. clay[1], {
description = clay[2] .. " " .. S("Baked Clay"),
minetest.register_node("bakedclay:" .. clay[1], {
description = clay[2] .. " Baked Clay",
tiles = {"baked_clay_" .. clay[1] ..".png"},
groups = {cracky = 3, bakedclay = 1},
sounds = default.node_sound_stone_defaults(),
is_ground_content = false
})
-- register craft recipe
-- craft from dye and any baked clay
if clay[1] ~= "natural" then
core.register_craft({
minetest.register_craft({
output = "bakedclay:" .. clay[1] .. " 8",
recipe = {
{"group:bakedclay", "group:bakedclay", "group:bakedclay"},
{"group:bakedclay", "dye:" .. clay[1], "group:bakedclay"},
{"group:bakedclay", "group:bakedclay", "group:bakedclay"}
}
},
})
end
-- stairs plus
-- register stairsplus stairs if found
if stairsplus_mod then
stairsplus:register_all("bakedclay", "baked_clay_" .. clay[1],
"bakedclay:" .. clay[1], {
description = clay[2] .. " " .. S("Baked Clay"),
stairsplus:register_all("bakedclay", "baked_clay_" .. clay[1], "bakedclay:" .. clay[1], {
description = clay[2] .. " Baked Clay",
tiles = {"baked_clay_" .. clay[1] .. ".png"},
groups = {cracky = 3},
sounds = default.node_sound_stone_defaults()
sounds = default.node_sound_stone_defaults(),
})
if stairsplus_compat then
stairsplus:register_alias_all("bakedclay", clay[1],
"bakedclay", "baked_clay_" .. clay[1])
core.register_alias("stairs:slab_bakedclay_".. clay[1],
"bakedclay:slab_baked_clay_" .. clay[1])
core.register_alias("stairs:stair_bakedclay_".. clay[1],
"bakedclay:stair_baked_clay_" .. clay[1])
end
-- stairs redo
stairsplus:register_alias_all("bakedclay", clay[1], "bakedclay", "baked_clay_" .. clay[1])
minetest.register_alias("stairs:slab_bakedclay_".. clay[1], "bakedclay:slab_baked_clay_" .. clay[1])
minetest.register_alias("stairs:stair_bakedclay_".. clay[1], "bakedclay:stair_baked_clay_" .. clay[1])
-- register all stair types for stairs redo
elseif stairs_mod and stairs.mod then
stairs.register_all("bakedclay_" .. clay[1], "bakedclay:" .. clay[1],
{cracky = 3},
{"baked_clay_" .. clay[1] .. ".png"},
clay[2] .. " " .. S("Baked Clay"),
clay[2] .. " Baked Clay",
default.node_sound_stone_defaults())
-- default stairs
-- register stair and slab using default stairs
elseif stairs_mod then
stairs.register_stair_and_slab("bakedclay_".. clay[1], "bakedclay:".. clay[1],
{cracky = 3},
{"baked_clay_" .. clay[1] .. ".png"},
clay[2] .. " " .. S("Baked Clay Stair"),
clay[2] .. " " .. S("Baked Clay Slab"),
clay[2] .. " Baked Clay Stair",
clay[2] .. " Baked Clay Slab",
default.node_sound_stone_defaults())
end
-- register bakedclay for use in technic_cnc mod after all mods loaded
-- register bakedclay for use in technic_cnc mod
if techcnc_mod then
core.register_on_mods_loaded(function()
technic_cnc.register_all("bakedclay:" .. clay[1],
{cracky = 3, not_in_creative_inventory = 1},
{"baked_clay_" .. clay[1] .. ".png"},
clay[2] .. " Baked Clay")
end)
end
end
-- Terracotta blocks
-- cook clay block into white baked clay
for _, clay in pairs(clay) do
if clay[1] ~= "natural" then
local texture = "baked_clay_terracotta_" .. clay[1] ..".png"
core.register_node("bakedclay:terracotta_" .. clay[1], {
description = clay[2] .. " " .. S("Glazed Terracotta"),
tiles = {
texture .. "",
texture .. "",
texture .. "^[transformR180",
texture .. "",
texture .. "^[transformR270",
texture .. "^[transformR90",
},
paramtype2 = "facedir",
groups = {cracky = 3, terracotta = 1},
sounds = default.node_sound_stone_defaults(),
is_ground_content = false,
on_place = core.rotate_node
})
core.register_craft({
type = "cooking",
output = "bakedclay:terracotta_" .. clay[1],
recipe = "bakedclay:" .. clay[1]
})
end
end
core.register_alias("bakedclay:terracotta_light_blue", "bakedclay:terracotta_cyan")
-- cook clay block into natural baked clay
core.register_craft({
minetest.register_craft({
type = "cooking",
output = "bakedclay:natural",
recipe = "default:clay"
recipe = "default:clay",
})
-- register a few extra dye colour options
core.register_craft({ output = "dye:green 4", recipe = {{"default:cactus"}} })
core.register_craft({ output = "dye:brown 4", recipe = {{"default:dry_shrub"}} })
-- only add light grey recipe if unifieddye mod isnt present (conflict)
if not core.get_modpath("unifieddyes") then
core.register_craft( {
output = "dye:dark_grey 3",
recipe = {{"dye:black", "dye:black", "dye:white"}}
})
core.register_craft( {
output = "dye:grey 3",
recipe = {{"dye:black", "dye:white", "dye:white"}}
})
end
-- 2x2 red baked clay makes 16x clay brick
core.register_craft( {
-- 2x2 red bakedclay makes 16x clay brick
minetest.register_craft( {
output = "default:clay_brick 16",
recipe = {
{"bakedclay:red", "bakedclay:red"},
{"bakedclay:red", "bakedclay:red"}
{"bakedclay:red", "bakedclay:red"},
}
})
-- register some new flowers to fill in missing dye colours
-- flower registration (borrowed from default game)
local function add_simple_flower(name, desc, box, f_groups)
f_groups.snappy = 3
f_groups.flower = 1
f_groups.flora = 1
f_groups.attached_node = 1
minetest.register_node("bakedclay:" .. name, {
description = desc,
drawtype = "plantlike",
waving = 1,
tiles = {"baked_clay_" .. name .. ".png"},
inventory_image = "baked_clay_" .. name .. ".png",
wield_image = "baked_clay_" .. name .. ".png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
stack_max = 99,
groups = f_groups,
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = box
}
})
end
local flowers = {
{"delphinium", "Blue Delphinium", {-0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, {color_cyan = 1}},
{"thistle", "Thistle", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_magenta = 1}},
{"lazarus", "Lazarus Bell", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_pink = 1}},
{"mannagrass", "Reed Mannagrass", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_dark_green = 1}},
}
for _,item in pairs(flowers) do
add_simple_flower(unpack(item))
end
-- mapgen for new flowers
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.004,
spread = {x = 100, y = 100, z = 100},
seed = 7133,
octaves = 3,
persist = 0.6
},
y_min = 10,
y_max = 90,
decoration = "bakedclay:delphinium",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.004,
spread = {x = 100, y = 100, z = 100},
seed = 7134,
octaves = 3,
persist = 0.6
},
y_min = 15,
y_max = 90,
decoration = "bakedclay:thistle",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:dirt_with_rainforest_litter"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.01,
spread = {x = 100, y = 100, z = 100},
seed = 7135,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = 90,
decoration = "bakedclay:lazarus",
spawn_by = "default:jungletree",
num_spawn_by = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:sand"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.009,
spread = {x = 100, y = 100, z = 100},
seed = 7136,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = 15,
decoration = "bakedclay:mannagrass",
spawn_by = "group:water",
num_spawn_by = 1,
})
-- add lucky blocks
if minetest.get_modpath("lucky_block") then
local p = "bakedclay:"
lucky_block:add_blocks({
{"dro", {"bakedclay:"}, 10, true},
{"fal", {p.."black", p.."blue", p.."brown", p.."cyan", p.."dark_green",
p.."dark_grey", p.."green", p.."grey", p.."magenta", p.."orange",
p.."pink", p.."red", p.."violet", p.."white", p.."yellow", p.."natural"}, 0},
{"fal", {p.."black", p.."blue", p.."brown", p.."cyan", p.."dark_green",
p.."dark_grey", p.."green", p.."grey", p.."magenta", p.."orange",
p.."pink", p.."red", p.."violet", p.."white", p.."yellow", p.."natural"}, 0, true},
{"dro", {p.."delphinium"}, 5},
{"dro", {p.."lazarus"}, 5},
{"dro", {p.."mannagrass"}, 5},
{"dro", {p.."thistle"}, 6},
{"flo", 5, {p.."natural", p.."black", p.."blue", p.."brown", p.."cyan",
p.."dark_green", p.."dark_grey", p.."green", p.."grey", p.."magenta",
p.."orange", p.."pink", p.."red", p.."violet", p.."white", p.."yellow"}, 2},
{"nod", "default:chest", 0, {
{name = p.."natural", max = 30},
{name = p.."black", max = 30},
{name = p.."blue", max = 30},
{name = p.."brown", max = 30},
{name = p.."cyan", max = 30},
{name = p.."dark_green", max = 30},
{name = p.."dark_grey", max = 30},
{name = p.."green", max = 30},
{name = p.."grey", max = 30},
{name = p.."magenta", max = 30},
{name = p.."orange", max = 30},
{name = p.."pink", max = 30},
{name = p.."red", max = 30},
{name = p.."violet", max = 30},
{name = p.."white", max = 30},
{name = p.."yellow", max = 30},
}},
})
end
-- colored clay compatibility
if minetest.settings:get_bool("colored_clay_compatibility") == true then
if core.settings:get_bool("colored_clay_compatibility") == true then
local cc = {
local cc = {
{"black", "black"},
{"blue", "blue"},
{"bright", "natural"},
@ -214,33 +286,20 @@ if core.settings:get_bool("colored_clay_compatibility") == true then
{"violet", "violet"},
{"white", "white"},
{"yellow", "yellow"}
}
}
for n = 1, #cc do
for n = 1, #cc do
local nod1 = "colored_clay:" .. cc[n][1]
local nod2 = "bakedclay:" .. cc[n][2]
core.register_alias(nod1, nod2)
minetest.register_alias(nod1, nod2)
if stairsplus_mod then
stairsplus:register_alias_all("colored_clay", cc[n][1], "bakedclay", cc[n][2])
end
end
end
-- get mod path
local path = core.get_modpath("bakedclay")
-- add new flowers
dofile(path .. "/flowers.lua")
-- add lucky blocks if mod present
if core.get_modpath("lucky_block") then
dofile(path .. "/lucky_block.lua")
end
print ("[MOD] Baked Clay loaded")
minetest.log("action", "[MOD] Baked Clay loaded.")

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@ -19,18 +19,3 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
Textures by TenPlus1 (CC0) unless listed below
Textures by Amara2_MK (Creative Commons)
https://www.curseforge.com/minecraft/texture-packs/glazed-terracotta-revamp
baked_clay_terracotta*.png
Missing gray, light gray, black and green textures re-coloured by Firefox.
Textures by Timbits (CC-BY-SA 3.0)
baked_clay_lazarus.png
baked_clay_delphinium.png
baked_clay_mannagrass.png
baked_clay_thistle.png

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@ -1,25 +0,0 @@
# textdomain: bakedclay
Blue Delphinium=Delfinio Azul
Thistle=Cardo
Lazarus Bell=Campana Lázaro
Reed Mannagrass=Césped de caña
Natural=Natural
White=Blanco
Grey=Gris
Black=Negro
Red=Rojo
Yellow=Amarillo
Green=Verde
Cyan=Celeste
Blue=Azul
Magenta=Magenta
Orange=Naranja
Violet=Violeta
Brown=Cáfe
Pink=Rosa
Dark Grey=Gris Oscuro
Dark Green=Verde Oscuro
Baked Clay=Barro Cocido
Baked Clay Stair=Escalera de Barro Cocido
Baked Clay Slab=Losa de Barro Cocido
Glazed Terracotta=Terracota esmaltada.

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@ -1,25 +0,0 @@
# textdomain: bakedclay
Blue Delphinium=Kék szarkaláb
Thistle=Bogáncs
Lazarus Bell=Kockásliliom
Reed Mannagrass=Vízi harmatkása
Natural=Természetes
White=Fehér
Grey=Szürke
Black=Fekete
Red=Piros
Yellow=Sárga
Green=Zöld
Cyan=Cián
Blue=Kék
Magenta=Bíbor
Orange=Narancssárga
Violet=Lila
Brown=Barna
Pink=Rózsaszín
Dark Grey=Sötétszürke
Dark Green=Sötétzöld
Baked Clay=égetett agyag
Baked Clay Stair=égetett agyag lépcső
Baked Clay Slab=égetett agyag lap
Glazed Terracotta=zománcmázas terrakotta

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@ -1,27 +0,0 @@
# textdomain: bakedclay
Adds the ability to bake clay into blocks and colour them with dye.=Додає можливість випалювати глину в блоки та фарбувати їх барвниками.
Bake clay blocks and colour with dye, also has Terracotta designs.=Випалюйте глиняні блоки та фарбуйте їх барвниками, а також виготовляйте теракотові візерунки.
Blue Delphinium=Синій дельфініум
Thistle=Будяк
Lazarus Bell=Дзвіночок Лазаря
Reed Mannagrass=Лепешняк великий
Natural=Натуральна
White=Біла
Grey=Сіра
Black=Чорна
Red=Червона
Yellow=Жовта
Green=Зелена
Cyan=Блакитна
Blue=Синя
Magenta=Пурпурна
Orange=Помаранчева
Violet=Фіолетова
Brown=Коричнева
Pink=Рожева
Dark Grey=Темно-сіра
Dark Green=Темно-зелена
Baked Clay=Випалена глина
Baked Clay Stair=випалена глина (сходи)
Baked Clay Slab=випалена глина (плита)
Glazed Terracotta=Глазурована теракота

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@ -1,25 +0,0 @@
# textdomain: bakedclay
Blue Delphinium=
Thistle=
Lazarus Bell=
Reed Mannagrass=
Natural=
White=
Grey=
Black=
Red=
Yellow=
Green=
Cyan=
Blue=
Magenta=
Orange=
Violet=
Brown=
Pink=
Dark Grey=
Dark Green=
Baked Clay=
Baked Clay Stair=
Baked Clay Slab=
Glazed Terracotta=

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@ -1,65 +0,0 @@
-- helpers
local p = "bakedclay:"
local p2 = "bakedclay:terracotta_"
-- add lucky blocks
lucky_block:add_blocks({
{"dro", {"bakedclay:"}, 10, true},
{"fal", {
p .. "black", p .. "blue", p .. "brown", p .. "cyan", p .. "dark_green",
p .. "dark_grey", p .. "green", p .. "grey", p .. "magenta", p .. "orange",
p .. "pink", p .. "red", p .. "violet", p .. "white", p .. "yellow", p .. "natural"
}, 0},
{"fal", {
p .. "black", p .. "blue", p .. "brown", p .. "cyan", p .. "dark_green",
p .. "dark_grey", p .. "green", p .. "grey", p .. "magenta", p .. "orange",
p .. "pink", p .. "red", p .. "violet", p .. "white", p .. "yellow", p .. "natural"
}, 0, true},
{"dro", {p .. "delphinium"}, 5},
{"dro", {p .. "lazarus"}, 5},
{"dro", {p .. "mannagrass"}, 5},
{"dro", {p .. "thistle"}, 6},
{"flo", 5, {
p .. "natural", p .. "black", p .. "blue", p .. "brown", p .. "cyan",
p .. "dark_green", p .. "dark_grey", p .. "green", p .. "grey", p .. "magenta",
p .. "orange", p .. "pink", p .. "red", p .. "violet", p .. "white", p .. "yellow"
}, 2},
{"nod", "default:chest", 0, {
{name = p .. "natural", max = 20},
{name = p .. "black", max = 20},
{name = p .. "blue", max = 20},
{name = p .. "brown", max = 20},
{name = p .. "cyan", max = 20},
{name = p .. "dark_green", max = 20},
{name = p .. "dark_grey", max = 20},
{name = p .. "green", max = 20},
{name = p .. "grey", max = 20},
{name = p .. "magenta", max = 20},
{name = p .. "orange", max = 20},
{name = p .. "pink", max = 20},
{name = p .. "red", max = 20},
{name = p .. "violet", max = 20},
{name = p .. "white", max = 20},
{name = p .. "yellow", max = 20}
}},
{"nod", "default:chest", 0, {
{name = p2 .. "black", max = 20},
{name = p2 .. "blue", max = 20},
{name = p2 .. "brown", max = 20},
{name = p2 .. "cyan", max = 20},
{name = p2 .. "dark_green", max = 20},
{name = p2 .. "dark_grey", max = 20},
{name = p2 .. "green", max = 20},
{name = p2 .. "grey", max = 20},
{name = p2 .. "magenta", max = 20},
{name = p2 .. "orange", max = 20},
{name = p2 .. "pink", max = 20},
{name = p2 .. "red", max = 20},
{name = p2 .. "violet", max = 20},
{name = p2 .. "white", max = 20},
{name = p2 .. "yellow", max = 20}
}}
})

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@ -1,5 +1 @@
name = bakedclay
description = Bake clay blocks and colour with dye, also has Terracotta designs.
depends = default
optional_depends = stairs, moreblocks, lucky_block, flowerpot
min_minetest_version = 5.0

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@ -1,5 +1,2 @@
# Registers compatibility aliases with the older colored_clay mod
colored_clay_compatibility (Colored Clay Compatibility) bool false
# Registers compatibility aliases in older worlds for StairsPlus mod
stairsplus_clay_compatibility (StairsPlus Stair Compatibility) bool true

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