add in xcompat for game agnostic handling dry (#25)

* add in xcompat for game agnostic handling dry

* udpate readme
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wsor4035 2024-02-25 14:56:12 -05:00 committed by GitHub
parent b3484fd777
commit 35b9cc4dde
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7 changed files with 5 additions and 145 deletions

3
.gitmodules vendored
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@ -1,3 +0,0 @@
[submodule "sound_api_core"]
path = sound_api_core
url = https://github.com/mt-mods/sound_api_core.git

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@ -3,5 +3,5 @@ globals = {
}
read_globals = {
"default",
"default", "xcompat",
}

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@ -20,11 +20,4 @@ mod that adds basic material nodes and items
### Option 3: use git
* `git clone https://github.com/mt-mods/basic_materials.git`
* `cd basic_materials`
* `git submodule init`
* `git submodule update`
to update please use the following commands starting inside the mod directory
* `git submodule sync`
* `git submodule update`
* `cd basic_materials`

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@ -1,134 +1,4 @@
local materials = {
dirt = "default:dirt",
sand = "default:sand",
gravel = "default:gravel",
copper_ingot = "default:copper_ingot",
steel_ingot = "default:steel_ingot",
gold_ingot = "default:gold_ingot",
tin_ingot = "default:tin_ingot",
mese_crystal_fragment = "default:mese_crystal_fragment",
torch = "default:torch",
diamond = "default:diamond",
clay_lump = "default:clay_lump",
water_bucket = "bucket:bucket_water",
empty_bucket = "bucket:bucket_empty",
dye_dark_grey = "dye:dark_grey",
}
if minetest.get_modpath("moreores") then
materials.silver_ingot = "moreores:silver_ingot"
end
if minetest.get_modpath("technic") then
materials.lead_ingot = "technic:lead_ingot"
materials.carbon_steel_ingot = "technic:carbon_steel_ingot"
materials.stainless_steel_ingot = "technic:stainless_steel_ingot"
end
if minetest.get_modpath("aloz") then
materials.aluminum_ingot = "aloz:aluminum_ingot"
end
if minetest.get_modpath("techage") then
materials.aluminum_ingot = "techage:aluminum"
end
if minetest.get_modpath("mcl_core") then
materials = {
dirt = "mcl_core:dirt",
sand = "mcl_core:sand",
gravel = "mcl_core:gravel",
steel_ingot = "mcl_core:iron_ingot",
gold_ingot = "mcl_core:gold_ingot",
mese_crystal_fragment = "mesecons:redstone",
torch = "mcl_torches:torch",
diamond = "mcl_core:diamond",
clay_lump = "mcl_core:clay_lump",
water_bucket = "mcl_buckets:bucket_water",
empty_bucket = "mcl_buckets:bucket_empty",
dye_dark_grey = "mcl_dye:dark_grey",
-- Use iron where no equivalent
copper_ingot = "mcl_core:iron_ingot",
tin_ingot = "mcl_core:iron_ingot",
silver_ingot = "mcl_core:iron_ingot",
}
if minetest.get_modpath("mcl_copper") then
materials.copper_ingot = "mcl_copper:copper_ingot"
end
elseif minetest.get_modpath("fl_ores") and minetest.get_modpath("fl_stone") then
materials = {
dirt = "fl_topsoil:dirt",
sand = "fl_stone:sand",
gravel = "fl_topsoil:gravel",
steel_ingot = "fl_ores:iron_ingot",
gold_ingot = "fl_ores:gold_ingot",
mese_crystal_fragment = "fl_ores:iron_ingot",
torch = "fl_light_sources:torch",
diamond = "fl_ores:diamond",
clay_lump = "fl_bricks:clay_lump",
water_bucket = "fl_bucket:bucket_water",
empty_bucket = "fl_bucket:bucket",
dye_dark_grey = "fl_dyes:dark_grey_dye",
copper_ingot = "fl_ores:copper_ingot",
tin_ingot = "fl_ores:tin_ingot",
silver_ingot = "fl_ores:iron_ingot",
}
elseif minetest.get_modpath("rp_default") then
materials = {
dirt = "rp_default:dirt",
sand = "rp_default:sand",
gravel = "rp_default:gravel",
steel_ingot = "rp_default:ingot_steel",
gold_ingot = "rp_default:ingot_gold",
mese_crystal_fragment = "rp_default:ingot_steel",
torch = "rp_default:torch",
diamond = "rp_default:pearl",
clay_lump = "rp_default:ingot_steel",
water_bucket = "rp_default:swamp_dirt",
empty_bucket = "rp_default:dirt",
dye_dark_grey = "rp_default:ingot_steel",
copper_ingot = "rp_default:ingot_copper",
tin_ingot = "rp_default:ingot_tin",
silver_ingot = "rp_default:ingot_steel",
}
elseif minetest.get_modpath("hades_core") then
materials = {
dirt = "hades_core:dirt",
sand = "hades_core:fertile_sand",
gravel = "hades_core:gravel",
steel_ingot = "hades_core:steel_ingot",
gold_ingot = "hades_core:gold_ingot",
mese_crystal_fragment = "hades_core:mese_crystal_fragment",
torch = "hades_torches:torch",
diamond = "hades_core:diamond",
clay_lump = "hades_core:clay_lump",
dye_dark_grey = "hades_dye:dark_grey",
copper_ingot = "hades_core:copper_ingot",
tin_ingot = "hades_core:tin_ingot",
--[[
Since hades doesnt have buckets or water for the user,
using dirt from near water to pull the water out
]]
water_bucket = "hades_core:dirt",
empty_bucket = "hades_core:fertile_sand",
-- Set this to steel unless hadesextraores is present
silver_ingot = "hades_core:steel_ingot",
}
if minetest.get_modpath("hades_bucket") then
materials["water_bucket"] = "hades_bucket:bucket_water"
materials["empty_bucket"] = "hades_bucket:bucket_empty"
end
if minetest.get_modpath("hades_extraores") then
materials["silver_ingot"] = "hades_extraores:silver_ingot"
materials["aluminum_ingot"] = "hades_extraores:aluminum_ingot"
end
if minetest.get_modpath("hades_technic") then
materials.lead_ingot = "hades_technic:lead_ingot"
materials.carbon_steel_ingot = "hades_technic:carbon_steel_ingot"
materials.stainless_steel_ingot = "hades_technic:stainless_steel_ingot"
end
end
local materials = xcompat.materials
local have_hades_materials = minetest.get_modpath("hades_materials")

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@ -1,3 +1,4 @@
name = basic_materials
depends = xcompat
optional_depends = moreores, default, mesecons_materials, dye, bucket, fl_stone, fl_trees, mcl_sounds, hades_core, hades_sounds, hades_materials, hades_dye, hades_bucket, hades_extraores, hades_mesecons_materials, aloz, rp_crafting, mcl_core, mcl_copper
min_minetest_version = 5.2.0

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@ -1,5 +1,5 @@
local S = minetest.get_translator("basic_materials")
local sound_api = dofile(basic_materials.modpath .. "/sound_api_core/init.lua")
local sound_api = xcompat.sounds
local chains_sbox = {type = "fixed",fixed = { -0.1, -0.5, -0.1, 0.1, 0.5, 0.1 }}
minetest.register_node("basic_materials:cement_block", {

@ -1 +0,0 @@
Subproject commit 6956e49e775f325116f8e0c643899c089c691e1e