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since we split to mapblocks now,
biome.max_count as received from mods has to be scaled appropriately as mods expect this value to be relative to the usual chunk size of 80x80 = 6400 nodes' horizontal area.
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init.lua
4
init.lua
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@ -158,7 +158,7 @@ function biome_lib:set_defaults(biome)
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biome.near_nodes_size = biome.near_nodes_size or 0
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biome.near_nodes_count = biome.near_nodes_count or 1
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biome.rarity = biome.rarity or 50
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biome.max_count = biome.max_count or 5
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biome.max_count = biome.max_count or 125
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if biome.check_air ~= false then biome.check_air = true end
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-- specific to abm spawner
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@ -353,7 +353,7 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
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return 0
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end
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for i = 1, math.min(biome.max_count, num_in_biome_nodes) do
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for i = 1, math.min(biome.max_count/25, num_in_biome_nodes) do
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local tries = 0
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local spawned = false
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while tries < 2 and not spawned do
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