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https://github.com/mt-mods/biome_lib.git
synced 2024-11-06 02:20:39 +01:00
make sure a listed block is indeed loaded before writing to it
(in case the mapgen takes long enough on a server that players have wandered off and the server has unloaded blocks)
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parent
9ed4858518
commit
43b2c6db42
6
init.lua
6
init.lua
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@ -450,7 +450,8 @@ function biome_lib:generate_block_with_air_checking()
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if #biome_lib.surface_nodes_aircheck.blockhash > 0 then
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biome_lib:dbg("Mapblock at "..minetest.pos_to_string(minp).." added, with "..#biome_lib.surface_nodes_aircheck.blockhash.." surface nodes detected.")
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end
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elseif not minetest.get_node_or_nil(minp) then
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minetest.load_area(minp)
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else
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if biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash] then
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-- [1] is biome, [2] is node/function/model
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@ -488,7 +489,8 @@ function biome_lib:generate_block_no_aircheck()
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biome_lib.surface_nodes_no_aircheck.blockhash =
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minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck)
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biome_lib.actioncount_no_aircheck.blockhash = 1
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elseif not minetest.get_node_or_nil(minp) then
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minetest.load_area(minp)
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else
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if biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash] then
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biome_lib:populate_surfaces(
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