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https://github.com/mt-mods/biome_lib.git
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make sure a listed block is indeed loaded before writing to it
(in case the mapgen takes long enough on a server that players have wandered off and the server has unloaded blocks) for each block queued, make sure it and all 6 of its neighbors are actually loaded before populating, else move the block to the end of the queue.
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33
init.lua
33
init.lua
@ -427,10 +427,22 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
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return items_added
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end
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-- make sure the target block and all 6 neighbors are actually loaded.
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local function confirm_block_surroundings(pos)
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return minetest.get_node_or_nil(pos)
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and minetest.get_node_or_nil({ x=pos.x-16, y=pos.y, z=pos.z })
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and minetest.get_node_or_nil({ x=pos.x+16, y=pos.y, z=pos.z })
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and minetest.get_node_or_nil({ x=pos.x, y=pos.y-16, z=pos.z })
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and minetest.get_node_or_nil({ x=pos.x, y=pos.y+16, z=pos.z })
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and minetest.get_node_or_nil({ x=pos.x, y=pos.y, z=pos.z-16 })
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and minetest.get_node_or_nil({ x=pos.x, y=pos.y, z=pos.z+16 })
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end
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-- Primary mapgen spawner, for mods that can work with air checking enabled on
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-- a surface during the initial map read stage.
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function biome_lib:generate_block_with_air_checking()
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function biome_lib:generate_block_with_air_checking(shutdown)
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if not biome_lib.blocklist_aircheck[1] then
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return
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end
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@ -450,7 +462,10 @@ function biome_lib:generate_block_with_air_checking()
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if #biome_lib.surface_nodes_aircheck.blockhash > 0 then
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biome_lib:dbg("Mapblock at "..minetest.pos_to_string(minp).." added, with "..#biome_lib.surface_nodes_aircheck.blockhash.." surface nodes detected.")
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end
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elseif not shutdown and not confirm_block_surroundings(minp) and #biome_lib.blocklist_aircheck > 1 then
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biome_lib.blocklist_aircheck[#biome_lib.blocklist_aircheck+1] = biome_lib.blocklist_aircheck[1]
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table.remove(biome_lib.blocklist_aircheck, 1)
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biome_lib:dbg("Mapblock at "..minetest.pos_to_string(minp).." had an unloaded neighbor, moved it to the end of the queue.")
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else
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if biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash] then
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-- [1] is biome, [2] is node/function/model
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@ -474,7 +489,7 @@ end
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-- Secondary mapgen spawner, for mods that require disabling of
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-- checking for air during the initial map read stage.
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function biome_lib:generate_block_no_aircheck()
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function biome_lib:generate_block_no_aircheck(shutdown)
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if not biome_lib.blocklist_no_aircheck[1] then
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return
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end
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@ -488,7 +503,9 @@ function biome_lib:generate_block_no_aircheck()
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biome_lib.surface_nodes_no_aircheck.blockhash =
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minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck)
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biome_lib.actioncount_no_aircheck.blockhash = 1
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elseif not shutdown and not confirm_block_surroundings(minp) and #biome_lib.blocklist_no_aircheck > 1 then
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biome_lib.blocklist_no_aircheck[#biome_lib.blocklist_no_aircheck+1] = biome_lib.blocklist_no_aircheck[1]
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table.remove(biome_lib.blocklist_no_aircheck, 1)
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else
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if biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash] then
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biome_lib:populate_surfaces(
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@ -519,10 +536,10 @@ minetest.register_globalstep(function(dtime)
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while (#biome_lib.blocklist_aircheck > 0 or #biome_lib.blocklist_no_aircheck > 0)
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and biome_lib.globalstep_runtime < 200000 do -- 0.2 seconds, in uS.
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if #biome_lib.blocklist_aircheck > 0 then
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biome_lib:generate_block_with_air_checking()
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biome_lib:generate_block_with_air_checking(false)
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end
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if #biome_lib.blocklist_no_aircheck > 0 then
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biome_lib:generate_block_no_aircheck()
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biome_lib:generate_block_no_aircheck(false)
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end
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biome_lib.globalstep_runtime = minetest.get_us_time() - biome_lib.globalstep_start_time
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end
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@ -539,7 +556,7 @@ minetest.register_on_shutdown(function()
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print("[biome_lib] Stand by, playing out the rest of the aircheck mapblock log")
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print("(there are "..#biome_lib.blocklist_aircheck.." entries)...")
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while #biome_lib.blocklist_aircheck > 0 do
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biome_lib:generate_block_with_air_checking(0.1)
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biome_lib:generate_block_with_air_checking(true)
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end
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end)
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@ -551,7 +568,7 @@ minetest.register_on_shutdown(function()
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print("[biome_lib] Stand by, playing out the rest of the no-aircheck mapblock log")
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print("(there are "..#biome_lib.blocklist_no_aircheck.." entries)...")
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while #biome_lib.blocklist_no_aircheck > 0 do
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biome_lib:generate_block_no_aircheck(0.1)
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biome_lib:generate_block_no_aircheck(true)
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end
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end)
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