Can specify the number of tries when generating
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5
API.txt
5
API.txt
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@ -256,6 +256,11 @@ biome = {
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-- (80x80x80 nodes). Defaults to 5, but be sure you
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-- set this to some reasonable value depending on your
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-- object and its size if 5 is insufficient.
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tries = num, -- the number of attempts that will be made to spawn
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-- an object, defaults to 2. This means if the first
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-- attempt fails due to something blocking the object
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-- for example, another attempt will be made in
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-- another random location.
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seed_diff = num, -- Perlin seed-diff value. Defaults to 0, which
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-- causes the function to inherit the global value of
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-- 329.
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3
api.lua
3
api.lua
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@ -74,6 +74,7 @@ function biome_lib.set_defaults(biome)
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biome.near_nodes_count = biome.near_nodes_count or 1
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biome.rarity = biome.rarity or 50
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biome.max_count = biome.max_count or 125
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biome.tries = biome.tries or 2
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if biome.check_air ~= false then biome.check_air = true end
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-- specific to abm spawner
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@ -286,7 +287,7 @@ function biome_lib.populate_surfaces(b, nodes_or_function_or_model, snodes, chec
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for i = 1, math.min(math.ceil(biome.max_count/25), num_in_biome_nodes) do
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local tries = 0
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local spawned = false
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while tries < 2 and not spawned do
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while tries < biome.tries and not spawned do
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local pos = in_biome_nodes[math.random(1, num_in_biome_nodes)]
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local will_place = true
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