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Fixing humidity/temperature data (#5)
* Fixing humidity/temperature data returned from get_biome_data() to fix the range (and sign) of the original data * Removing unused variables Co-authored-by: OgelGames <olliverdc28@gmail.com>
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29
api.lua
29
api.lua
@ -14,16 +14,6 @@ biome_lib.fertile_perlin_octaves = 3
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biome_lib.fertile_perlin_persistence = 0.6
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biome_lib.fertile_perlin_scale = 100
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local temp_seeddiff = 112
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local temp_octaves = 3
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local temp_persistence = 0.5
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local temp_scale = 150
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local humidity_seeddiff = 9130
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local humidity_octaves = 3
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local humidity_persistence = 0.5
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local humidity_scale = 250
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local time_speed = tonumber(minetest.settings:get("time_speed"))
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biome_lib.time_scale = 1
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@ -37,10 +27,6 @@ biome_lib.air = {name = "air"}
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-- still specify a wider range if needed.
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biome_lib.mapgen_elevation_limit = { ["min"] = -16, ["max"] = 48 }
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--PerlinNoise(seed, octaves, persistence, scale)
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biome_lib.perlin_temperature = PerlinNoise(temp_seeddiff, temp_octaves, temp_persistence, temp_scale)
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biome_lib.perlin_humidity = PerlinNoise(humidity_seeddiff, humidity_octaves, humidity_persistence, humidity_scale)
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-- Local functions
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@ -55,17 +41,10 @@ end
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local function get_biome_data(pos, perlin_fertile)
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local fertility = perlin_fertile:get_2d({x=pos.x, y=pos.z})
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if type(minetest.get_biome_data) == "function" then
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local data = minetest.get_biome_data(pos)
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if data then
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return fertility, data.heat / 100, data.humidity / 100
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end
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end
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local temperature = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z})
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local humidity = biome_lib.perlin_humidity:get2d({x=pos.x+150, y=pos.z+50})
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return fertility, temperature, humidity
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local data = minetest.get_biome_data(pos)
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-- Original values this method returned were +1 (lowest) to -1 (highest)
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-- so we need to convert the 0-100 range from get_biome_data() to that.
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return fertility, 1 - (data.heat / 100 * 2), 1 - (data.humidity / 100 * 2)
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end
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function biome_lib.is_node_loaded(node_pos)
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