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			2018-11-26
			...
			20200603-1
		
	
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					f056d6d76e | 
							
								
								
									
										21
									
								
								API.txt
									
									
									
									
									
								
							
							
						
						
									
										21
									
								
								API.txt
									
									
									
									
									
								
							@@ -72,6 +72,7 @@ biome = {
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		||||
	---- most likely want to use at least some of these to limit how and
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		||||
	---- where your objects are spawned.
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		||||
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		||||
	label = string,		-- set this to identify the ABM for Minetest's profiler
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		||||
	avoid_nodes = {table},	-- same meaning as savoid, above
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	avoid_radius = num,	-- same as sradius
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	seed_diff = num,	-- The Perlin seed difference value passed to the
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		||||
@@ -238,7 +239,7 @@ biome = {
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		||||
	---- Everything else is optional, but you'll definitely want to use
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		||||
	---- some of these other fields to limit where and under what
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		||||
	---- conditions the objects are spawned.
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		||||
	
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	below_nodes = {table}, -- List of nodes that must be below the target
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						-- node.  Useful in snow biomes to keep objects from
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						-- spawning in snow that's on the wrong surface for
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@@ -342,14 +343,18 @@ into something else over time.  This function has no return value, and accepts
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		||||
a biome definition table as the only parameter.  These are defined like so:
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options = {
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	grow_plant = "string", -- Name of the node to be grown into something
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						-- else.  This value is passed to the ABM as the
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		||||
						-- "nodenames" parameter, so it is the plants
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						-- themselves that are the ABM trigger, rather than
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		||||
	label = string,		-- set this to identify the ABM for Minetest's
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		||||
						-- profiler.  If not set, biome_lib will set it to 
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		||||
						-- "biome_lib grow_plants(): " appended with the node
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						-- in grow_plant (or the first item if it's a table)
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	grow_plant = "string" or {table}, -- Name(s) of the node(s) to be grown
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						-- into something else.  This value is passed to the
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		||||
						-- ABM as the "nodenames" parameter, so the plants
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						-- themselves are the ABM trigger, rather than
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		||||
						-- the ground they spawned on.  A plant will only grow
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						-- if the node above it is air.  Can also be a table,
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						-- but note that all nodes referenced therein will be
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		||||
						-- grown into the same object.
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						-- if the node above it is air.  If you use a table,
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						-- note that all nodes referenced therein will be
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						-- grown into the same final object.
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	grow_delay = num,	-- Passed as the ABM "interval" parameter, as with
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						-- spawning.
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		||||
	grow_chance = num,	-- Passed as the ABM "chance" parameter.
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		||||
 
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		||||
							
								
								
									
										90
									
								
								growth.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										90
									
								
								growth.lua
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,90 @@
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		||||
local time_scale = ...
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		||||
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-- The growing ABM
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		||||
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function biome_lib.check_surface(name, nodes)
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	if not nodes then return true end
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	if type(nodes) == "string" then return nodes == name end
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		||||
	if nodes.set and nodes[name] then
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		return true
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		||||
	else
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		for _, n in ipairs(nodes) do
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		||||
			if name == n then return true end
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		||||
		end
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		||||
	end
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		||||
	return false
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		||||
end
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		||||
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		||||
function biome_lib:grow_plants(opts)
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		||||
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	local options = opts
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	options.height_limit = options.height_limit or 5
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	options.ground_nodes = options.ground_nodes or { "default:dirt_with_grass" }
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	options.grow_nodes = options.grow_nodes or { "default:dirt_with_grass" }
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		||||
	options.seed_diff = options.seed_diff or 0
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		||||
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		||||
	local n
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		||||
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		||||
	if type(options.grow_plant) == "table" then
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		n = "multi: "..options.grow_plant[1]..", ..."
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		||||
	else
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		||||
		n = options.grow_plant
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		||||
	end
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		||||
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		||||
	options.label = options.label or "biome_lib grow_plants(): "..n
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		||||
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		||||
	if options.grow_delay*time_scale >= 1 then
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		||||
		options.interval = options.grow_delay*time_scale
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		||||
	else
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		||||
		options.interval = 1
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		||||
	end
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		||||
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		||||
	minetest.register_abm({
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		||||
		nodenames = { options.grow_plant },
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		||||
		interval = options.interval,
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		chance = options.grow_chance,
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		label = options.label,
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		||||
		action = function(pos, node, active_object_count, active_object_count_wider)
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			local p_top = {x=pos.x, y=pos.y+1, z=pos.z}
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			local p_bot = {x=pos.x, y=pos.y-1, z=pos.z}
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			local n_top = minetest.get_node(p_top)
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			local n_bot = minetest.get_node(p_bot)
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			local root_node = minetest.get_node({x=pos.x, y=pos.y-options.height_limit, z=pos.z})
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			local walldir = nil
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			if options.need_wall and options.verticals_list then
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				walldir = biome_lib:find_adjacent_wall(p_top, options.verticals_list, options.choose_random_wall)
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			end
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			if (n_top.name == "air" or n_top.name == "default:snow")
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			  and (not options.need_wall or (options.need_wall and walldir)) then
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				if options.grow_vertically and walldir then
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					if biome_lib:search_downward(pos, options.height_limit, options.ground_nodes) then
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		||||
						minetest.swap_node(p_top, { name = options.grow_plant, param2 = walldir})
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		||||
					end
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				elseif biome_lib.check_surface(n_bot.name, options.grow_nodes) then
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					if not options.grow_result and not options.grow_function then
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						minetest.swap_node(pos, biome_lib.air)
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					else
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						biome_lib:replace_object(pos, options.grow_result, options.grow_function, options.facedir, options.seed_diff)
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					end
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				end
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		||||
			end
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		||||
		end
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		||||
	})
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		||||
end
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		||||
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		||||
-- spawn_tree() on generate is routed through here so that other mods can hook
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-- into it.
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function biome_lib:generate_tree(pos, nodes_or_function_or_model)
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	minetest.spawn_tree(pos, nodes_or_function_or_model)
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end
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-- and this one's for the call used in the growing code
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function biome_lib:grow_tree(pos, nodes_or_function_or_model)
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	minetest.spawn_tree(pos, nodes_or_function_or_model)
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end
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		||||
							
								
								
									
										699
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						
									
										699
									
								
								init.lua
									
									
									
									
									
								
							@@ -84,6 +84,22 @@ biome_lib.perlin_humidity = PerlinNoise(humidity_seeddiff, humidity_octaves, hum
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-- Local functions
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		||||
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local function get_biome_data(pos, perlin_fertile)
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	local fertility = perlin_fertile:get_2d({x=pos.x, y=pos.z})
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	if type(minetest.get_biome_data) == "function" then
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		local data = minetest.get_biome_data(pos)
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		if data then
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			return fertility, data.heat / 100, data.humidity / 100
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		||||
		end
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	end
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	local temperature = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z})
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	local humidity = biome_lib.perlin_humidity:get2d({x=pos.x+150, y=pos.z+50})
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	return fertility, temperature, humidity
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end
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function biome_lib:is_node_loaded(node_pos)
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	local n = minetest.get_node_or_nil(node_pos)
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	if (not n) or (n.name == "ignore") then
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@@ -198,6 +214,87 @@ function biome_lib:register_generate_plant(biomedef, nodes_or_function_or_model)
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	end
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end
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-- Function to check whether a position matches the given biome definition
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		||||
-- Returns true when the surface can be populated
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		||||
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		||||
local function populate_single_surface(biome, pos, perlin_fertile_area, checkair)
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	local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
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	if math.random(1, 100) <= biome.rarity then
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		return
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	end
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	local fertility, temperature, humidity = get_biome_data(pos, perlin_fertile_area)
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		||||
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	local pos_biome_ok = pos.y >= biome.min_elevation and pos.y <= biome.max_elevation
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		and fertility > biome.plantlife_limit
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		and temperature <= biome.temp_min and temperature >= biome.temp_max
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		and humidity <= biome.humidity_min and humidity >= biome.humidity_max
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		||||
	
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	if not pos_biome_ok then
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		return -- Y position mismatch, outside of biome
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		||||
	end
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	local biome_surfaces_string = dump(biome.surface)
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	local surface_ok = false
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	if not biome.depth then
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		local dest_node = minetest.get_node(pos)
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		if string.find(biome_surfaces_string, dest_node.name) then
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			surface_ok = true
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		else
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			if string.find(biome_surfaces_string, "group:") then
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				for j = 1, #biome.surface do
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					if string.find(biome.surface[j], "^group:") 
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					  and minetest.get_item_group(dest_node.name, biome.surface[j]) then
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						surface_ok = true
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						break
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					end
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				end
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			end
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		end
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	elseif not string.find(biome_surfaces_string,
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			minetest.get_node({ x = pos.x, y = pos.y-biome.depth-1, z = pos.z }).name) then
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		surface_ok = true
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	end
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		||||
	
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	if not surface_ok then
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		return -- Surface does not match the given node group/name
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	end
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		||||
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	if checkair and minetest.get_node(p_top).name ~= "air" then
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		return
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		||||
	end
 | 
			
		||||
 | 
			
		||||
	if biome.below_nodes and
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			not string.find(dump(biome.below_nodes),
 | 
			
		||||
				minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
 | 
			
		||||
			) then
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		return -- Node below does not match
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		||||
	end
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		||||
 | 
			
		||||
	if biome.ncount and
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		||||
			#minetest.find_nodes_in_area(
 | 
			
		||||
				{x=pos.x-1, y=pos.y, z=pos.z-1},
 | 
			
		||||
				{x=pos.x+1, y=pos.y, z=pos.z+1},
 | 
			
		||||
				biome.neighbors
 | 
			
		||||
			) <= biome.ncount then
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		||||
		return -- Not enough similar biome nodes around
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		||||
	end
 | 
			
		||||
 | 
			
		||||
	if biome.near_nodes and
 | 
			
		||||
			#minetest.find_nodes_in_area(
 | 
			
		||||
				{x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size},
 | 
			
		||||
				{x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, 
 | 
			
		||||
				biome.near_nodes
 | 
			
		||||
			) < biome.near_nodes_count then
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		||||
		return -- Long distance neighbours do not match
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Position fits into given biome
 | 
			
		||||
	return true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes, checkair)
 | 
			
		||||
 | 
			
		||||
	biome_lib:set_defaults(biome)
 | 
			
		||||
@@ -208,47 +305,8 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
 | 
			
		||||
	local perlin_fertile_area = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
 | 
			
		||||
 | 
			
		||||
	for i = 1, #snodes do
 | 
			
		||||
		local pos = snodes[i]
 | 
			
		||||
		local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
 | 
			
		||||
		local noise1 = perlin_fertile_area:get2d({x=pos.x, y=pos.z})
 | 
			
		||||
		local noise2 = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z})
 | 
			
		||||
		local noise3 = biome_lib.perlin_humidity:get2d({x=pos.x+150, y=pos.z+50})
 | 
			
		||||
		local biome_surfaces_string = dump(biome.surface)
 | 
			
		||||
		local surface_ok = false
 | 
			
		||||
 | 
			
		||||
		if not biome.depth then
 | 
			
		||||
			local dest_node = minetest.get_node(pos)
 | 
			
		||||
			if string.find(biome_surfaces_string, dest_node.name) then
 | 
			
		||||
				surface_ok = true
 | 
			
		||||
			else
 | 
			
		||||
				if string.find(biome_surfaces_string, "group:") then
 | 
			
		||||
					for j = 1, #biome.surface do
 | 
			
		||||
						if string.find(biome.surface[j], "^group:") 
 | 
			
		||||
						  and minetest.get_item_group(dest_node.name, biome.surface[j]) then
 | 
			
		||||
							surface_ok = true
 | 
			
		||||
							break
 | 
			
		||||
						end
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		elseif not string.find(biome_surfaces_string, minetest.get_node({ x = pos.x, y = pos.y-biome.depth-1, z = pos.z }).name) then
 | 
			
		||||
			surface_ok = true
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if surface_ok
 | 
			
		||||
		  and pos.y >= biome.min_elevation
 | 
			
		||||
		  and pos.y <= biome.max_elevation
 | 
			
		||||
		  and noise1 > biome.plantlife_limit
 | 
			
		||||
		  and noise2 <= biome.temp_min
 | 
			
		||||
		  and noise2 >= biome.temp_max
 | 
			
		||||
		  and noise3 <= biome.humidity_min
 | 
			
		||||
		  and noise3 >= biome.humidity_max
 | 
			
		||||
		  and (not checkair or minetest.get_node(p_top).name == "air")
 | 
			
		||||
		  and (not biome.ncount or #(minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount)
 | 
			
		||||
		  and (not biome.near_nodes or #(minetest.find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
 | 
			
		||||
		  and math.random(1,100) > biome.rarity
 | 
			
		||||
		  and (not biome.below_nodes or string.find(dump(biome.below_nodes), minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name) )
 | 
			
		||||
		  then
 | 
			
		||||
		local pos = vector.new(snodes[i])
 | 
			
		||||
		if populate_single_surface(biome, pos, perlin_fertile_area, checkair) then
 | 
			
		||||
			in_biome_nodes[#in_biome_nodes + 1] = pos
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
@@ -257,73 +315,77 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
 | 
			
		||||
 | 
			
		||||
	local num_in_biome_nodes = #in_biome_nodes
 | 
			
		||||
 | 
			
		||||
	if num_in_biome_nodes > 0 then
 | 
			
		||||
		for i = 1, math.min(biome.max_count, num_in_biome_nodes) do
 | 
			
		||||
			local tries = 0
 | 
			
		||||
			local spawned = false
 | 
			
		||||
			while tries < 2 and not spawned do
 | 
			
		||||
				local pos = in_biome_nodes[math.random(1, num_in_biome_nodes)]
 | 
			
		||||
				if biome.spawn_replace_node then
 | 
			
		||||
					pos.y = pos.y-1
 | 
			
		||||
	if num_in_biome_nodes == 0 then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	for i = 1, math.min(biome.max_count, num_in_biome_nodes) do
 | 
			
		||||
		local tries = 0
 | 
			
		||||
		local spawned = false
 | 
			
		||||
		while tries < 2 and not spawned do
 | 
			
		||||
			local pos = in_biome_nodes[math.random(1, num_in_biome_nodes)]
 | 
			
		||||
			if biome.spawn_replace_node then
 | 
			
		||||
				pos.y = pos.y-1
 | 
			
		||||
			end
 | 
			
		||||
			local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
 | 
			
		||||
 | 
			
		||||
			if not (biome.avoid_nodes and biome.avoid_radius
 | 
			
		||||
					and minetest.find_node_near(p_top, biome.avoid_radius
 | 
			
		||||
					+ math.random(-1.5,2), biome.avoid_nodes)) then
 | 
			
		||||
				if biome.delete_above then
 | 
			
		||||
					minetest.swap_node(p_top, biome_lib.air)
 | 
			
		||||
					minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z}, biome_lib.air)
 | 
			
		||||
				end
 | 
			
		||||
				local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
 | 
			
		||||
 | 
			
		||||
				if not (biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes)) then
 | 
			
		||||
					if biome.delete_above then
 | 
			
		||||
						minetest.swap_node(p_top, biome_lib.air)
 | 
			
		||||
						minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z}, biome_lib.air)
 | 
			
		||||
					end
 | 
			
		||||
				if biome.delete_above_surround then
 | 
			
		||||
					minetest.swap_node({x=p_top.x-1, y=p_top.y, z=p_top.z}, biome_lib.air)
 | 
			
		||||
					minetest.swap_node({x=p_top.x+1, y=p_top.y, z=p_top.z}, biome_lib.air)
 | 
			
		||||
					minetest.swap_node({x=p_top.x,   y=p_top.y, z=p_top.z-1}, biome_lib.air)
 | 
			
		||||
					minetest.swap_node({x=p_top.x,   y=p_top.y, z=p_top.z+1}, biome_lib.air)
 | 
			
		||||
 | 
			
		||||
					if biome.delete_above_surround then
 | 
			
		||||
						minetest.swap_node({x=p_top.x-1, y=p_top.y, z=p_top.z}, biome_lib.air)
 | 
			
		||||
						minetest.swap_node({x=p_top.x+1, y=p_top.y, z=p_top.z}, biome_lib.air)
 | 
			
		||||
						minetest.swap_node({x=p_top.x,   y=p_top.y, z=p_top.z-1}, biome_lib.air)
 | 
			
		||||
						minetest.swap_node({x=p_top.x,   y=p_top.y, z=p_top.z+1}, biome_lib.air)
 | 
			
		||||
					minetest.swap_node({x=p_top.x-1, y=p_top.y+1, z=p_top.z}, biome_lib.air)
 | 
			
		||||
					minetest.swap_node({x=p_top.x+1, y=p_top.y+1, z=p_top.z}, biome_lib.air)
 | 
			
		||||
					minetest.swap_node({x=p_top.x,   y=p_top.y+1, z=p_top.z-1}, biome_lib.air)
 | 
			
		||||
					minetest.swap_node({x=p_top.x,   y=p_top.y+1, z=p_top.z+1}, biome_lib.air)
 | 
			
		||||
				end
 | 
			
		||||
 | 
			
		||||
						minetest.swap_node({x=p_top.x-1, y=p_top.y+1, z=p_top.z}, biome_lib.air)
 | 
			
		||||
						minetest.swap_node({x=p_top.x+1, y=p_top.y+1, z=p_top.z}, biome_lib.air)
 | 
			
		||||
						minetest.swap_node({x=p_top.x,   y=p_top.y+1, z=p_top.z-1}, biome_lib.air)
 | 
			
		||||
						minetest.swap_node({x=p_top.x,   y=p_top.y+1, z=p_top.z+1}, biome_lib.air)
 | 
			
		||||
					end
 | 
			
		||||
				if biome.spawn_replace_node then
 | 
			
		||||
					minetest.swap_node(pos, biome_lib.air)
 | 
			
		||||
				end
 | 
			
		||||
 | 
			
		||||
					if biome.spawn_replace_node then
 | 
			
		||||
						minetest.swap_node(pos, biome_lib.air)
 | 
			
		||||
					end
 | 
			
		||||
				local objtype = type(nodes_or_function_or_model)
 | 
			
		||||
 | 
			
		||||
					local objtype = type(nodes_or_function_or_model)
 | 
			
		||||
 | 
			
		||||
					if objtype == "table" then
 | 
			
		||||
						if nodes_or_function_or_model.axiom then
 | 
			
		||||
							biome_lib:generate_tree(p_top, nodes_or_function_or_model)
 | 
			
		||||
							spawned = true
 | 
			
		||||
						else
 | 
			
		||||
							local fdir = nil
 | 
			
		||||
							if biome.random_facedir then
 | 
			
		||||
								fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
 | 
			
		||||
							end
 | 
			
		||||
							minetest.swap_node(p_top, { name = nodes_or_function_or_model[math.random(#nodes_or_function_or_model)], param2 = fdir })
 | 
			
		||||
							spawned = true
 | 
			
		||||
						end
 | 
			
		||||
					elseif objtype == "string" and
 | 
			
		||||
					  minetest.registered_nodes[nodes_or_function_or_model] then
 | 
			
		||||
				if objtype == "table" then
 | 
			
		||||
					if nodes_or_function_or_model.axiom then
 | 
			
		||||
						biome_lib:generate_tree(p_top, nodes_or_function_or_model)
 | 
			
		||||
						spawned = true
 | 
			
		||||
					else
 | 
			
		||||
						local fdir = nil
 | 
			
		||||
						if biome.random_facedir then
 | 
			
		||||
							fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
 | 
			
		||||
						end
 | 
			
		||||
						minetest.swap_node(p_top, { name = nodes_or_function_or_model, param2 = fdir })
 | 
			
		||||
						minetest.swap_node(p_top, { name = nodes_or_function_or_model[math.random(#nodes_or_function_or_model)], param2 = fdir })
 | 
			
		||||
						spawned = true
 | 
			
		||||
					elseif objtype == "function" then
 | 
			
		||||
						nodes_or_function_or_model(pos)
 | 
			
		||||
						spawned = true
 | 
			
		||||
					elseif objtype == "string" and pcall(loadstring(("return %s(...)"):
 | 
			
		||||
						format(nodes_or_function_or_model)),pos) then
 | 
			
		||||
						spawned = true
 | 
			
		||||
					else
 | 
			
		||||
						biome_lib:dbg("Warning: Ignored invalid definition for object "..dump(nodes_or_function_or_model).." that was pointed at {"..dump(pos).."}")
 | 
			
		||||
					end
 | 
			
		||||
				elseif objtype == "string" and
 | 
			
		||||
				  minetest.registered_nodes[nodes_or_function_or_model] then
 | 
			
		||||
					local fdir = nil
 | 
			
		||||
					if biome.random_facedir then
 | 
			
		||||
						fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
 | 
			
		||||
					end
 | 
			
		||||
					minetest.swap_node(p_top, { name = nodes_or_function_or_model, param2 = fdir })
 | 
			
		||||
					spawned = true
 | 
			
		||||
				elseif objtype == "function" then
 | 
			
		||||
					nodes_or_function_or_model(pos)
 | 
			
		||||
					spawned = true
 | 
			
		||||
				elseif objtype == "string" and pcall(loadstring(("return %s(...)"):
 | 
			
		||||
					format(nodes_or_function_or_model)),pos) then
 | 
			
		||||
					spawned = true
 | 
			
		||||
				else
 | 
			
		||||
					tries = tries + 1
 | 
			
		||||
					biome_lib:dbg("Warning: Ignored invalid definition for object "..dump(nodes_or_function_or_model).." that was pointed at {"..dump(pos).."}")
 | 
			
		||||
				end
 | 
			
		||||
			else
 | 
			
		||||
				tries = tries + 1
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
@@ -333,51 +395,52 @@ end
 | 
			
		||||
-- a surface during the initial map read stage.
 | 
			
		||||
 | 
			
		||||
function biome_lib:generate_block_with_air_checking()
 | 
			
		||||
	if #biome_lib.blocklist_aircheck > 0 then
 | 
			
		||||
	if #biome_lib.blocklist_aircheck == 0 then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
		local minp =		biome_lib.blocklist_aircheck[1][1]
 | 
			
		||||
		local maxp =		biome_lib.blocklist_aircheck[1][2]
 | 
			
		||||
	local minp =		biome_lib.blocklist_aircheck[1][1]
 | 
			
		||||
	local maxp =		biome_lib.blocklist_aircheck[1][2]
 | 
			
		||||
 | 
			
		||||
		-- use the block hash as a unique key into the surface nodes
 | 
			
		||||
		-- tables, so that we can write the tables thread-safely.
 | 
			
		||||
	-- use the block hash as a unique key into the surface nodes
 | 
			
		||||
	-- tables, so that we can write the tables thread-safely.
 | 
			
		||||
 | 
			
		||||
		local blockhash =	minetest.hash_node_position(minp)
 | 
			
		||||
	local blockhash =	minetest.hash_node_position(minp)
 | 
			
		||||
 | 
			
		||||
		if not biome_lib.surface_nodes_aircheck.blockhash then
 | 
			
		||||
	if not biome_lib.surface_nodes_aircheck.blockhash then
 | 
			
		||||
 | 
			
		||||
			if type(minetest.find_nodes_in_area_under_air) == "function" then -- use newer API call
 | 
			
		||||
				biome_lib.surface_nodes_aircheck.blockhash =
 | 
			
		||||
					minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck)
 | 
			
		||||
			else
 | 
			
		||||
				local search_area = minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_aircheck)
 | 
			
		||||
		if type(minetest.find_nodes_in_area_under_air) == "function" then -- use newer API call
 | 
			
		||||
			biome_lib.surface_nodes_aircheck.blockhash =
 | 
			
		||||
				minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck)
 | 
			
		||||
		else
 | 
			
		||||
			local search_area = minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_aircheck)
 | 
			
		||||
 | 
			
		||||
				-- search the generated block for air-bounded surfaces the slow way.
 | 
			
		||||
			-- search the generated block for air-bounded surfaces the slow way.
 | 
			
		||||
 | 
			
		||||
				biome_lib.surface_nodes_aircheck.blockhash = {}
 | 
			
		||||
			biome_lib.surface_nodes_aircheck.blockhash = {}
 | 
			
		||||
 | 
			
		||||
				for i = 1, #search_area do
 | 
			
		||||
				local pos = search_area[i]
 | 
			
		||||
					local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
 | 
			
		||||
					if minetest.get_node(p_top).name == "air" then
 | 
			
		||||
						biome_lib.surface_nodes_aircheck.blockhash[#biome_lib.surface_nodes_aircheck.blockhash + 1] = pos
 | 
			
		||||
					end
 | 
			
		||||
			for i = 1, #search_area do
 | 
			
		||||
			local pos = search_area[i]
 | 
			
		||||
				local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
 | 
			
		||||
				if minetest.get_node(p_top).name == "air" then
 | 
			
		||||
					biome_lib.surface_nodes_aircheck.blockhash[#biome_lib.surface_nodes_aircheck.blockhash + 1] = pos
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
			biome_lib.actioncount_aircheck.blockhash = 1
 | 
			
		||||
		end
 | 
			
		||||
		biome_lib.actioncount_aircheck.blockhash = 1
 | 
			
		||||
 | 
			
		||||
	else
 | 
			
		||||
		if biome_lib.actioncount_aircheck.blockhash <= #biome_lib.actionslist_aircheck then
 | 
			
		||||
			-- [1] is biome, [2] is node/function/model
 | 
			
		||||
			biome_lib:populate_surfaces(
 | 
			
		||||
				biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][1],
 | 
			
		||||
				biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][2],
 | 
			
		||||
				biome_lib.surface_nodes_aircheck.blockhash, true)
 | 
			
		||||
			biome_lib.actioncount_aircheck.blockhash = biome_lib.actioncount_aircheck.blockhash + 1
 | 
			
		||||
		else
 | 
			
		||||
			if biome_lib.actioncount_aircheck.blockhash <= #biome_lib.actionslist_aircheck then
 | 
			
		||||
				-- [1] is biome, [2] is node/function/model
 | 
			
		||||
				biome_lib:populate_surfaces(
 | 
			
		||||
					biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][1],
 | 
			
		||||
					biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][2],
 | 
			
		||||
					biome_lib.surface_nodes_aircheck.blockhash, true)
 | 
			
		||||
				biome_lib.actioncount_aircheck.blockhash = biome_lib.actioncount_aircheck.blockhash + 1
 | 
			
		||||
			else
 | 
			
		||||
				if biome_lib.surface_nodes_aircheck.blockhash then
 | 
			
		||||
					table.remove(biome_lib.blocklist_aircheck, 1)
 | 
			
		||||
					biome_lib.surface_nodes_aircheck.blockhash = nil
 | 
			
		||||
				end
 | 
			
		||||
			if biome_lib.surface_nodes_aircheck.blockhash then
 | 
			
		||||
				table.remove(biome_lib.blocklist_aircheck, 1)
 | 
			
		||||
				biome_lib.surface_nodes_aircheck.blockhash = nil
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
@@ -387,66 +450,60 @@ end
 | 
			
		||||
-- checking for air during the initial map read stage.
 | 
			
		||||
 | 
			
		||||
function biome_lib:generate_block_no_aircheck()
 | 
			
		||||
	if #biome_lib.blocklist_no_aircheck > 0 then
 | 
			
		||||
	if #biome_lib.blocklist_no_aircheck == 0 then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
		local minp =		biome_lib.blocklist_no_aircheck[1][1]
 | 
			
		||||
		local maxp =		biome_lib.blocklist_no_aircheck[1][2]
 | 
			
		||||
	local minp =		biome_lib.blocklist_no_aircheck[1][1]
 | 
			
		||||
	local maxp =		biome_lib.blocklist_no_aircheck[1][2]
 | 
			
		||||
 | 
			
		||||
		local blockhash =	minetest.hash_node_position(minp)
 | 
			
		||||
	local blockhash =	minetest.hash_node_position(minp)
 | 
			
		||||
 | 
			
		||||
		if not biome_lib.surface_nodes_no_aircheck.blockhash then
 | 
			
		||||
	if not biome_lib.surface_nodes_no_aircheck.blockhash then
 | 
			
		||||
 | 
			
		||||
			-- directly read the block to be searched into the chunk cache
 | 
			
		||||
		-- directly read the block to be searched into the chunk cache
 | 
			
		||||
 | 
			
		||||
			biome_lib.surface_nodes_no_aircheck.blockhash =
 | 
			
		||||
				minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck)
 | 
			
		||||
			biome_lib.actioncount_no_aircheck.blockhash = 1
 | 
			
		||||
		biome_lib.surface_nodes_no_aircheck.blockhash =
 | 
			
		||||
			minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck)
 | 
			
		||||
		biome_lib.actioncount_no_aircheck.blockhash = 1
 | 
			
		||||
 | 
			
		||||
	else
 | 
			
		||||
		if biome_lib.actioncount_no_aircheck.blockhash <= #biome_lib.actionslist_no_aircheck then
 | 
			
		||||
			biome_lib:populate_surfaces(
 | 
			
		||||
				biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][1],
 | 
			
		||||
				biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][2],
 | 
			
		||||
				biome_lib.surface_nodes_no_aircheck.blockhash, false)
 | 
			
		||||
			biome_lib.actioncount_no_aircheck.blockhash = biome_lib.actioncount_no_aircheck.blockhash + 1
 | 
			
		||||
		else
 | 
			
		||||
			if biome_lib.actioncount_no_aircheck.blockhash <= #biome_lib.actionslist_no_aircheck then
 | 
			
		||||
				biome_lib:populate_surfaces(
 | 
			
		||||
					biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][1],
 | 
			
		||||
					biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][2],
 | 
			
		||||
					biome_lib.surface_nodes_no_aircheck.blockhash, false)
 | 
			
		||||
				biome_lib.actioncount_no_aircheck.blockhash = biome_lib.actioncount_no_aircheck.blockhash + 1
 | 
			
		||||
			else
 | 
			
		||||
				if biome_lib.surface_nodes_no_aircheck.blockhash then
 | 
			
		||||
					table.remove(biome_lib.blocklist_no_aircheck, 1)
 | 
			
		||||
					biome_lib.surface_nodes_no_aircheck.blockhash = nil
 | 
			
		||||
				end
 | 
			
		||||
			if biome_lib.surface_nodes_no_aircheck.blockhash then
 | 
			
		||||
				table.remove(biome_lib.blocklist_no_aircheck, 1)
 | 
			
		||||
				biome_lib.surface_nodes_no_aircheck.blockhash = nil
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- "Record" the chunks being generated by the core mapgen
 | 
			
		||||
 | 
			
		||||
minetest.register_on_generated(function(minp, maxp, blockseed)
 | 
			
		||||
	biome_lib.blocklist_aircheck[#biome_lib.blocklist_aircheck + 1] = { minp, maxp }
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
minetest.register_on_generated(function(minp, maxp, blockseed)
 | 
			
		||||
	biome_lib.blocklist_no_aircheck[#biome_lib.blocklist_no_aircheck + 1] = { minp, maxp }
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
-- "Play" them back, populating them with new stuff in the process
 | 
			
		||||
 | 
			
		||||
local step_duration = tonumber(minetest.settings:get("dedicated_server_step"))
 | 
			
		||||
minetest.register_globalstep(function(dtime)
 | 
			
		||||
	if dtime < 0.2    -- don't attempt to populate if lag is already too high
 | 
			
		||||
	  and math.random(100) <= biome_lib.queue_run_ratio
 | 
			
		||||
	  and (#biome_lib.blocklist_aircheck > 0 or #biome_lib.blocklist_no_aircheck > 0) then
 | 
			
		||||
		biome_lib.globalstep_start_time = minetest.get_us_time()
 | 
			
		||||
		biome_lib.globalstep_runtime = 0
 | 
			
		||||
		while (#biome_lib.blocklist_aircheck > 0 or #biome_lib.blocklist_no_aircheck > 0)
 | 
			
		||||
		  and biome_lib.globalstep_runtime < 200000 do  -- 0.2 seconds, in uS.
 | 
			
		||||
			if #biome_lib.blocklist_aircheck > 0 then
 | 
			
		||||
				biome_lib:generate_block_with_air_checking()
 | 
			
		||||
			end
 | 
			
		||||
			if #biome_lib.blocklist_no_aircheck > 0 then
 | 
			
		||||
				biome_lib:generate_block_no_aircheck()
 | 
			
		||||
			end
 | 
			
		||||
			biome_lib.globalstep_runtime = minetest.get_us_time() - biome_lib.globalstep_start_time
 | 
			
		||||
	if dtime >= step_duration + 0.1 -- don't attempt to populate if lag is already too high
 | 
			
		||||
			or math.random(100) > biome_lib.queue_run_ratio
 | 
			
		||||
			or (#biome_lib.blocklist_aircheck == 0 and #biome_lib.blocklist_no_aircheck == 0) then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	biome_lib.globalstep_start_time = minetest.get_us_time()
 | 
			
		||||
	biome_lib.globalstep_runtime = 0
 | 
			
		||||
	while (#biome_lib.blocklist_aircheck > 0 or #biome_lib.blocklist_no_aircheck > 0)
 | 
			
		||||
	  and biome_lib.globalstep_runtime < 200000 do  -- 0.2 seconds, in uS.
 | 
			
		||||
		if #biome_lib.blocklist_aircheck > 0 then
 | 
			
		||||
			biome_lib:generate_block_with_air_checking()
 | 
			
		||||
		end
 | 
			
		||||
		if #biome_lib.blocklist_no_aircheck > 0 then
 | 
			
		||||
			biome_lib:generate_block_no_aircheck()
 | 
			
		||||
		end
 | 
			
		||||
		biome_lib.globalstep_runtime = minetest.get_us_time() - biome_lib.globalstep_start_time
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
@@ -454,24 +511,26 @@ end)
 | 
			
		||||
-- to prevent unpopulated map areas
 | 
			
		||||
 | 
			
		||||
minetest.register_on_shutdown(function()
 | 
			
		||||
	if #biome_lib.blocklist_aircheck > 0 then
 | 
			
		||||
		print("[biome_lib] Stand by, playing out the rest of the aircheck mapblock log")
 | 
			
		||||
		print("(there are "..#biome_lib.blocklist_aircheck.." entries)...")
 | 
			
		||||
		while true do
 | 
			
		||||
			biome_lib:generate_block_with_air_checking(0.1)
 | 
			
		||||
			if #biome_lib.blocklist_aircheck == 0 then return end
 | 
			
		||||
		end
 | 
			
		||||
	if #biome_lib.blocklist_aircheck == 0 then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	print("[biome_lib] Stand by, playing out the rest of the aircheck mapblock log")
 | 
			
		||||
	print("(there are "..#biome_lib.blocklist_aircheck.." entries)...")
 | 
			
		||||
	while #biome_lib.blocklist_aircheck > 0 do
 | 
			
		||||
		biome_lib:generate_block_with_air_checking(0.1)
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
minetest.register_on_shutdown(function()
 | 
			
		||||
	if #biome_lib.blocklist_no_aircheck > 0 then
 | 
			
		||||
		print("[biome_lib] Stand by, playing out the rest of the no-aircheck mapblock log")
 | 
			
		||||
		print("(there are "..#biome_lib.blocklist_no_aircheck.." entries)...")
 | 
			
		||||
		while true do
 | 
			
		||||
			biome_lib:generate_block_no_aircheck(0.1)
 | 
			
		||||
			if #biome_lib.blocklist_no_aircheck == 0 then return end
 | 
			
		||||
		end
 | 
			
		||||
	if #biome_lib.blocklist_aircheck == 0 then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	print("[biome_lib] Stand by, playing out the rest of the no-aircheck mapblock log")
 | 
			
		||||
	print("(there are "..#biome_lib.blocklist_no_aircheck.." entries)...")
 | 
			
		||||
	while #biome_lib.blocklist_no_aircheck > 0 do
 | 
			
		||||
		biome_lib:generate_block_no_aircheck(0.1)
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
@@ -501,125 +560,117 @@ function biome_lib:spawn_on_surfaces(sd,sp,sr,sc,ss,sa)
 | 
			
		||||
	biome_lib:set_defaults(biome)
 | 
			
		||||
	biome.spawn_plants_count = #(biome.spawn_plants)
 | 
			
		||||
 | 
			
		||||
	local n
 | 
			
		||||
	if type(biome.spawn_plants) == "table" then
 | 
			
		||||
		n = "random: "..biome.spawn_plants[1]..", ..."
 | 
			
		||||
	else
 | 
			
		||||
		n = biome.spawn_plants
 | 
			
		||||
	end
 | 
			
		||||
	biome.label = biome.label or "biome_lib spawn_on_surfaces(): "..n
 | 
			
		||||
 | 
			
		||||
	minetest.register_abm({
 | 
			
		||||
		nodenames = biome.spawn_surfaces,
 | 
			
		||||
		interval = biome.interval,
 | 
			
		||||
		chance = biome.spawn_chance,
 | 
			
		||||
		neighbors = biome.neighbors,
 | 
			
		||||
		label = biome.label,
 | 
			
		||||
		action = function(pos, node, active_object_count, active_object_count_wider)
 | 
			
		||||
			local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }	
 | 
			
		||||
			local n_top = minetest.get_node(p_top)
 | 
			
		||||
			local perlin_fertile_area = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
 | 
			
		||||
			local noise1 = perlin_fertile_area:get2d({x=p_top.x, y=p_top.z})
 | 
			
		||||
			local noise2 = biome_lib.perlin_temperature:get2d({x=p_top.x, y=p_top.z})
 | 
			
		||||
			local noise3 = biome_lib.perlin_humidity:get2d({x=p_top.x+150, y=p_top.z+50})
 | 
			
		||||
			if noise1 > biome.plantlife_limit 
 | 
			
		||||
			  and noise2 <= biome.temp_min
 | 
			
		||||
			  and noise2 >= biome.temp_max
 | 
			
		||||
			  and noise3 <= biome.humidity_min
 | 
			
		||||
			  and noise3 >= biome.humidity_max
 | 
			
		||||
			  and biome_lib:is_node_loaded(p_top) then
 | 
			
		||||
				local n_light = minetest.get_node_light(p_top, nil)
 | 
			
		||||
				if not (biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes))
 | 
			
		||||
				  and n_light >= biome.light_min
 | 
			
		||||
				  and n_light <= biome.light_max
 | 
			
		||||
				  and (not(biome.neighbors and biome.ncount) or #(minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount )
 | 
			
		||||
				  and (not(biome.near_nodes and biome.near_nodes_count and biome.near_nodes_size) or #(minetest.find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
 | 
			
		||||
				  and (not(biome.air_count and biome.air_size) or #(minetest.find_nodes_in_area({x=p_top.x-biome.air_size, y=p_top.y, z=p_top.z-biome.air_size}, {x=p_top.x+biome.air_size, y=p_top.y, z=p_top.z+biome.air_size}, "air")) >= biome.air_count)
 | 
			
		||||
				  and pos.y >= biome.min_elevation
 | 
			
		||||
				  and pos.y <= biome.max_elevation
 | 
			
		||||
				  then
 | 
			
		||||
					local walldir = biome_lib:find_adjacent_wall(p_top, biome.verticals_list, biome.choose_random_wall)
 | 
			
		||||
					if biome.alt_wallnode and walldir then
 | 
			
		||||
						if n_top.name == "air" then
 | 
			
		||||
							minetest.swap_node(p_top, { name = biome.alt_wallnode, param2 = walldir })
 | 
			
		||||
						end
 | 
			
		||||
					else
 | 
			
		||||
						local currentsurface = minetest.get_node(pos).name
 | 
			
		||||
						if currentsurface ~= "default:water_source"
 | 
			
		||||
						  or (currentsurface == "default:water_source" and #(minetest.find_nodes_in_area({x=pos.x, y=pos.y-biome.depth_max-1, z=pos.z}, {x=pos.x, y=pos.y, z=pos.z}, {"default:dirt", "default:dirt_with_grass", "default:sand"})) > 0 )
 | 
			
		||||
						  then
 | 
			
		||||
							local rnd = math.random(1, biome.spawn_plants_count)
 | 
			
		||||
							local plant_to_spawn = biome.spawn_plants[rnd]
 | 
			
		||||
							local fdir = biome.facedir
 | 
			
		||||
							if biome.random_facedir then
 | 
			
		||||
								fdir = math.random(biome.random_facedir[1],biome.random_facedir[2])
 | 
			
		||||
							end
 | 
			
		||||
							if type(biome.spawn_plants) == "string" then
 | 
			
		||||
								assert(loadstring(biome.spawn_plants.."(...)"))(pos)
 | 
			
		||||
							elseif not biome.spawn_on_side and not biome.spawn_on_bottom and not biome.spawn_replace_node then
 | 
			
		||||
								if n_top.name == "air" then
 | 
			
		||||
									minetest.swap_node(p_top, { name = plant_to_spawn, param2 = fdir })
 | 
			
		||||
								end
 | 
			
		||||
							elseif biome.spawn_replace_node then
 | 
			
		||||
								minetest.swap_node(pos, { name = plant_to_spawn, param2 = fdir })
 | 
			
		||||
 | 
			
		||||
							elseif biome.spawn_on_side then
 | 
			
		||||
								local onside = biome_lib:find_open_side(pos)
 | 
			
		||||
								if onside then 
 | 
			
		||||
									minetest.swap_node(onside.newpos, { name = plant_to_spawn, param2 = onside.facedir })
 | 
			
		||||
								end
 | 
			
		||||
							elseif biome.spawn_on_bottom then
 | 
			
		||||
								if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
 | 
			
		||||
									minetest.swap_node({x=pos.x, y=pos.y-1, z=pos.z}, { name = plant_to_spawn, param2 = fdir} )
 | 
			
		||||
								end
 | 
			
		||||
							end
 | 
			
		||||
						end
 | 
			
		||||
					end
 | 
			
		||||
			local fertility, temperature, humidity = get_biome_data(pos, perlin_fertile_area)
 | 
			
		||||
 | 
			
		||||
			local pos_biome_ok = pos.y >= biome.min_elevation and pos.y <= biome.max_elevation
 | 
			
		||||
				and fertility > biome.plantlife_limit
 | 
			
		||||
				and temperature <= biome.temp_min and temperature >= biome.temp_max
 | 
			
		||||
				and humidity <= biome.humidity_min and humidity >= biome.humidity_max
 | 
			
		||||
				and biome_lib:is_node_loaded(p_top)
 | 
			
		||||
 | 
			
		||||
			if not pos_biome_ok then
 | 
			
		||||
				return -- Outside of biome
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			local n_light = minetest.get_node_light(p_top, nil)
 | 
			
		||||
			if n_light < biome.light_min or n_light > biome.light_max then
 | 
			
		||||
				return -- Too dark or too bright
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			if biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(
 | 
			
		||||
					p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes) then
 | 
			
		||||
				return -- Nodes to avoid are nearby
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			if biome.neighbors and biome.ncount and
 | 
			
		||||
					#minetest.find_nodes_in_area(
 | 
			
		||||
						{x=pos.x-1, y=pos.y, z=pos.z-1},
 | 
			
		||||
						{x=pos.x+1, y=pos.y, z=pos.z+1},
 | 
			
		||||
						biome.neighbors
 | 
			
		||||
					) <= biome.ncount then
 | 
			
		||||
				return -- Near neighbour nodes are not present
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			local NEAR_DST = biome.near_nodes_size
 | 
			
		||||
			if biome.near_nodes and biome.near_nodes_count and biome.near_nodes_size and
 | 
			
		||||
					#minetest.find_nodes_in_area(
 | 
			
		||||
						{x=pos.x-NEAR_DST, y=pos.y-biome.near_nodes_vertical, z=pos.z-NEAR_DST},
 | 
			
		||||
						{x=pos.x+NEAR_DST, y=pos.y+biome.near_nodes_vertical, z=pos.z+NEAR_DST},
 | 
			
		||||
						biome.near_nodes
 | 
			
		||||
					) < biome.near_nodes_count then
 | 
			
		||||
				return -- Far neighbour nodes are not present
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			if (biome.air_count and biome.air_size) and
 | 
			
		||||
					#minetest.find_nodes_in_area(
 | 
			
		||||
						{x=p_top.x-biome.air_size, y=p_top.y, z=p_top.z-biome.air_size},
 | 
			
		||||
						{x=p_top.x+biome.air_size, y=p_top.y, z=p_top.z+biome.air_size},
 | 
			
		||||
						"air"
 | 
			
		||||
					) < biome.air_count then
 | 
			
		||||
				return -- Not enough air
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			local walldir = biome_lib:find_adjacent_wall(p_top, biome.verticals_list, biome.choose_random_wall)
 | 
			
		||||
			if biome.alt_wallnode and walldir then
 | 
			
		||||
				if n_top.name == "air" then
 | 
			
		||||
					minetest.swap_node(p_top, { name = biome.alt_wallnode, param2 = walldir })
 | 
			
		||||
				end
 | 
			
		||||
				return
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- The growing ABM
 | 
			
		||||
			local currentsurface = minetest.get_node(pos).name
 | 
			
		||||
 | 
			
		||||
function biome_lib:grow_plants(opts)
 | 
			
		||||
 | 
			
		||||
	local options = opts
 | 
			
		||||
 | 
			
		||||
	options.height_limit = options.height_limit or 5
 | 
			
		||||
	options.ground_nodes = options.ground_nodes or { "default:dirt_with_grass" }
 | 
			
		||||
	options.grow_nodes = options.grow_nodes or { "default:dirt_with_grass" }
 | 
			
		||||
	options.seed_diff = options.seed_diff or 0
 | 
			
		||||
 | 
			
		||||
	if options.grow_delay*time_scale >= 1 then
 | 
			
		||||
		options.interval = options.grow_delay*time_scale
 | 
			
		||||
	else
 | 
			
		||||
		options.interval = 1
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	minetest.register_abm({
 | 
			
		||||
		nodenames = { options.grow_plant },
 | 
			
		||||
		interval = options.interval,
 | 
			
		||||
		chance = options.grow_chance,
 | 
			
		||||
		action = function(pos, node, active_object_count, active_object_count_wider)
 | 
			
		||||
			local p_top = {x=pos.x, y=pos.y+1, z=pos.z}
 | 
			
		||||
			local p_bot = {x=pos.x, y=pos.y-1, z=pos.z}
 | 
			
		||||
			local n_top = minetest.get_node(p_top)
 | 
			
		||||
			local n_bot = minetest.get_node(p_bot)
 | 
			
		||||
			local root_node = minetest.get_node({x=pos.x, y=pos.y-options.height_limit, z=pos.z})
 | 
			
		||||
			local walldir = nil
 | 
			
		||||
			if options.need_wall and options.verticals_list then
 | 
			
		||||
				walldir = biome_lib:find_adjacent_wall(p_top, options.verticals_list, options.choose_random_wall)
 | 
			
		||||
			if currentsurface == "default:water_source" and
 | 
			
		||||
					#minetest.find_nodes_in_area(
 | 
			
		||||
						{x=pos.x, y=pos.y-biome.depth_max-1, z=pos.z},
 | 
			
		||||
						vector.new(pos),
 | 
			
		||||
						{"default:dirt", "default:dirt_with_grass", "default:sand"}
 | 
			
		||||
					) == 0 then
 | 
			
		||||
				return -- On water but no ground nearby
 | 
			
		||||
			end
 | 
			
		||||
			if (n_top.name == "air" or n_top.name == "default:snow")
 | 
			
		||||
			  and (not options.need_wall or (options.need_wall and walldir)) then
 | 
			
		||||
				-- corner case for changing short junglegrass
 | 
			
		||||
				-- to dry shrub in desert
 | 
			
		||||
				if n_bot.name == options.dry_early_node and options.grow_plant == "junglegrass:short" then
 | 
			
		||||
					minetest.swap_node(pos, { name = "default:dry_shrub" })
 | 
			
		||||
 | 
			
		||||
				elseif options.grow_vertically and walldir then
 | 
			
		||||
					if biome_lib:search_downward(pos, options.height_limit, options.ground_nodes) then
 | 
			
		||||
						minetest.swap_node(p_top, { name = options.grow_plant, param2 = walldir})
 | 
			
		||||
					end
 | 
			
		||||
			local rnd = math.random(1, biome.spawn_plants_count)
 | 
			
		||||
			local plant_to_spawn = biome.spawn_plants[rnd]
 | 
			
		||||
			local fdir = biome.facedir
 | 
			
		||||
			if biome.random_facedir then
 | 
			
		||||
				fdir = math.random(biome.random_facedir[1],biome.random_facedir[2])
 | 
			
		||||
			end
 | 
			
		||||
			if type(biome.spawn_plants) == "string" then
 | 
			
		||||
				assert(loadstring(biome.spawn_plants.."(...)"))(pos)
 | 
			
		||||
			elseif not biome.spawn_on_side and not biome.spawn_on_bottom and not biome.spawn_replace_node then
 | 
			
		||||
				if n_top.name == "air" then
 | 
			
		||||
					minetest.swap_node(p_top, { name = plant_to_spawn, param2 = fdir })
 | 
			
		||||
				end
 | 
			
		||||
			elseif biome.spawn_replace_node then
 | 
			
		||||
				minetest.swap_node(pos, { name = plant_to_spawn, param2 = fdir })
 | 
			
		||||
 | 
			
		||||
				elseif not options.grow_result and not options.grow_function then
 | 
			
		||||
					minetest.swap_node(pos, biome_lib.air)
 | 
			
		||||
 | 
			
		||||
				else
 | 
			
		||||
					biome_lib:replace_object(pos, options.grow_result, options.grow_function, options.facedir, options.seed_diff)
 | 
			
		||||
			elseif biome.spawn_on_side then
 | 
			
		||||
				local onside = biome_lib:find_open_side(pos)
 | 
			
		||||
				if onside then
 | 
			
		||||
					minetest.swap_node(onside.newpos, { name = plant_to_spawn, param2 = onside.facedir })
 | 
			
		||||
				end
 | 
			
		||||
			elseif biome.spawn_on_bottom then
 | 
			
		||||
				if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
 | 
			
		||||
					minetest.swap_node({x=pos.x, y=pos.y-1, z=pos.z}, { name = plant_to_spawn, param2 = fdir} )
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
@@ -637,15 +688,13 @@ function biome_lib:replace_object(pos, replacement, grow_function, walldir, seed
 | 
			
		||||
		return
 | 
			
		||||
	elseif growtype == "function" then
 | 
			
		||||
		local perlin_fertile_area = minetest.get_perlin(seeddiff, perlin_octaves, perlin_persistence, perlin_scale)
 | 
			
		||||
		local noise1 = perlin_fertile_area:get2d({x=pos.x, y=pos.z})
 | 
			
		||||
		local noise2 = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z})
 | 
			
		||||
		grow_function(pos,noise1,noise2,walldir)
 | 
			
		||||
		local fertility, temperature, _ = get_biome_data(pos, perlin_fertile_area)
 | 
			
		||||
		grow_function(pos, fertility, temperature, walldir)
 | 
			
		||||
		return
 | 
			
		||||
	elseif growtype == "string" then
 | 
			
		||||
		local perlin_fertile_area = minetest.get_perlin(seeddiff, perlin_octaves, perlin_persistence, perlin_scale)
 | 
			
		||||
		local noise1 = perlin_fertile_area:get2d({x=pos.x, y=pos.z})
 | 
			
		||||
		local noise2 = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z})
 | 
			
		||||
		assert(loadstring(grow_function.."(...)"))(pos,noise1,noise2,walldir)
 | 
			
		||||
		local fertility, temperature, _ = get_biome_data(pos, perlin_fertile_area)
 | 
			
		||||
		assert(loadstring(grow_function.."(...)"))(pos, fertility, temperature, walldir)
 | 
			
		||||
		return
 | 
			
		||||
	elseif growtype == "nil" then
 | 
			
		||||
		minetest.swap_node(pos, { name = replacement, param2 = walldir})
 | 
			
		||||
@@ -655,71 +704,11 @@ function biome_lib:replace_object(pos, replacement, grow_function, walldir, seed
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- function to decide if a node has a wall that's in verticals_list{}
 | 
			
		||||
-- returns wall direction of valid node, or nil if invalid.
 | 
			
		||||
 | 
			
		||||
function biome_lib:find_adjacent_wall(pos, verticals, randomflag)
 | 
			
		||||
	local verts = dump(verticals)
 | 
			
		||||
	if randomflag then
 | 
			
		||||
		local walltab = {}
 | 
			
		||||
		
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z   }).name) then walltab[#walltab + 1] = 3 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z   }).name) then walltab[#walltab + 1] = 2 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z-1 }).name) then walltab[#walltab + 1] = 5 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z+1 }).name) then walltab[#walltab + 1] = 4 end
 | 
			
		||||
dofile(biome_lib.modpath .. "/search_functions.lua")
 | 
			
		||||
assert(loadfile(biome_lib.modpath .. "/growth.lua"))(time_scale)
 | 
			
		||||
 | 
			
		||||
		if #walltab > 0 then return walltab[math.random(1, #walltab)] end
 | 
			
		||||
 | 
			
		||||
	else
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z   }).name) then return 3 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z   }).name) then return 2 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z-1 }).name) then return 5 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z+1 }).name) then return 4 end
 | 
			
		||||
	end
 | 
			
		||||
	return nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Function to search downward from the given position, looking for the first
 | 
			
		||||
-- node that matches the ground table.  Returns the new position, or nil if
 | 
			
		||||
-- height limit is exceeded before finding it.
 | 
			
		||||
 | 
			
		||||
function biome_lib:search_downward(pos, heightlimit, ground)
 | 
			
		||||
	for i = 0, heightlimit do
 | 
			
		||||
		if string.find(dump(ground), minetest.get_node({x=pos.x, y=pos.y-i, z = pos.z}).name) then
 | 
			
		||||
			return {x=pos.x, y=pos.y-i, z = pos.z}
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function biome_lib:find_open_side(pos)
 | 
			
		||||
	if minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name == "air" then
 | 
			
		||||
		return {newpos = { x=pos.x-1, y=pos.y, z=pos.z }, facedir = 2}
 | 
			
		||||
	end
 | 
			
		||||
	if minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name == "air" then
 | 
			
		||||
		return {newpos = { x=pos.x+1, y=pos.y, z=pos.z }, facedir = 3}
 | 
			
		||||
	end
 | 
			
		||||
	if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z-1 }).name == "air" then
 | 
			
		||||
		return {newpos = { x=pos.x, y=pos.y, z=pos.z-1 }, facedir = 4}
 | 
			
		||||
	end
 | 
			
		||||
	if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z+1 }).name == "air" then
 | 
			
		||||
		return {newpos = { x=pos.x, y=pos.y, z=pos.z+1 }, facedir = 5}
 | 
			
		||||
	end
 | 
			
		||||
	return nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- spawn_tree() on generate is routed through here so that other mods can hook
 | 
			
		||||
-- into it.
 | 
			
		||||
 | 
			
		||||
function biome_lib:generate_tree(pos, nodes_or_function_or_model)
 | 
			
		||||
	minetest.spawn_tree(pos, nodes_or_function_or_model)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- and this one's for the call used in the growing code
 | 
			
		||||
 | 
			
		||||
function biome_lib:grow_tree(pos, nodes_or_function_or_model)
 | 
			
		||||
	minetest.spawn_tree(pos, nodes_or_function_or_model)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Check for infinite stacks
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										60
									
								
								search_functions.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										60
									
								
								search_functions.lua
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,60 @@
 | 
			
		||||
 | 
			
		||||
-- function to decide if a node has a wall that's in verticals_list{}
 | 
			
		||||
-- returns wall direction of valid node, or nil if invalid.
 | 
			
		||||
 | 
			
		||||
function biome_lib:find_adjacent_wall(pos, verticals, randomflag)
 | 
			
		||||
	local verts = dump(verticals)
 | 
			
		||||
	if randomflag then
 | 
			
		||||
		local walltab = {}
 | 
			
		||||
		
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z   }).name) then walltab[#walltab + 1] = 3 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z   }).name) then walltab[#walltab + 1] = 2 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z-1 }).name) then walltab[#walltab + 1] = 5 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z+1 }).name) then walltab[#walltab + 1] = 4 end
 | 
			
		||||
 | 
			
		||||
		if #walltab > 0 then return walltab[math.random(1, #walltab)] end
 | 
			
		||||
 | 
			
		||||
	else
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z   }).name) then return 3 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z   }).name) then return 2 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z-1 }).name) then return 5 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z+1 }).name) then return 4 end
 | 
			
		||||
	end
 | 
			
		||||
	return nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Function to search downward from the given position, looking for the first
 | 
			
		||||
-- node that matches the ground table.  Returns the new position, or nil if
 | 
			
		||||
-- height limit is exceeded before finding it.
 | 
			
		||||
 | 
			
		||||
function biome_lib:search_downward(pos, heightlimit, ground)
 | 
			
		||||
	for i = 0, heightlimit do
 | 
			
		||||
		if string.find(dump(ground), minetest.get_node({x=pos.x, y=pos.y-i, z = pos.z}).name) then
 | 
			
		||||
			return {x=pos.x, y=pos.y-i, z = pos.z}
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function biome_lib:find_open_side(pos)
 | 
			
		||||
	if minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name == "air" then
 | 
			
		||||
		return {newpos = { x=pos.x-1, y=pos.y, z=pos.z }, facedir = 2}
 | 
			
		||||
	end
 | 
			
		||||
	if minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name == "air" then
 | 
			
		||||
		return {newpos = { x=pos.x+1, y=pos.y, z=pos.z }, facedir = 3}
 | 
			
		||||
	end
 | 
			
		||||
	if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z-1 }).name == "air" then
 | 
			
		||||
		return {newpos = { x=pos.x, y=pos.y, z=pos.z-1 }, facedir = 4}
 | 
			
		||||
	end
 | 
			
		||||
	if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z+1 }).name == "air" then
 | 
			
		||||
		return {newpos = { x=pos.x, y=pos.y, z=pos.z+1 }, facedir = 5}
 | 
			
		||||
	end
 | 
			
		||||
	return nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- "Record" the chunks being generated by the core mapgen
 | 
			
		||||
 | 
			
		||||
minetest.register_on_generated(function(minp, maxp, blockseed)
 | 
			
		||||
	biome_lib.blocklist_aircheck[#biome_lib.blocklist_aircheck + 1] = { minp, maxp }
 | 
			
		||||
	biome_lib.blocklist_no_aircheck[#biome_lib.blocklist_no_aircheck + 1] = { minp, maxp }
 | 
			
		||||
end)
 | 
			
		||||
		Reference in New Issue
	
	Block a user