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							| @@ -588,3 +588,43 @@ And this particular one is mapped slightly differently from the others: | ||||
|  | ||||
| (Note the +150 and +50 offsets) | ||||
|  | ||||
|  | ||||
| ================== | ||||
| Default game nodes | ||||
| ================== | ||||
|  | ||||
| Although this project was intended to be used with minetest_game, it can be | ||||
| configured to work with something else instead.  All you need to do is provide | ||||
| the names of the nodes in your game you want biome_lib's internals to use. | ||||
|  | ||||
| Put these settings in your game's minetest.conf (or your client's own config, | ||||
| if desired).  You'll need to set all of them. | ||||
|  | ||||
| biome_lib_default_grow_through_nodes | ||||
| 	Comma-separated list of things that a spawned node is allowed to grow | ||||
| 	through.  Air is always added to whatever you specify. | ||||
| 	Default:  air, default:snow | ||||
|  | ||||
| biome_lib_default_water_nodes | ||||
| 	Comma-separated list of nodes that should be treated as water for the sake | ||||
| 	of looking for neighboring "wet" ground. | ||||
| 	Default: default:water_source, default:water_flowing, | ||||
| 		default:river_water_source, default:river_water_flowing | ||||
|  | ||||
| biome_lib_default_wet_surfaces | ||||
| 	Comma-separated list of nodes that should be considered "wet" if one of | ||||
| 	the aforementioned water nodes is nearby. | ||||
| 	Default: default:dirt, default:dirt_with_grass, default:sand | ||||
|  | ||||
| biome_lib_default_grow_nodes | ||||
| 	Comma-separated list of nodes that something must be sitting on to be | ||||
| 	able to actively change from one thing to another (such as a sapling | ||||
| 	growing into a tree), to be used for ALL growable nodes, if the calling | ||||
| 	mod doesn't provide its own lists. | ||||
| 	Default: "default:dirt_with_grass" | ||||
|  | ||||
| biome_lib_default_ground_nodes | ||||
| 	Comma-separated list of nodes to use as the "root" of something that can | ||||
| 	gradually climb up a wall, to be used for ALL such nodes, if the calling | ||||
| 	mod doesn't provide its own lists. | ||||
| 	Default: "default:dirt_with_grass" | ||||
|   | ||||
| @@ -12,7 +12,7 @@ Both mapgen-based spawning and ABM-based spawning is supported. Growing code is | ||||
|  | ||||
| It is primarily intended for mapgen v6, but it should work fine when used with mapgen v7. | ||||
|  | ||||
| **Dependencies**: default from minetest_game | ||||
| **Dependencies:** nothing, but if you don't use `minetest_game`, you'll need to supply some settings (see API.txt). | ||||
|  | ||||
| **Recommends**: [Plantlife Modpack](https://github.com/minetest-mods/plantlife_modpack),  | ||||
| [More Trees](https://github.com/minetest-mods/moretrees) | ||||
|   | ||||
| @@ -1,3 +0,0 @@ | ||||
| default | ||||
| intllib? | ||||
|  | ||||
| @@ -20,8 +20,8 @@ function biome_lib:grow_plants(opts) | ||||
| 	local options = opts | ||||
|  | ||||
| 	options.height_limit = options.height_limit or 5 | ||||
| 	options.ground_nodes = options.ground_nodes or { "default:dirt_with_grass" } | ||||
| 	options.grow_nodes = options.grow_nodes or { "default:dirt_with_grass" } | ||||
| 	options.ground_nodes = options.ground_nodes or biome_lib.default_ground_nodes | ||||
| 	options.grow_nodes = options.grow_nodes or biome_lib.default_grow_nodes | ||||
| 	options.seed_diff = options.seed_diff or 0 | ||||
|  | ||||
| 	local n | ||||
| @@ -55,7 +55,7 @@ function biome_lib:grow_plants(opts) | ||||
| 			if options.need_wall and options.verticals_list then | ||||
| 				walldir = biome_lib:find_adjacent_wall(p_top, options.verticals_list, options.choose_random_wall) | ||||
| 			end | ||||
| 			if (n_top.name == "air" or n_top.name == "default:snow") | ||||
| 			if biome_lib.default_grow_through_nodes[n_top.name] | ||||
| 			  and (not options.need_wall or (options.need_wall and walldir)) then | ||||
| 				if options.grow_vertically and walldir then | ||||
| 					if biome_lib:search_downward(pos, options.height_limit, options.ground_nodes) then | ||||
|   | ||||
							
								
								
									
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							| @@ -1,4 +1,4 @@ | ||||
| -- Biome library mod by Vanessa Ezekowitz | ||||
| -- Biome library mod by VanessaE | ||||
| -- | ||||
| -- I got the temperature map idea from "hmmmm", values used for it came from | ||||
| -- Splizard's snow mod. | ||||
| @@ -32,6 +32,41 @@ biome_lib.total_no_aircheck_calls = 0 | ||||
|  | ||||
| biome_lib.queue_run_ratio = tonumber(minetest.settings:get("biome_lib_queue_run_ratio")) or 100 | ||||
|  | ||||
| local function tableize(s) | ||||
| 	return string.split(string.trim(string.gsub(s, " ", ""))) | ||||
| end | ||||
|  | ||||
| local c1 minetest.settings:get("biome_lib_default_grow_through_nodes") | ||||
| biome_lib.default_grow_through_nodes = {["air"] = true} | ||||
| if c1 then | ||||
| 	for _, i in ipairs(tableize(c1)) do | ||||
| 		biome_lib.default_grow_through_nodes[i] = true | ||||
| 	end | ||||
| else | ||||
| 	biome_lib.default_grow_through_nodes["default:snow"] = true | ||||
| end | ||||
|  | ||||
| local c2 minetest.settings:get("biome_lib_default_water_nodes") | ||||
| biome_lib.default_water_nodes = {} | ||||
| if c2 then | ||||
| 	for _, i in ipairs(tableize(c2)) do | ||||
| 		biome_lib.default_water_nodes[i] = true | ||||
| 	end | ||||
| else | ||||
| 	biome_lib.default_water_nodes["default:water_source"] = true | ||||
| 	biome_lib.default_water_nodes["default:water_flowing"] = true | ||||
| 	biome_lib.default_water_nodes["default:river_water_source"] = true | ||||
| 	biome_lib.default_water_nodes["default:river_water_flowing"] = true | ||||
| end | ||||
|  | ||||
| local c3 = minetest.settings:get("biome_lib_default_wet_surfaces") | ||||
| local c4 = minetest.settings:get("biome_lib_default_ground_nodes") | ||||
| local c5 = minetest.settings:get("biome_lib_default_grow_nodes") | ||||
|  | ||||
| biome_lib.default_wet_surfaces = c3 and tableize(c3) or {"default:dirt", "default:dirt_with_grass", "default:sand"} | ||||
| biome_lib.default_ground_nodes = c4 and tableize(c4) or {"default:dirt_with_grass"} | ||||
| biome_lib.default_grow_nodes =   c5 and tableize(c5) or {"default:dirt_with_grass"} | ||||
|  | ||||
| -- Boilerplate to support localized strings if intllib mod is installed. | ||||
| local S | ||||
| if minetest.global_exists("intllib") then | ||||
| @@ -45,12 +80,12 @@ else | ||||
| end | ||||
| biome_lib.intllib = S | ||||
|  | ||||
| local DEBUG = false --... except if you want to spam the console with debugging info :-) | ||||
| local DEBUG = minetest.settings:get_bool("biome_lib_debug", false) | ||||
|  | ||||
| function biome_lib:dbg(msg) | ||||
| 	if DEBUG then | ||||
| 		print("[Plantlife] "..msg) | ||||
| 		minetest.log("verbose", "[Plantlife] "..msg) | ||||
| 		print("[Biome Lib] "..msg) | ||||
| 		minetest.log("verbose", "[Biome Lib] "..msg) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| @@ -395,7 +430,7 @@ end | ||||
| -- a surface during the initial map read stage. | ||||
|  | ||||
| function biome_lib:generate_block_with_air_checking() | ||||
| 	if #biome_lib.blocklist_aircheck == 0 then | ||||
| 	if not biome_lib.blocklist_aircheck[1] then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| @@ -407,30 +442,13 @@ function biome_lib:generate_block_with_air_checking() | ||||
|  | ||||
| 	local blockhash =	minetest.hash_node_position(minp) | ||||
|  | ||||
| 	if not biome_lib.surface_nodes_aircheck.blockhash then | ||||
|  | ||||
| 		if type(minetest.find_nodes_in_area_under_air) == "function" then -- use newer API call | ||||
| 			biome_lib.surface_nodes_aircheck.blockhash = | ||||
| 				minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck) | ||||
| 		else | ||||
| 			local search_area = minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_aircheck) | ||||
|  | ||||
| 			-- search the generated block for air-bounded surfaces the slow way. | ||||
|  | ||||
| 			biome_lib.surface_nodes_aircheck.blockhash = {} | ||||
|  | ||||
| 			for i = 1, #search_area do | ||||
| 			local pos = search_area[i] | ||||
| 				local p_top = { x=pos.x, y=pos.y+1, z=pos.z } | ||||
| 				if minetest.get_node(p_top).name == "air" then | ||||
| 					biome_lib.surface_nodes_aircheck.blockhash[#biome_lib.surface_nodes_aircheck.blockhash + 1] = pos | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 	if not biome_lib.surface_nodes_aircheck.blockhash then -- read it into the block cache | ||||
| 		biome_lib.surface_nodes_aircheck.blockhash = | ||||
| 			minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck) | ||||
| 		biome_lib.actioncount_aircheck.blockhash = 1 | ||||
|  | ||||
| 	else | ||||
| 		if biome_lib.actioncount_aircheck.blockhash <= #biome_lib.actionslist_aircheck then | ||||
| 		if biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash] then | ||||
| 			-- [1] is biome, [2] is node/function/model | ||||
| 			biome_lib:populate_surfaces( | ||||
| 				biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][1], | ||||
| @@ -438,10 +456,9 @@ function biome_lib:generate_block_with_air_checking() | ||||
| 				biome_lib.surface_nodes_aircheck.blockhash, true) | ||||
| 			biome_lib.actioncount_aircheck.blockhash = biome_lib.actioncount_aircheck.blockhash + 1 | ||||
| 		else | ||||
| 			if biome_lib.surface_nodes_aircheck.blockhash then | ||||
| 				table.remove(biome_lib.blocklist_aircheck, 1) | ||||
| 				biome_lib.surface_nodes_aircheck.blockhash = nil | ||||
| 			end | ||||
| 			table.remove(biome_lib.blocklist_aircheck, 1) | ||||
| 			biome_lib.surface_nodes_aircheck.blockhash = nil | ||||
| 			biome_lib.actioncount_aircheck.blockhash = nil | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
| @@ -450,7 +467,7 @@ end | ||||
| -- checking for air during the initial map read stage. | ||||
|  | ||||
| function biome_lib:generate_block_no_aircheck() | ||||
| 	if #biome_lib.blocklist_no_aircheck == 0 then | ||||
| 	if not biome_lib.blocklist_no_aircheck[1] then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| @@ -460,25 +477,21 @@ function biome_lib:generate_block_no_aircheck() | ||||
| 	local blockhash =	minetest.hash_node_position(minp) | ||||
|  | ||||
| 	if not biome_lib.surface_nodes_no_aircheck.blockhash then | ||||
|  | ||||
| 		-- directly read the block to be searched into the chunk cache | ||||
|  | ||||
| 		biome_lib.surface_nodes_no_aircheck.blockhash = | ||||
| 			minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck) | ||||
| 		biome_lib.actioncount_no_aircheck.blockhash = 1 | ||||
|  | ||||
| 	else | ||||
| 		if biome_lib.actioncount_no_aircheck.blockhash <= #biome_lib.actionslist_no_aircheck then | ||||
| 		if biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash] then | ||||
| 			biome_lib:populate_surfaces( | ||||
| 				biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][1], | ||||
| 				biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][2], | ||||
| 				biome_lib.surface_nodes_no_aircheck.blockhash, false) | ||||
| 			biome_lib.actioncount_no_aircheck.blockhash = biome_lib.actioncount_no_aircheck.blockhash + 1 | ||||
| 		else | ||||
| 			if biome_lib.surface_nodes_no_aircheck.blockhash then | ||||
| 				table.remove(biome_lib.blocklist_no_aircheck, 1) | ||||
| 				biome_lib.surface_nodes_no_aircheck.blockhash = nil | ||||
| 			end | ||||
| 			table.remove(biome_lib.blocklist_no_aircheck, 1) | ||||
| 			biome_lib.surface_nodes_no_aircheck.blockhash = nil | ||||
| 			biome_lib.actioncount_no_aircheck.blockhash = nil | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
| @@ -639,11 +652,11 @@ function biome_lib:spawn_on_surfaces(sd,sp,sr,sc,ss,sa) | ||||
|  | ||||
| 			local currentsurface = minetest.get_node(pos).name | ||||
|  | ||||
| 			if currentsurface == "default:water_source" and | ||||
| 			if biome_lib.default_water_nodes[currentsurface] and | ||||
| 					#minetest.find_nodes_in_area( | ||||
| 						{x=pos.x, y=pos.y-biome.depth_max-1, z=pos.z}, | ||||
| 						vector.new(pos), | ||||
| 						{"default:dirt", "default:dirt_with_grass", "default:sand"} | ||||
| 						biome_lib.default_wet_surfaces | ||||
| 					) == 0 then | ||||
| 				return -- On water but no ground nearby | ||||
| 			end | ||||
| @@ -704,12 +717,9 @@ function biome_lib:replace_object(pos, replacement, grow_function, walldir, seed | ||||
| 	end | ||||
| end | ||||
|  | ||||
|  | ||||
| dofile(biome_lib.modpath .. "/search_functions.lua") | ||||
| assert(loadfile(biome_lib.modpath .. "/growth.lua"))(time_scale) | ||||
|  | ||||
|  | ||||
|  | ||||
| -- Check for infinite stacks | ||||
|  | ||||
| if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then | ||||
| @@ -727,10 +737,29 @@ function biome_lib:get_nodedef_field(nodename, fieldname) | ||||
| 	return minetest.registered_nodes[nodename][fieldname] | ||||
| end | ||||
|  | ||||
| if DEBUG then | ||||
| 	biome_lib.last_count_air = 0 | ||||
| 	biome_lib.last_count_no_air = 0 | ||||
|  | ||||
| 	function biome_lib.show_pending_block_counts() | ||||
| 		if biome_lib.last_count_air ~= #biome_lib.blocklist_aircheck | ||||
| 			or biome_lib.last_count_no_air ~= #biome_lib.blocklist_no_aircheck then | ||||
| 			biome_lib:dbg(string.format("Pending block counts,  air: %-7i no-air: %i", | ||||
| 				#biome_lib.blocklist_aircheck, #biome_lib.blocklist_no_aircheck)) | ||||
|  | ||||
| 			biome_lib.last_count_air = #biome_lib.blocklist_aircheck | ||||
| 			biome_lib.last_count_no_air = #biome_lib.blocklist_no_aircheck | ||||
| 		end | ||||
| 		minetest.after(1, biome_lib.show_pending_block_counts) | ||||
| 	end | ||||
|  | ||||
| 	biome_lib.show_pending_block_counts() | ||||
|  | ||||
| 	minetest.after(0, function() | ||||
| 		print("Registered a total of "..(#biome_lib.surfaceslist_aircheck)+(#biome_lib.surfaceslist_no_aircheck).." surface types to be evaluated, spread") | ||||
| 		print("across "..#biome_lib.actionslist_aircheck.." actions with air-checking and "..#biome_lib.actionslist_no_aircheck.." actions without.") | ||||
| 	end) | ||||
|  | ||||
| end | ||||
|  | ||||
| print("[Biome Lib] Loaded") | ||||
|  | ||||
| minetest.after(0, function() | ||||
| 	print("[Biome Lib] Registered a total of "..(#biome_lib.surfaceslist_aircheck)+(#biome_lib.surfaceslist_no_aircheck).." surface types to be evaluated, spread") | ||||
| 	print("[Biome Lib] across "..#biome_lib.actionslist_aircheck.." actions with air-checking and "..#biome_lib.actionslist_no_aircheck.." actions without.") | ||||
| end) | ||||
|  | ||||
|   | ||||
							
								
								
									
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							| @@ -1 +1,3 @@ | ||||
| name = biome_lib | ||||
| min_minetest_version = 5.2.0 | ||||
| optional_depends = default, intllib | ||||
|   | ||||
| @@ -52,9 +52,23 @@ function biome_lib:find_open_side(pos) | ||||
| 	return nil | ||||
| end | ||||
|  | ||||
| -- "Record" the chunks being generated by the core mapgen | ||||
| -- "Record" the map chunks being generated by the core mapgen, | ||||
| -- split into individual mapblocks to reduce lag | ||||
|  | ||||
| minetest.register_on_generated(function(minp, maxp, blockseed) | ||||
| 	biome_lib.blocklist_aircheck[#biome_lib.blocklist_aircheck + 1] = { minp, maxp } | ||||
| 	biome_lib.blocklist_no_aircheck[#biome_lib.blocklist_no_aircheck + 1] = { minp, maxp } | ||||
| 	for x = 0, 4 do | ||||
| 		local minx = minp.x + x*16 | ||||
| 		for y = 0, 4 do | ||||
| 			local miny = minp.y + y*16 | ||||
| 			for z = 0, 4 do | ||||
| 				local minz = minp.z + z*16 | ||||
|  | ||||
| 				local bmin = {x=minx, y=miny, z=minz} | ||||
| 				local bmax = {x=minx + 15, y=miny + 15, z=minz + 15} | ||||
|  | ||||
| 				biome_lib.blocklist_aircheck[#biome_lib.blocklist_aircheck + 1] = { bmin, bmax } | ||||
| 				biome_lib.blocklist_no_aircheck[#biome_lib.blocklist_no_aircheck + 1] = { bmin, bmax } | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| end) | ||||
|   | ||||
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