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							| @@ -588,3 +588,43 @@ And this particular one is mapped slightly differently from the others: | |||||||
|  |  | ||||||
| (Note the +150 and +50 offsets) | (Note the +150 and +50 offsets) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | ================== | ||||||
|  | Default game nodes | ||||||
|  | ================== | ||||||
|  |  | ||||||
|  | Although this project was intended to be used with minetest_game, it can be | ||||||
|  | configured to work with something else instead.  All you need to do is provide | ||||||
|  | the names of the nodes in your game you want biome_lib's internals to use. | ||||||
|  |  | ||||||
|  | Put these settings in your game's minetest.conf (or your client's own config, | ||||||
|  | if desired).  You'll need to set all of them. | ||||||
|  |  | ||||||
|  | biome_lib_default_grow_through_nodes | ||||||
|  | 	Comma-separated list of things that a spawned node is allowed to grow | ||||||
|  | 	through.  Air is always added to whatever you specify. | ||||||
|  | 	Default:  air, default:snow | ||||||
|  |  | ||||||
|  | biome_lib_default_water_nodes | ||||||
|  | 	Comma-separated list of nodes that should be treated as water for the sake | ||||||
|  | 	of looking for neighboring "wet" ground. | ||||||
|  | 	Default: default:water_source, default:water_flowing, | ||||||
|  | 		default:river_water_source, default:river_water_flowing | ||||||
|  |  | ||||||
|  | biome_lib_default_wet_surfaces | ||||||
|  | 	Comma-separated list of nodes that should be considered "wet" if one of | ||||||
|  | 	the aforementioned water nodes is nearby. | ||||||
|  | 	Default: default:dirt, default:dirt_with_grass, default:sand | ||||||
|  |  | ||||||
|  | biome_lib_default_grow_nodes | ||||||
|  | 	Comma-separated list of nodes that something must be sitting on to be | ||||||
|  | 	able to actively change from one thing to another (such as a sapling | ||||||
|  | 	growing into a tree), to be used for ALL growable nodes, if the calling | ||||||
|  | 	mod doesn't provide its own lists. | ||||||
|  | 	Default: "default:dirt_with_grass" | ||||||
|  |  | ||||||
|  | biome_lib_default_ground_nodes | ||||||
|  | 	Comma-separated list of nodes to use as the "root" of something that can | ||||||
|  | 	gradually climb up a wall, to be used for ALL such nodes, if the calling | ||||||
|  | 	mod doesn't provide its own lists. | ||||||
|  | 	Default: "default:dirt_with_grass" | ||||||
|   | |||||||
| @@ -12,7 +12,7 @@ Both mapgen-based spawning and ABM-based spawning is supported. Growing code is | |||||||
|  |  | ||||||
| It is primarily intended for mapgen v6, but it should work fine when used with mapgen v7. | It is primarily intended for mapgen v6, but it should work fine when used with mapgen v7. | ||||||
|  |  | ||||||
| **Dependencies**: default from minetest_game | **Dependencies:** nothing, but if you don't use `minetest_game`, you'll need to supply some settings (see API.txt). | ||||||
|  |  | ||||||
| **Recommends**: [Plantlife Modpack](https://github.com/minetest-mods/plantlife_modpack),  | **Recommends**: [Plantlife Modpack](https://github.com/minetest-mods/plantlife_modpack),  | ||||||
| [More Trees](https://github.com/minetest-mods/moretrees) | [More Trees](https://github.com/minetest-mods/moretrees) | ||||||
|   | |||||||
| @@ -1,3 +0,0 @@ | |||||||
| default |  | ||||||
| intllib? |  | ||||||
|  |  | ||||||
| @@ -20,8 +20,8 @@ function biome_lib:grow_plants(opts) | |||||||
| 	local options = opts | 	local options = opts | ||||||
|  |  | ||||||
| 	options.height_limit = options.height_limit or 5 | 	options.height_limit = options.height_limit or 5 | ||||||
| 	options.ground_nodes = options.ground_nodes or { "default:dirt_with_grass" } | 	options.ground_nodes = options.ground_nodes or biome_lib.default_ground_nodes | ||||||
| 	options.grow_nodes = options.grow_nodes or { "default:dirt_with_grass" } | 	options.grow_nodes = options.grow_nodes or biome_lib.default_grow_nodes | ||||||
| 	options.seed_diff = options.seed_diff or 0 | 	options.seed_diff = options.seed_diff or 0 | ||||||
|  |  | ||||||
| 	local n | 	local n | ||||||
| @@ -55,7 +55,7 @@ function biome_lib:grow_plants(opts) | |||||||
| 			if options.need_wall and options.verticals_list then | 			if options.need_wall and options.verticals_list then | ||||||
| 				walldir = biome_lib:find_adjacent_wall(p_top, options.verticals_list, options.choose_random_wall) | 				walldir = biome_lib:find_adjacent_wall(p_top, options.verticals_list, options.choose_random_wall) | ||||||
| 			end | 			end | ||||||
| 			if (n_top.name == "air" or n_top.name == "default:snow") | 			if biome_lib.default_grow_through_nodes[n_top.name] | ||||||
| 			  and (not options.need_wall or (options.need_wall and walldir)) then | 			  and (not options.need_wall or (options.need_wall and walldir)) then | ||||||
| 				if options.grow_vertically and walldir then | 				if options.grow_vertically and walldir then | ||||||
| 					if biome_lib:search_downward(pos, options.height_limit, options.ground_nodes) then | 					if biome_lib:search_downward(pos, options.height_limit, options.ground_nodes) then | ||||||
|   | |||||||
							
								
								
									
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							| @@ -1,4 +1,4 @@ | |||||||
| -- Biome library mod by Vanessa Ezekowitz | -- Biome library mod by VanessaE | ||||||
| -- | -- | ||||||
| -- I got the temperature map idea from "hmmmm", values used for it came from | -- I got the temperature map idea from "hmmmm", values used for it came from | ||||||
| -- Splizard's snow mod. | -- Splizard's snow mod. | ||||||
| @@ -32,6 +32,41 @@ biome_lib.total_no_aircheck_calls = 0 | |||||||
|  |  | ||||||
| biome_lib.queue_run_ratio = tonumber(minetest.settings:get("biome_lib_queue_run_ratio")) or 100 | biome_lib.queue_run_ratio = tonumber(minetest.settings:get("biome_lib_queue_run_ratio")) or 100 | ||||||
|  |  | ||||||
|  | local function tableize(s) | ||||||
|  | 	return string.split(string.trim(string.gsub(s, " ", ""))) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local c1 minetest.settings:get("biome_lib_default_grow_through_nodes") | ||||||
|  | biome_lib.default_grow_through_nodes = {["air"] = true} | ||||||
|  | if c1 then | ||||||
|  | 	for _, i in ipairs(tableize(c1)) do | ||||||
|  | 		biome_lib.default_grow_through_nodes[i] = true | ||||||
|  | 	end | ||||||
|  | else | ||||||
|  | 	biome_lib.default_grow_through_nodes["default:snow"] = true | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local c2 minetest.settings:get("biome_lib_default_water_nodes") | ||||||
|  | biome_lib.default_water_nodes = {} | ||||||
|  | if c2 then | ||||||
|  | 	for _, i in ipairs(tableize(c2)) do | ||||||
|  | 		biome_lib.default_water_nodes[i] = true | ||||||
|  | 	end | ||||||
|  | else | ||||||
|  | 	biome_lib.default_water_nodes["default:water_source"] = true | ||||||
|  | 	biome_lib.default_water_nodes["default:water_flowing"] = true | ||||||
|  | 	biome_lib.default_water_nodes["default:river_water_source"] = true | ||||||
|  | 	biome_lib.default_water_nodes["default:river_water_flowing"] = true | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local c3 = minetest.settings:get("biome_lib_default_wet_surfaces") | ||||||
|  | local c4 = minetest.settings:get("biome_lib_default_ground_nodes") | ||||||
|  | local c5 = minetest.settings:get("biome_lib_default_grow_nodes") | ||||||
|  |  | ||||||
|  | biome_lib.default_wet_surfaces = c3 and tableize(c3) or {"default:dirt", "default:dirt_with_grass", "default:sand"} | ||||||
|  | biome_lib.default_ground_nodes = c4 and tableize(c4) or {"default:dirt_with_grass"} | ||||||
|  | biome_lib.default_grow_nodes =   c5 and tableize(c5) or {"default:dirt_with_grass"} | ||||||
|  |  | ||||||
| -- Boilerplate to support localized strings if intllib mod is installed. | -- Boilerplate to support localized strings if intllib mod is installed. | ||||||
| local S | local S | ||||||
| if minetest.global_exists("intllib") then | if minetest.global_exists("intllib") then | ||||||
| @@ -45,12 +80,12 @@ else | |||||||
| end | end | ||||||
| biome_lib.intllib = S | biome_lib.intllib = S | ||||||
|  |  | ||||||
| local DEBUG = false --... except if you want to spam the console with debugging info :-) | local DEBUG = minetest.settings:get_bool("biome_lib_debug", false) | ||||||
|  |  | ||||||
| function biome_lib:dbg(msg) | function biome_lib:dbg(msg) | ||||||
| 	if DEBUG then | 	if DEBUG then | ||||||
| 		print("[Plantlife] "..msg) | 		print("[Biome Lib] "..msg) | ||||||
| 		minetest.log("verbose", "[Plantlife] "..msg) | 		minetest.log("verbose", "[Biome Lib] "..msg) | ||||||
| 	end | 	end | ||||||
| end | end | ||||||
|  |  | ||||||
| @@ -395,7 +430,7 @@ end | |||||||
| -- a surface during the initial map read stage. | -- a surface during the initial map read stage. | ||||||
|  |  | ||||||
| function biome_lib:generate_block_with_air_checking() | function biome_lib:generate_block_with_air_checking() | ||||||
| 	if #biome_lib.blocklist_aircheck == 0 then | 	if not biome_lib.blocklist_aircheck[1] then | ||||||
| 		return | 		return | ||||||
| 	end | 	end | ||||||
|  |  | ||||||
| @@ -407,30 +442,13 @@ function biome_lib:generate_block_with_air_checking() | |||||||
|  |  | ||||||
| 	local blockhash =	minetest.hash_node_position(minp) | 	local blockhash =	minetest.hash_node_position(minp) | ||||||
|  |  | ||||||
| 	if not biome_lib.surface_nodes_aircheck.blockhash then | 	if not biome_lib.surface_nodes_aircheck.blockhash then -- read it into the block cache | ||||||
|  |  | ||||||
| 		if type(minetest.find_nodes_in_area_under_air) == "function" then -- use newer API call |  | ||||||
| 		biome_lib.surface_nodes_aircheck.blockhash = | 		biome_lib.surface_nodes_aircheck.blockhash = | ||||||
| 			minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck) | 			minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck) | ||||||
| 		else |  | ||||||
| 			local search_area = minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_aircheck) |  | ||||||
|  |  | ||||||
| 			-- search the generated block for air-bounded surfaces the slow way. |  | ||||||
|  |  | ||||||
| 			biome_lib.surface_nodes_aircheck.blockhash = {} |  | ||||||
|  |  | ||||||
| 			for i = 1, #search_area do |  | ||||||
| 			local pos = search_area[i] |  | ||||||
| 				local p_top = { x=pos.x, y=pos.y+1, z=pos.z } |  | ||||||
| 				if minetest.get_node(p_top).name == "air" then |  | ||||||
| 					biome_lib.surface_nodes_aircheck.blockhash[#biome_lib.surface_nodes_aircheck.blockhash + 1] = pos |  | ||||||
| 				end |  | ||||||
| 			end |  | ||||||
| 		end |  | ||||||
| 		biome_lib.actioncount_aircheck.blockhash = 1 | 		biome_lib.actioncount_aircheck.blockhash = 1 | ||||||
|  |  | ||||||
| 	else | 	else | ||||||
| 		if biome_lib.actioncount_aircheck.blockhash <= #biome_lib.actionslist_aircheck then | 		if biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash] then | ||||||
| 			-- [1] is biome, [2] is node/function/model | 			-- [1] is biome, [2] is node/function/model | ||||||
| 			biome_lib:populate_surfaces( | 			biome_lib:populate_surfaces( | ||||||
| 				biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][1], | 				biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][1], | ||||||
| @@ -438,10 +456,9 @@ function biome_lib:generate_block_with_air_checking() | |||||||
| 				biome_lib.surface_nodes_aircheck.blockhash, true) | 				biome_lib.surface_nodes_aircheck.blockhash, true) | ||||||
| 			biome_lib.actioncount_aircheck.blockhash = biome_lib.actioncount_aircheck.blockhash + 1 | 			biome_lib.actioncount_aircheck.blockhash = biome_lib.actioncount_aircheck.blockhash + 1 | ||||||
| 		else | 		else | ||||||
| 			if biome_lib.surface_nodes_aircheck.blockhash then |  | ||||||
| 			table.remove(biome_lib.blocklist_aircheck, 1) | 			table.remove(biome_lib.blocklist_aircheck, 1) | ||||||
| 			biome_lib.surface_nodes_aircheck.blockhash = nil | 			biome_lib.surface_nodes_aircheck.blockhash = nil | ||||||
| 			end | 			biome_lib.actioncount_aircheck.blockhash = nil | ||||||
| 		end | 		end | ||||||
| 	end | 	end | ||||||
| end | end | ||||||
| @@ -450,7 +467,7 @@ end | |||||||
| -- checking for air during the initial map read stage. | -- checking for air during the initial map read stage. | ||||||
|  |  | ||||||
| function biome_lib:generate_block_no_aircheck() | function biome_lib:generate_block_no_aircheck() | ||||||
| 	if #biome_lib.blocklist_no_aircheck == 0 then | 	if not biome_lib.blocklist_no_aircheck[1] then | ||||||
| 		return | 		return | ||||||
| 	end | 	end | ||||||
|  |  | ||||||
| @@ -460,25 +477,21 @@ function biome_lib:generate_block_no_aircheck() | |||||||
| 	local blockhash =	minetest.hash_node_position(minp) | 	local blockhash =	minetest.hash_node_position(minp) | ||||||
|  |  | ||||||
| 	if not biome_lib.surface_nodes_no_aircheck.blockhash then | 	if not biome_lib.surface_nodes_no_aircheck.blockhash then | ||||||
|  |  | ||||||
| 		-- directly read the block to be searched into the chunk cache |  | ||||||
|  |  | ||||||
| 		biome_lib.surface_nodes_no_aircheck.blockhash = | 		biome_lib.surface_nodes_no_aircheck.blockhash = | ||||||
| 			minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck) | 			minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck) | ||||||
| 		biome_lib.actioncount_no_aircheck.blockhash = 1 | 		biome_lib.actioncount_no_aircheck.blockhash = 1 | ||||||
|  |  | ||||||
| 	else | 	else | ||||||
| 		if biome_lib.actioncount_no_aircheck.blockhash <= #biome_lib.actionslist_no_aircheck then | 		if biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash] then | ||||||
| 			biome_lib:populate_surfaces( | 			biome_lib:populate_surfaces( | ||||||
| 				biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][1], | 				biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][1], | ||||||
| 				biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][2], | 				biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][2], | ||||||
| 				biome_lib.surface_nodes_no_aircheck.blockhash, false) | 				biome_lib.surface_nodes_no_aircheck.blockhash, false) | ||||||
| 			biome_lib.actioncount_no_aircheck.blockhash = biome_lib.actioncount_no_aircheck.blockhash + 1 | 			biome_lib.actioncount_no_aircheck.blockhash = biome_lib.actioncount_no_aircheck.blockhash + 1 | ||||||
| 		else | 		else | ||||||
| 			if biome_lib.surface_nodes_no_aircheck.blockhash then |  | ||||||
| 			table.remove(biome_lib.blocklist_no_aircheck, 1) | 			table.remove(biome_lib.blocklist_no_aircheck, 1) | ||||||
| 			biome_lib.surface_nodes_no_aircheck.blockhash = nil | 			biome_lib.surface_nodes_no_aircheck.blockhash = nil | ||||||
| 			end | 			biome_lib.actioncount_no_aircheck.blockhash = nil | ||||||
| 		end | 		end | ||||||
| 	end | 	end | ||||||
| end | end | ||||||
| @@ -639,11 +652,11 @@ function biome_lib:spawn_on_surfaces(sd,sp,sr,sc,ss,sa) | |||||||
|  |  | ||||||
| 			local currentsurface = minetest.get_node(pos).name | 			local currentsurface = minetest.get_node(pos).name | ||||||
|  |  | ||||||
| 			if currentsurface == "default:water_source" and | 			if biome_lib.default_water_nodes[currentsurface] and | ||||||
| 					#minetest.find_nodes_in_area( | 					#minetest.find_nodes_in_area( | ||||||
| 						{x=pos.x, y=pos.y-biome.depth_max-1, z=pos.z}, | 						{x=pos.x, y=pos.y-biome.depth_max-1, z=pos.z}, | ||||||
| 						vector.new(pos), | 						vector.new(pos), | ||||||
| 						{"default:dirt", "default:dirt_with_grass", "default:sand"} | 						biome_lib.default_wet_surfaces | ||||||
| 					) == 0 then | 					) == 0 then | ||||||
| 				return -- On water but no ground nearby | 				return -- On water but no ground nearby | ||||||
| 			end | 			end | ||||||
| @@ -704,12 +717,9 @@ function biome_lib:replace_object(pos, replacement, grow_function, walldir, seed | |||||||
| 	end | 	end | ||||||
| end | end | ||||||
|  |  | ||||||
|  |  | ||||||
| dofile(biome_lib.modpath .. "/search_functions.lua") | dofile(biome_lib.modpath .. "/search_functions.lua") | ||||||
| assert(loadfile(biome_lib.modpath .. "/growth.lua"))(time_scale) | assert(loadfile(biome_lib.modpath .. "/growth.lua"))(time_scale) | ||||||
|  |  | ||||||
|  |  | ||||||
|  |  | ||||||
| -- Check for infinite stacks | -- Check for infinite stacks | ||||||
|  |  | ||||||
| if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then | if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then | ||||||
| @@ -727,10 +737,29 @@ function biome_lib:get_nodedef_field(nodename, fieldname) | |||||||
| 	return minetest.registered_nodes[nodename][fieldname] | 	return minetest.registered_nodes[nodename][fieldname] | ||||||
| end | end | ||||||
|  |  | ||||||
|  | if DEBUG then | ||||||
|  | 	biome_lib.last_count_air = 0 | ||||||
|  | 	biome_lib.last_count_no_air = 0 | ||||||
|  |  | ||||||
|  | 	function biome_lib.show_pending_block_counts() | ||||||
|  | 		if biome_lib.last_count_air ~= #biome_lib.blocklist_aircheck | ||||||
|  | 			or biome_lib.last_count_no_air ~= #biome_lib.blocklist_no_aircheck then | ||||||
|  | 			biome_lib:dbg(string.format("Pending block counts,  air: %-7i no-air: %i", | ||||||
|  | 				#biome_lib.blocklist_aircheck, #biome_lib.blocklist_no_aircheck)) | ||||||
|  |  | ||||||
|  | 			biome_lib.last_count_air = #biome_lib.blocklist_aircheck | ||||||
|  | 			biome_lib.last_count_no_air = #biome_lib.blocklist_no_aircheck | ||||||
|  | 		end | ||||||
|  | 		minetest.after(1, biome_lib.show_pending_block_counts) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	biome_lib.show_pending_block_counts() | ||||||
|  |  | ||||||
|  | 	minetest.after(0, function() | ||||||
|  | 		print("Registered a total of "..(#biome_lib.surfaceslist_aircheck)+(#biome_lib.surfaceslist_no_aircheck).." surface types to be evaluated, spread") | ||||||
|  | 		print("across "..#biome_lib.actionslist_aircheck.." actions with air-checking and "..#biome_lib.actionslist_no_aircheck.." actions without.") | ||||||
|  | 	end) | ||||||
|  |  | ||||||
|  | end | ||||||
|  |  | ||||||
| print("[Biome Lib] Loaded") | print("[Biome Lib] Loaded") | ||||||
|  |  | ||||||
| minetest.after(0, function() |  | ||||||
| 	print("[Biome Lib] Registered a total of "..(#biome_lib.surfaceslist_aircheck)+(#biome_lib.surfaceslist_no_aircheck).." surface types to be evaluated, spread") |  | ||||||
| 	print("[Biome Lib] across "..#biome_lib.actionslist_aircheck.." actions with air-checking and "..#biome_lib.actionslist_no_aircheck.." actions without.") |  | ||||||
| end) |  | ||||||
|  |  | ||||||
|   | |||||||
							
								
								
									
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							| @@ -1 +1,3 @@ | |||||||
| name = biome_lib | name = biome_lib | ||||||
|  | min_minetest_version = 5.2.0 | ||||||
|  | optional_depends = default, intllib | ||||||
|   | |||||||
| @@ -52,9 +52,23 @@ function biome_lib:find_open_side(pos) | |||||||
| 	return nil | 	return nil | ||||||
| end | end | ||||||
|  |  | ||||||
| -- "Record" the chunks being generated by the core mapgen | -- "Record" the map chunks being generated by the core mapgen, | ||||||
|  | -- split into individual mapblocks to reduce lag | ||||||
|  |  | ||||||
| minetest.register_on_generated(function(minp, maxp, blockseed) | minetest.register_on_generated(function(minp, maxp, blockseed) | ||||||
| 	biome_lib.blocklist_aircheck[#biome_lib.blocklist_aircheck + 1] = { minp, maxp } | 	for x = 0, 4 do | ||||||
| 	biome_lib.blocklist_no_aircheck[#biome_lib.blocklist_no_aircheck + 1] = { minp, maxp } | 		local minx = minp.x + x*16 | ||||||
|  | 		for y = 0, 4 do | ||||||
|  | 			local miny = minp.y + y*16 | ||||||
|  | 			for z = 0, 4 do | ||||||
|  | 				local minz = minp.z + z*16 | ||||||
|  |  | ||||||
|  | 				local bmin = {x=minx, y=miny, z=minz} | ||||||
|  | 				local bmax = {x=minx + 15, y=miny + 15, z=minz + 15} | ||||||
|  |  | ||||||
|  | 				biome_lib.blocklist_aircheck[#biome_lib.blocklist_aircheck + 1] = { bmin, bmax } | ||||||
|  | 				biome_lib.blocklist_no_aircheck[#biome_lib.blocklist_no_aircheck + 1] = { bmin, bmax } | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
| end) | end) | ||||||
|   | |||||||
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