mirror of
https://github.com/mt-mods/biome_lib.git
synced 2024-11-15 23:20:18 +01:00
Compare commits
No commits in common. "master" and "2021-01-30" have entirely different histories.
master
...
2021-01-30
10
.github/workflows/luacheck.yml
vendored
10
.github/workflows/luacheck.yml
vendored
|
@ -1,10 +0,0 @@
|
|||
name: luacheck
|
||||
on: [push, pull_request]
|
||||
jobs:
|
||||
luacheck:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@master
|
||||
- name: Luacheck
|
||||
uses: lunarmodules/luacheck@master
|
18
.luacheckrc
18
.luacheckrc
|
@ -1,18 +0,0 @@
|
|||
unused_args = false
|
||||
|
||||
globals = {
|
||||
"biome_lib"
|
||||
}
|
||||
|
||||
read_globals = {
|
||||
-- Stdlib
|
||||
string = {fields = {"split", "trim"}},
|
||||
table = {fields = {"copy"}},
|
||||
|
||||
-- Minetest
|
||||
"minetest", "vector",
|
||||
"dump", "PerlinNoise",
|
||||
|
||||
-- mods
|
||||
"default",
|
||||
}
|
191
API.txt
191
API.txt
|
@ -1,32 +1,34 @@
|
|||
This document describes the Plantlife mod API.
|
||||
|
||||
Last revision: 2021-04-20
|
||||
Last revision: 2015-02-16
|
||||
|
||||
|
||||
=========
|
||||
Functions
|
||||
=========
|
||||
|
||||
There are two main functions defined by this mod:
|
||||
There are three main functions defined by the main "biome_lib" mod:
|
||||
|
||||
biome_lib.register_active_spawner()
|
||||
biome_lib.register_on_generate()
|
||||
spawn_on_surfaces()
|
||||
register_generate_plant()
|
||||
grow_plants()
|
||||
|
||||
There are also several internal, helper functions that can be called if so
|
||||
desired, but they are not really intended for use by other mods and may change
|
||||
at any time. They are briefly described below these main functions, but see
|
||||
init.lua for details.
|
||||
|
||||
Most functions in biome_lib are either declared locally or kept within its
|
||||
own namespace to avoid collisions/conflicts with other mods.
|
||||
Most functions in plants lib are declared locally to avoid namespace
|
||||
collisions with other mods. They are accessible via the "biome_lib" method,
|
||||
e.g. biome_lib:spawn_on_surfaces() and so forth.
|
||||
|
||||
=====
|
||||
biome_lib.register_active_spawner(biome)
|
||||
biome_lib.register_active_spawner(sdelay, splant, sradius, schance, ssurface, savoid)
|
||||
spawn_on_surfaces(biome)
|
||||
spawn_on_surfaces(sdelay, splant, sradius, schance, ssurface, savoid)
|
||||
|
||||
This first function is an ABM-based spawner function originally created as
|
||||
part of Ironzorg's flowers mod. It has since been largely extended and
|
||||
expanded. There are two ways to call this function: You can either pass it
|
||||
expanded. There are two ways to call this function: You can either pass it
|
||||
several individual string and number parameters to use the legacy interface,
|
||||
or you can pass a single biome definition as a table, with all of your options
|
||||
spelled out nicely. This is the preferred method.
|
||||
|
@ -110,9 +112,9 @@ biome = {
|
|||
depth_max = num, -- If the object spawns on top of a water source, the
|
||||
-- water must be at most this deep. Defaults to 1.
|
||||
min_elevation = num, -- Surface must be at this altitude or higher to
|
||||
-- spawn at all. Defaults to -16 meters.
|
||||
max_elevation = num, -- Surface must be no higher than this altitude.
|
||||
-- Defaults to +48.
|
||||
-- spawn at all. Defaults to -31000...
|
||||
max_elevation = num, -- ...but must be no higher than this altitude.
|
||||
-- Defaults to +31000.
|
||||
near_nodes = {table}, -- List of nodes that must be somewhere in the
|
||||
-- vicinity in order for the plant to spawn. Can also
|
||||
-- be a string with a single node name. If not
|
||||
|
@ -135,7 +137,7 @@ biome = {
|
|||
-- radius. Defaults to 1 but is ignored if near_nodes
|
||||
-- isn't set. Bear in mind that the total area to be
|
||||
-- checked is equal to:
|
||||
-- (near_nodes_size^2)*near_nodes_vertical*2
|
||||
-- (near_nodes_size^2)*near_nodes_vertical*2
|
||||
-- For example, if size is 10 and vertical is 4, then
|
||||
-- the area is (10^2)*8 = 800 nodes in size, so you'll
|
||||
-- want to make sure you specify a value appropriate
|
||||
|
@ -202,7 +204,7 @@ biome = {
|
|||
}
|
||||
|
||||
[*] spawn_plants must be either a table or a string. If it's a table, the
|
||||
values therein are treated as a list of nodenames to pick from randomly on
|
||||
values therein are treated as a list of nodenames to pick from randomly on
|
||||
each application of the ABM code. The more nodes you can pack into this
|
||||
parameter to avoid making too many calls to this function, the lower the CPU
|
||||
load will likely be.
|
||||
|
@ -218,14 +220,14 @@ checking is disabled. Same holds true for the nneighbors bit above that.
|
|||
|
||||
|
||||
=====
|
||||
biome_lib.register_on_generate(biome, nodes_or_function_or_treedef)
|
||||
biome_lib:register_generate_plant(biome, nodes_or_function_or_treedef)
|
||||
|
||||
To register an object to be spawned at mapgen time rather than via an ABM,
|
||||
call this function with two parameters: a table with your object's biome
|
||||
information, and a string, function, or table describing what to do if the
|
||||
engine finds a suitable surface node (see below).
|
||||
|
||||
The biome table contains quite a number of options, though there are fewer
|
||||
The biome table contains quite a number of options, though there are fewer
|
||||
here than are available in the ABM-based spawner, as some stuff doesn't make
|
||||
sense at map-generation time.
|
||||
|
||||
|
@ -250,21 +252,12 @@ biome = {
|
|||
-- skipped. Avoid using excessively large radii.
|
||||
rarity = num, -- How rare should this object be in its biome? Larger
|
||||
-- values make objects more rare, via:
|
||||
-- math.random() * 100 > this
|
||||
rarity_fertility -- The amount that the rarity is reduced by fertility.
|
||||
= num, -- This makes the rarity field the upper bound for
|
||||
-- rarity, and (rarity - rarity_fertility) the lower
|
||||
-- bound. Defaults to 0.
|
||||
-- math.random(1,100) > this
|
||||
max_count = num, -- The absolute maximum number of your object that
|
||||
-- should be allowed to spawn in a 5x5x5 mapblock area
|
||||
-- (80x80x80 nodes). Defaults to 5, but be sure you
|
||||
-- set this to some reasonable value depending on your
|
||||
-- object and its size if 5 is insufficient.
|
||||
tries = num, -- the number of attempts that will be made to spawn
|
||||
-- an object, defaults to 2. This means if the first
|
||||
-- attempt fails due to something blocking the object
|
||||
-- for example, another attempt will be made in
|
||||
-- another random location.
|
||||
seed_diff = num, -- Perlin seed-diff value. Defaults to 0, which
|
||||
-- causes the function to inherit the global value of
|
||||
-- 329.
|
||||
|
@ -277,8 +270,8 @@ biome = {
|
|||
depth = num, -- How deep/thick of a layer the spawned-on node must
|
||||
-- be. Typically used for water.
|
||||
min_elevation = num, -- Minimum elevation in meters/nodes. Defaults to
|
||||
-- -16 meters.
|
||||
max_elevation = num, -- Max elevation. Defaults to +48m.
|
||||
-- -31000 (unlimited).
|
||||
max_elevation = num, -- Max elevation. Defaults to +31000 (unlimited).
|
||||
near_nodes = {table}, -- what nodes must be in the general vicinity of the
|
||||
-- object being spawned.
|
||||
near_nodes_size = num, -- how wide of a search area to look for the nodes
|
||||
|
@ -341,17 +334,18 @@ will be called in the form:
|
|||
|
||||
somefunction(pos)
|
||||
|
||||
=====
|
||||
biome_lib.update_plant(options)
|
||||
|
||||
This third function is used to turn the spawned nodes above into something
|
||||
else over time. This function has no return value, and accepts a biome
|
||||
definition table as the only parameter. These are defined like so:
|
||||
=====
|
||||
biome_lib:grow_plants(options)
|
||||
|
||||
The third function, grow_plants() is used to turn the spawned nodes above
|
||||
into something else over time. This function has no return value, and accepts
|
||||
a biome definition table as the only parameter. These are defined like so:
|
||||
|
||||
options = {
|
||||
label = string, -- set this to identify the ABM for Minetest's
|
||||
-- profiler. If not set, biome_lib will set it to
|
||||
-- "biome_lib.update_plant(): " appended with the node
|
||||
-- profiler. If not set, biome_lib will set it to
|
||||
-- "biome_lib grow_plants(): " appended with the node
|
||||
-- in grow_plant (or the first item if it's a table)
|
||||
grow_plant = "string" or {table}, -- Name(s) of the node(s) to be grown
|
||||
-- into something else. This value is passed to the
|
||||
|
@ -415,7 +409,7 @@ If this value is set to a simple string, this is treated as the name of the
|
|||
function to use to grow the plant. In this case, all of the usual growing
|
||||
code is executeed, but then instead of a plant being simply added to the
|
||||
world, grow_result is ignored and the named function is executed and passed a
|
||||
few parmeters in the following general form:
|
||||
few parmeters in the following general form:
|
||||
|
||||
somefunction(pos, perlin1, perlin2)
|
||||
|
||||
|
@ -432,7 +426,7 @@ and grow_result is ignored.
|
|||
|
||||
|
||||
=====
|
||||
biome_lib.find_adjacent_wall(pos, verticals, randomflag)
|
||||
find_adjacent_wall(pos, verticals, randomflag)
|
||||
|
||||
Of the few helper functions, this one expects a position parameter and a table
|
||||
with the list of nodes that should be considered as walls. The code will
|
||||
|
@ -440,11 +434,11 @@ search around the given position for a neighboring wall, returning the first
|
|||
one it finds as a facedir value, or nil if there are no adjacent walls.
|
||||
|
||||
If randomflag is set to true, the function will just return the facedir of any
|
||||
random wall it finds adjacent to the target position. Defaults to false if
|
||||
random wall it finds adjacent to the target position. Defaults to false if
|
||||
not specified.
|
||||
|
||||
=====
|
||||
biome_lib.is_node_loaded(pos)
|
||||
is_node_loaded(pos)
|
||||
|
||||
This acts as a wrapper for the minetest.get_node_or_nil(node_pos)
|
||||
function and accepts a single position parameter. Returns true if the node in
|
||||
|
@ -452,39 +446,29 @@ question is already loaded, or false if not.
|
|||
|
||||
|
||||
=====
|
||||
biome_lib.dbg(string, level)
|
||||
dbg(string)
|
||||
|
||||
This is a simple debug output function which takes one string parameter. It
|
||||
just checks if DEBUG is true and outputs the phrase "[Plantlife] " followed by
|
||||
the supplied string, via the print() function, if so.
|
||||
|
||||
'level' is a number that, if supplied, dictates the lowest 'biome_lib_debug'
|
||||
can be set to in minetest.conf for this message to be displayed. Both the
|
||||
default log level and the default message level are 0, thus always showing the
|
||||
supplied message.
|
||||
|
||||
Although it's not set in stone, a good practice is to use a level of 0 (or
|
||||
just omit the value) for anything that generally important enough that it
|
||||
ought always be shown, 1 for errors, 2 for warnings, 3 for info, 4 for verbose
|
||||
spammy stuff.
|
||||
|
||||
=====
|
||||
biome_lib.generate_ltree(pos, treemodel)
|
||||
biome_lib.grow_ltree(pos, treemodel)
|
||||
biome_lib:generate_tree(pos, treemodel)
|
||||
biome_lib:grow_tree(pos, treemodel)
|
||||
|
||||
In the case of the growing code and the mapgen-based tree generator code,
|
||||
In the case of the growing code and the mapgen-based tree generator code,
|
||||
generating a tree is done via the above two calls, which in turn immediately
|
||||
call the usual spawn_tree() functions. This rerouting exists as a way for
|
||||
other mods to hook into biome_lib's tree-growing functions in general,
|
||||
perhaps to execute something extra whenever a tree is spawned.
|
||||
|
||||
biome_lib.generate_ltree(pos, treemodel) is called any time a tree is spawned
|
||||
biome_lib:generate_tree(pos, treemodel) is called any time a tree is spawned
|
||||
at map generation time. 'pos' is the position of the block on which the tree
|
||||
is to be placed. 'treemodel' is the standard L-Systems tree definition table
|
||||
expected by the spawn_tree() function. Refer to the 'trunk' field in that
|
||||
table to derive the name of the tree being spawned.
|
||||
|
||||
biome_lib.grow_ltree(pos, treemodel) does the same sort of thing whenever a
|
||||
biome_lib:grow_tree(pos, treemodel) does the same sort of thing whenever a
|
||||
tree is spawned within the abm-based growing code, for example when growing a
|
||||
sapling into a tree.
|
||||
|
||||
|
@ -493,6 +477,22 @@ sapling into a tree.
|
|||
There are other, internal helper functions that are not meant for use by other
|
||||
mods. Don't rely on them, as they are subject to change without notice.
|
||||
|
||||
|
||||
===============
|
||||
Global Settings
|
||||
===============
|
||||
|
||||
Set this to true if you want the mod to spam your console with debug info :-)
|
||||
|
||||
plantlife_debug = false
|
||||
|
||||
To slow down the playback of the queue (e.g. for really slow machines where
|
||||
the 0.2 second max limiter isn't enough), set:
|
||||
|
||||
biome_lib_queue_run_ratio = <some value 1 to 100>
|
||||
|
||||
Default is 100 (basically percent of maximum runtime)
|
||||
|
||||
======================
|
||||
Fertile Ground Mapping
|
||||
======================
|
||||
|
@ -504,6 +504,7 @@ Perlin noise used.
|
|||
The first one is for a "fertile ground" layer, which I tend to refer to as the
|
||||
generic "stuff can potentially grow here" layer. Its values are hard-coded:
|
||||
|
||||
biome_lib.plantlife_seed_diff = 329
|
||||
perlin_octaves = 3
|
||||
perlin_persistence = 0.6
|
||||
perlin_scale = 100
|
||||
|
@ -527,7 +528,7 @@ appears to be the standard now. Those values are:
|
|||
temperature_persistence = 0.5
|
||||
temperature_scale = 150
|
||||
|
||||
The way Perlin values are used by this mod, in keeping with the snow mod's
|
||||
The way Perlin values are used by this mod, in keeping with the snow mod's
|
||||
apparent methods, larger values returned by the Perlin function represent
|
||||
*colder* temperatures. In this mod, the following table gives a rough
|
||||
approximation of how temperature maps to these values, normalized to
|
||||
|
@ -551,7 +552,7 @@ Perlin Approx. Temperature
|
|||
|
||||
Included in this table are even 0.25 steps in Perlin values along with some
|
||||
common temperatures on both the Centigrade and Fahrenheit scales. Note that
|
||||
unless you're trying to model the Moon or perhaps Mercury in your mods/maps,
|
||||
unless you're trying to model the Moon or perhaps Mercury in your mods/maps,
|
||||
you probably won't need to bother with Perlin values of less than -0.56 or so.
|
||||
|
||||
|
||||
|
@ -587,79 +588,3 @@ And this particular one is mapped slightly differently from the others:
|
|||
|
||||
(Note the +150 and +50 offsets)
|
||||
|
||||
|
||||
==================
|
||||
Default game nodes
|
||||
==================
|
||||
|
||||
Although this project was intended to be used with minetest_game, it can be
|
||||
configured to work with something else instead. All you need to do is provide
|
||||
the names of the nodes in your game you want biome_lib's internals to use.
|
||||
|
||||
See settingtypes.txt for a list. Any item listed there can be changed either
|
||||
by adding it to your minetest.conf, or by using the "all settings" menu in
|
||||
Minetest, whatever's appropriate for your particular setup.
|
||||
|
||||
==================
|
||||
Engine Decorations
|
||||
==================
|
||||
|
||||
If a call to biome_lib.register_on_generate() contains items and biome
|
||||
definition settings that are suitable, biome_lib will pass that call on to the
|
||||
engine instead, to use its built-in decorations feature, since it'll be much
|
||||
faster than Lua.
|
||||
|
||||
For this to work, first the item to be added must either be a node, or a
|
||||
table with a list of nodes that biome_lib would normally pick from randomly.
|
||||
That is to say, you cannot specify an L-tree or a function here, as the engine
|
||||
does not support that sort of thing (biome_lib will just switch to its normal
|
||||
handling if you do).
|
||||
|
||||
Second, these biome definition items must not be present:
|
||||
|
||||
* below_nodes
|
||||
* avoid_nodes
|
||||
* avoid_radius
|
||||
* neighbors
|
||||
* ncount
|
||||
* depth
|
||||
* near_nodes_size
|
||||
* near_nodes_vertical
|
||||
* temp_min
|
||||
* temp_max
|
||||
* verticals_list
|
||||
* delete_above
|
||||
* delete_above_surround
|
||||
|
||||
The plantlife_limit definition item is ignored when checking if a particular
|
||||
call can be routed to the engine.
|
||||
|
||||
The call given to the engine will use the remaining biome definition items in
|
||||
the following manner:
|
||||
|
||||
deco_type = "simple",
|
||||
flags = "all_floors"
|
||||
decoration = node or table with node list
|
||||
place_on = surface
|
||||
y_min = min_elevation
|
||||
y_max = max_elevation
|
||||
spawn_by = near_nodes
|
||||
num_spawn_by = near_nodes_count
|
||||
param2 = \_ set to the range specified by the biome definition's
|
||||
param2_max = / random_facedir table, if present, otherwise omitted
|
||||
noise_params = {
|
||||
octaves = biome_lib.fertile_perlin_octaves,
|
||||
persist = biome_lib.fertile_perlin_persistence * (250/biome_lib.fertile_perlin_scale),
|
||||
scale = ((100-biome.rarity)/100) * (math.min(biome.max_count, 6400)/6400),
|
||||
seed = biome.seed_diff,
|
||||
offset = 0,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
lacunarity = 2,
|
||||
flags = "absvalue"
|
||||
}
|
||||
|
||||
If the biome definition's check_air setting is false, "force_placement" is
|
||||
added to the decoration's flags setting.
|
||||
|
||||
If the biome def's spawn_replace_node is set to true, the decoration's
|
||||
place_offset_y is set to -1 (otherwise it is omitted).
|
||||
|
|
10
README.md
10
README.md
|
@ -12,10 +12,10 @@ Both mapgen-based spawning and ABM-based spawning is supported. Growing code is
|
|||
|
||||
It is primarily intended for mapgen v6, but it should work fine when used with mapgen v7.
|
||||
|
||||
**Dependencies:** nothing, but if you don't use `minetest_game`, you'll need to supply some settings (see API.txt).
|
||||
**Dependencies**: default from minetest_game
|
||||
|
||||
**Recommends**: [Plantlife Modpack](https://github.com/mt-mods/plantlife_modpack),
|
||||
[More Trees](https://github.com/mt-mods/moretrees)
|
||||
**Recommends**: [Plantlife Modpack](https://github.com/minetest-mods/plantlife_modpack),
|
||||
[More Trees](https://github.com/minetest-mods/moretrees)
|
||||
|
||||
**API**: This mod supplies a small number of very powerful functions. They are, briefly:
|
||||
|
||||
|
@ -25,6 +25,4 @@ It is primarily intended for mapgen v6, but it should work fine when used with m
|
|||
* biome_lib:find_valid_wall()
|
||||
* biome_lib:is_node_loaded()
|
||||
|
||||
For a complete description of these functions as well as several of the internal variables within the mod, see `API.txt`.
|
||||
|
||||
**Configuration:** This mod has several variables you can set in your `minetest.conf` to change things a bit, from the default nodes it uses, to the debug log level and the block queue behavior. For a list with complete descriptions, see `settingtypes.txt`.
|
||||
For a complete description of these functions as well as several of the internal variables within the mod, [read the API.txt document](https://raw.githubusercontent.com/minetest-mods/biome_lib/master/API.txt) included in this package.
|
||||
|
|
695
api.lua
695
api.lua
|
@ -1,695 +0,0 @@
|
|||
biome_lib.block_log = {}
|
||||
biome_lib.block_recheck_list = {}
|
||||
biome_lib.run_block_recheck_list = false
|
||||
|
||||
biome_lib.actionslist_aircheck = {}
|
||||
biome_lib.actionslist_no_aircheck = {}
|
||||
|
||||
biome_lib.surfaceslist_aircheck = {}
|
||||
biome_lib.surfaceslist_no_aircheck = {}
|
||||
|
||||
biome_lib.registered_decorations = {}
|
||||
|
||||
biome_lib.fertile_perlin_octaves = 3
|
||||
biome_lib.fertile_perlin_persistence = 0.6
|
||||
biome_lib.fertile_perlin_scale = 100
|
||||
|
||||
local time_speed = tonumber(minetest.settings:get("time_speed"))
|
||||
biome_lib.time_scale = 1
|
||||
|
||||
if time_speed and time_speed > 0 then
|
||||
biome_lib.time_scale = 72 / time_speed
|
||||
end
|
||||
|
||||
biome_lib.air = {name = "air"}
|
||||
|
||||
-- the mapgen rarely creates useful surfaces outside this range, but mods can
|
||||
-- still specify a wider range if needed.
|
||||
biome_lib.mapgen_elevation_limit = { ["min"] = -16, ["max"] = 48 }
|
||||
|
||||
|
||||
-- Local functions
|
||||
|
||||
function biome_lib.dbg(msg, level)
|
||||
local l = tonumber(level) or 0
|
||||
if biome_lib.debug_log_level >= l then
|
||||
print(os.date("%Y-%m-%d %H:%M:%S").." [Biome Lib]: "..msg)
|
||||
minetest.log("verbose", "[Biome Lib]: "..msg)
|
||||
end
|
||||
end
|
||||
|
||||
local function get_biome_data(pos, perlin_fertile)
|
||||
local fertility = perlin_fertile:get_2d({x=pos.x, y=pos.z})
|
||||
|
||||
local data = minetest.get_biome_data(pos)
|
||||
-- Original values this method returned were +1 (lowest) to -1 (highest)
|
||||
-- so we need to convert the 0-100 range from get_biome_data() to that.
|
||||
return fertility, 1 - (data.heat / 100 * 2), 1 - (data.humidity / 100 * 2)
|
||||
end
|
||||
|
||||
function biome_lib.is_node_loaded(node_pos)
|
||||
local n = minetest.get_node_or_nil(node_pos)
|
||||
if (not n) or (n.name == "ignore") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
function biome_lib.set_defaults(biome)
|
||||
|
||||
biome.seed_diff = biome.seed_diff or 0
|
||||
biome.min_elevation = biome.min_elevation or biome_lib.mapgen_elevation_limit.min
|
||||
biome.max_elevation = biome.max_elevation or biome_lib.mapgen_elevation_limit.max
|
||||
biome.temp_min = biome.temp_min or 1
|
||||
biome.temp_max = biome.temp_max or -1
|
||||
biome.humidity_min = biome.humidity_min or 1
|
||||
biome.humidity_max = biome.humidity_max or -1
|
||||
biome.plantlife_limit = biome.plantlife_limit or 0.1
|
||||
biome.near_nodes_vertical = biome.near_nodes_vertical or 1
|
||||
|
||||
-- specific to on-generate
|
||||
|
||||
biome.neighbors = biome.neighbors or biome.surface
|
||||
biome.near_nodes_size = biome.near_nodes_size or 0
|
||||
biome.near_nodes_count = biome.near_nodes_count or 1
|
||||
biome.rarity = biome.rarity or 50
|
||||
biome.rarity_fertility = biome.rarity_fertility or 0
|
||||
biome.max_count = biome.max_count or 125
|
||||
biome.tries = biome.tries or 2
|
||||
if biome.check_air ~= false then biome.check_air = true end
|
||||
|
||||
-- specific to abm spawner
|
||||
biome.seed_diff = biome.seed_diff or 0
|
||||
biome.light_min = biome.light_min or 0
|
||||
biome.light_max = biome.light_max or 15
|
||||
biome.depth_max = biome.depth_max or 1
|
||||
biome.facedir = biome.facedir or 0
|
||||
return biome
|
||||
end
|
||||
|
||||
local function search_table(t, s)
|
||||
for i = 1, #t do
|
||||
if t[i] == s then return true end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- register the list of surfaces to spawn stuff on, filtering out all duplicates.
|
||||
-- separate the items by air-checking or non-air-checking map eval methods
|
||||
|
||||
function biome_lib.register_on_generate(biomedef, nodes_or_function_or_model)
|
||||
|
||||
-- if calling code passes an undefined node for a surface or
|
||||
-- as a node to be spawned, don't register an action for it.
|
||||
|
||||
if type(nodes_or_function_or_model) == "string"
|
||||
and string.find(nodes_or_function_or_model, ":")
|
||||
and not minetest.registered_nodes[nodes_or_function_or_model] then
|
||||
biome_lib.dbg("Warning: Ignored registration for undefined spawn node: "..
|
||||
dump(nodes_or_function_or_model), 2)
|
||||
return
|
||||
end
|
||||
|
||||
if type(nodes_or_function_or_model) == "string"
|
||||
and not string.find(nodes_or_function_or_model, ":") then
|
||||
biome_lib.dbg("Warning: Registered function call using deprecated string method: "..
|
||||
dump(nodes_or_function_or_model), 2)
|
||||
end
|
||||
|
||||
biome_lib.mapgen_elevation_limit.min = math.min(biomedef.min_elevation or 0, biome_lib.mapgen_elevation_limit.min)
|
||||
biome_lib.mapgen_elevation_limit.max = math.max(biomedef.max_elevation or 0, biome_lib.mapgen_elevation_limit.max)
|
||||
|
||||
local decor_def = biome_lib.can_use_decorations(biomedef, nodes_or_function_or_model)
|
||||
|
||||
if decor_def then
|
||||
biome_lib.dbg("Using engine decorations instead of biome_lib functions for node(s): "..
|
||||
dump(nodes_or_function_or_model), 3)
|
||||
biome_lib.registered_decorations[#biome_lib.registered_decorations + 1] = nodes_or_function_or_model
|
||||
minetest.register_decoration(decor_def)
|
||||
return
|
||||
elseif biomedef.check_air == false then
|
||||
biome_lib.dbg("Register no-air-check mapgen hook: "..dump(nodes_or_function_or_model), 3)
|
||||
biome_lib.actionslist_no_aircheck[#biome_lib.actionslist_no_aircheck + 1] = {biomedef, nodes_or_function_or_model}
|
||||
local s = biomedef.surface
|
||||
if type(s) == "string" then
|
||||
if s and (string.find(s, "^group:") or minetest.registered_nodes[s]) then
|
||||
if not search_table(biome_lib.surfaceslist_no_aircheck, s) then
|
||||
biome_lib.surfaceslist_no_aircheck[#biome_lib.surfaceslist_no_aircheck + 1] = s
|
||||
end
|
||||
else
|
||||
biome_lib.dbg("Warning: Ignored no-air-check registration for undefined surface node: "..dump(s), 2)
|
||||
end
|
||||
else
|
||||
for i = 1, #biomedef.surface do
|
||||
s = biomedef.surface[i]
|
||||
if s and (string.find(s, "^group:") or minetest.registered_nodes[s]) then
|
||||
if not search_table(biome_lib.surfaceslist_no_aircheck, s) then
|
||||
biome_lib.surfaceslist_no_aircheck[#biome_lib.surfaceslist_no_aircheck + 1] = s
|
||||
end
|
||||
else
|
||||
biome_lib.dbg("Warning: Ignored no-air-check registration for undefined surface node: "..dump(s), 2)
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
biome_lib.dbg("Register with-air-checking mapgen hook: "..dump(nodes_or_function_or_model), 3)
|
||||
biome_lib.actionslist_aircheck[#biome_lib.actionslist_aircheck + 1] = { biomedef, nodes_or_function_or_model }
|
||||
local s = biomedef.surface
|
||||
if type(s) == "string" then
|
||||
if s and (string.find(s, "^group:") or minetest.registered_nodes[s]) then
|
||||
if not search_table(biome_lib.surfaceslist_aircheck, s) then
|
||||
biome_lib.surfaceslist_aircheck[#biome_lib.surfaceslist_aircheck + 1] = s
|
||||
end
|
||||
else
|
||||
biome_lib.dbg("Warning: Ignored with-air-checking registration for undefined surface node: "..dump(s), 2)
|
||||
end
|
||||
else
|
||||
for i = 1, #biomedef.surface do
|
||||
s = biomedef.surface[i]
|
||||
if s and (string.find(s, "^group:") or minetest.registered_nodes[s]) then
|
||||
if not search_table(biome_lib.surfaceslist_aircheck, s) then
|
||||
biome_lib.surfaceslist_aircheck[#biome_lib.surfaceslist_aircheck + 1] = s
|
||||
end
|
||||
else
|
||||
biome_lib.dbg("Warning: Ignored with-air-checking registration for undefined surface node: "..dump(s), 2)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Function to check whether a position matches the given biome definition
|
||||
-- Returns true when the surface can be populated
|
||||
|
||||
local function populate_single_surface(biome, pos, perlin_fertile_area, checkair)
|
||||
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
|
||||
if biome.rarity - biome.rarity_fertility == 100 then
|
||||
return
|
||||
end
|
||||
|
||||
local fertility, temperature, humidity = get_biome_data(pos, perlin_fertile_area)
|
||||
|
||||
if math.random() * 100 <= (biome.rarity - ((fertility + 1) / 2 * biome.rarity_fertility)) then
|
||||
return
|
||||
end
|
||||
|
||||
local pos_biome_ok = pos.y >= biome.min_elevation and pos.y <= biome.max_elevation
|
||||
and fertility >= biome.plantlife_limit
|
||||
and temperature <= biome.temp_min and temperature >= biome.temp_max
|
||||
and humidity <= biome.humidity_min and humidity >= biome.humidity_max
|
||||
|
||||
if not pos_biome_ok then
|
||||
return -- Y position mismatch, outside of biome
|
||||
end
|
||||
|
||||
local biome_surfaces_string = dump(biome.surface)
|
||||
local surface_ok = false
|
||||
|
||||
if not biome.depth then
|
||||
local dest_node = minetest.get_node(pos)
|
||||
if string.find(biome_surfaces_string, dest_node.name) then
|
||||
surface_ok = true
|
||||
else
|
||||
if string.find(biome_surfaces_string, "group:") then
|
||||
for j = 1, #biome.surface do
|
||||
if string.find(biome.surface[j], "^group:")
|
||||
and minetest.get_item_group(dest_node.name, biome.surface[j]) then
|
||||
surface_ok = true
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif not string.find(biome_surfaces_string,
|
||||
minetest.get_node({ x = pos.x, y = pos.y-biome.depth-1, z = pos.z }).name) then
|
||||
surface_ok = true
|
||||
end
|
||||
|
||||
if not surface_ok then
|
||||
return -- Surface does not match the given node group/name
|
||||
end
|
||||
|
||||
if checkair and minetest.get_node(p_top).name ~= "air" then
|
||||
return
|
||||
end
|
||||
|
||||
if biome.below_nodes and
|
||||
not string.find(dump(biome.below_nodes),
|
||||
minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
|
||||
) then
|
||||
return -- Node below does not match
|
||||
end
|
||||
|
||||
if biome.ncount and
|
||||
#minetest.find_nodes_in_area(
|
||||
{x=pos.x-1, y=pos.y, z=pos.z-1},
|
||||
{x=pos.x+1, y=pos.y, z=pos.z+1},
|
||||
biome.neighbors
|
||||
) <= biome.ncount then
|
||||
return -- Not enough similar biome nodes around
|
||||
end
|
||||
|
||||
if biome.near_nodes and
|
||||
#minetest.find_nodes_in_area(
|
||||
{x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size},
|
||||
{x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size},
|
||||
biome.near_nodes
|
||||
) < biome.near_nodes_count then
|
||||
return -- Long distance neighbours do not match
|
||||
end
|
||||
|
||||
-- Position fits into given biome
|
||||
return true
|
||||
end
|
||||
|
||||
function biome_lib.populate_surfaces(b, nodes_or_function_or_model, snodes, checkair)
|
||||
local items_added = 0
|
||||
|
||||
local biome = biome_lib.set_defaults(b)
|
||||
|
||||
-- filter stage 1 - find nodes from the supplied surfaces that are within the current biome.
|
||||
|
||||
local in_biome_nodes = {}
|
||||
local perlin_fertile_area = minetest.get_perlin(biome.seed_diff, biome_lib.fertile_perlin_octaves,
|
||||
biome_lib.fertile_perlin_persistence, biome_lib.fertile_perlin_scale)
|
||||
|
||||
for i = 1, #snodes do
|
||||
local pos = vector.new(snodes[i])
|
||||
if populate_single_surface(biome, pos, perlin_fertile_area, checkair) then
|
||||
in_biome_nodes[#in_biome_nodes + 1] = pos
|
||||
end
|
||||
end
|
||||
|
||||
-- filter stage 2 - find places within that biome area to place the plants.
|
||||
|
||||
local num_in_biome_nodes = #in_biome_nodes
|
||||
|
||||
if num_in_biome_nodes == 0 then
|
||||
return 0
|
||||
end
|
||||
|
||||
for i = 1, math.min(math.ceil(biome.max_count/25), num_in_biome_nodes) do
|
||||
local tries = 0
|
||||
local spawned = false
|
||||
while tries < biome.tries and not spawned do
|
||||
local pos = in_biome_nodes[math.random(1, num_in_biome_nodes)]
|
||||
|
||||
local will_place = true
|
||||
local fdir = nil
|
||||
if biome.random_facedir then
|
||||
fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
|
||||
end
|
||||
|
||||
if biome.spawn_on_side then
|
||||
local onside = biome_lib.find_open_side(pos)
|
||||
if onside then
|
||||
pos = onside.newpos
|
||||
fdir = onside.facedir
|
||||
else
|
||||
will_place = false
|
||||
end
|
||||
elseif biome.spawn_on_bottom then
|
||||
if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
|
||||
pos.y = pos.y - 1
|
||||
else
|
||||
will_place = false
|
||||
end
|
||||
elseif biome.spawn_replace_node then
|
||||
pos.y = pos.y-1
|
||||
end
|
||||
|
||||
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
|
||||
if will_place and not (biome.avoid_nodes and biome.avoid_radius
|
||||
and minetest.find_node_near(p_top, biome.avoid_radius
|
||||
+ math.random(-1.5,2), biome.avoid_nodes)) then
|
||||
if biome.delete_above then
|
||||
minetest.swap_node(p_top, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z}, biome_lib.air)
|
||||
end
|
||||
|
||||
if biome.delete_above_surround then
|
||||
minetest.swap_node({x=p_top.x-1, y=p_top.y, z=p_top.z}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x+1, y=p_top.y, z=p_top.z}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y, z=p_top.z-1}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y, z=p_top.z+1}, biome_lib.air)
|
||||
|
||||
minetest.swap_node({x=p_top.x-1, y=p_top.y+1, z=p_top.z}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x+1, y=p_top.y+1, z=p_top.z}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z-1}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z+1}, biome_lib.air)
|
||||
end
|
||||
|
||||
if biome.spawn_replace_node then
|
||||
minetest.swap_node(pos, biome_lib.air)
|
||||
end
|
||||
|
||||
local objtype = type(nodes_or_function_or_model)
|
||||
|
||||
if objtype == "table" then
|
||||
if nodes_or_function_or_model.axiom then
|
||||
biome_lib.generate_ltree(p_top, nodes_or_function_or_model)
|
||||
biome_lib.dbg("An L-tree was spawned at "..minetest.pos_to_string(p_top), 4)
|
||||
spawned = true
|
||||
else
|
||||
local n=nodes_or_function_or_model[math.random(#nodes_or_function_or_model)]
|
||||
minetest.swap_node(p_top, { name = n, param2 = fdir })
|
||||
biome_lib.dbg("Node \""..n.."\" was randomly picked from a list and placed at "..
|
||||
minetest.pos_to_string(p_top), 4)
|
||||
spawned = true
|
||||
end
|
||||
elseif objtype == "string" and
|
||||
minetest.registered_nodes[nodes_or_function_or_model] then
|
||||
minetest.swap_node(p_top, { name = nodes_or_function_or_model, param2 = fdir })
|
||||
biome_lib.dbg("Node \""..nodes_or_function_or_model.."\" was placed at "..
|
||||
minetest.pos_to_string(p_top), 4)
|
||||
spawned = true
|
||||
elseif objtype == "function" then
|
||||
nodes_or_function_or_model(pos, fdir)
|
||||
biome_lib.dbg("A function was run on surface node at "..minetest.pos_to_string(pos), 4)
|
||||
spawned = true
|
||||
elseif objtype == "string" and pcall(loadstring(("return %s(...)"):
|
||||
format(nodes_or_function_or_model)),pos) then
|
||||
spawned = true
|
||||
biome_lib.dbg("An obsolete string-specified function was run on surface node at "..
|
||||
minetest.pos_to_string(p_top), 4)
|
||||
else
|
||||
biome_lib.dbg("Warning: Ignored invalid definition for object "..
|
||||
dump(nodes_or_function_or_model).." that was pointed at {"..dump(pos).."}", 2)
|
||||
end
|
||||
else
|
||||
tries = tries + 1
|
||||
end
|
||||
end
|
||||
if spawned then items_added = items_added + 1 end
|
||||
end
|
||||
return items_added
|
||||
end
|
||||
|
||||
-- Primary log read-out/mapgen spawner
|
||||
|
||||
local function confirm_block_surroundings(p)
|
||||
local n=minetest.get_node_or_nil(p)
|
||||
if not n or n.name == "ignore" then return false end
|
||||
|
||||
for x = -32,32,64 do -- step of 64 causes it to only check the 8 corner blocks
|
||||
for y = -32,32,64 do
|
||||
for z = -32,32,64 do
|
||||
n = minetest.get_node_or_nil({x=p.x + x, y=p.y + y, z=p.z + z})
|
||||
if not n or n.name == "ignore" then return false end
|
||||
end
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
function biome_lib.generate_block(shutting_down)
|
||||
|
||||
if shutting_down then
|
||||
if #biome_lib.block_recheck_list > 0 then
|
||||
for i = 1, #biome_lib.block_recheck_list do
|
||||
biome_lib.block_log[#biome_lib.block_log + 1] = biome_lib.block_recheck_list[i]
|
||||
end
|
||||
biome_lib.block_recheck_list = {}
|
||||
end
|
||||
biome_lib.run_block_recheck_list = false
|
||||
else
|
||||
if biome_lib.run_block_recheck_list
|
||||
and not biome_lib.block_recheck_list[1] then
|
||||
biome_lib.run_block_recheck_list = false
|
||||
end
|
||||
end
|
||||
|
||||
local blocklog = biome_lib.run_block_recheck_list
|
||||
and biome_lib.block_recheck_list
|
||||
or biome_lib.block_log
|
||||
|
||||
if not blocklog[1] then return end
|
||||
|
||||
local minp = blocklog[1][1]
|
||||
local maxp = blocklog[1][2]
|
||||
local airflag = blocklog[1][3]
|
||||
|
||||
if not biome_lib.pos_hash then -- we need to read the maplock and get the surfaces list
|
||||
local now = minetest.get_us_time()
|
||||
biome_lib.pos_hash = {}
|
||||
minetest.load_area(minp)
|
||||
if not confirm_block_surroundings(minp)
|
||||
and not shutting_down
|
||||
-- if any neighbors appear not to be loaded and the block hasn't expired yet, defer it
|
||||
and (blocklog[1][4] + biome_lib.block_timeout) > now then
|
||||
|
||||
if biome_lib.run_block_recheck_list then
|
||||
biome_lib.block_log[#biome_lib.block_log + 1] = table.copy(biome_lib.block_recheck_list[1])
|
||||
table.remove(biome_lib.block_recheck_list, 1)
|
||||
else
|
||||
biome_lib.block_recheck_list[#biome_lib.block_recheck_list + 1] = table.copy(biome_lib.block_log[1])
|
||||
table.remove(biome_lib.block_log, 1)
|
||||
end
|
||||
biome_lib.pos_hash = nil
|
||||
biome_lib.dbg("Mapblock at "..minetest.pos_to_string(minp)..
|
||||
" had a neighbor not fully emerged, skipped it for now.", 4)
|
||||
return
|
||||
else
|
||||
biome_lib.pos_hash.surface_node_list = airflag
|
||||
and minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck)
|
||||
or minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck)
|
||||
if #biome_lib.pos_hash.surface_node_list == 0 then
|
||||
biome_lib.dbg("Mapblock at "..minetest.pos_to_string(minp).." dequeued: no detected surfaces.", 4)
|
||||
table.remove(blocklog, 1)
|
||||
biome_lib.pos_hash = nil
|
||||
return
|
||||
else
|
||||
biome_lib.pos_hash.action_index = 1
|
||||
biome_lib.dbg("Mapblock at "..minetest.pos_to_string(minp)..
|
||||
" has "..#biome_lib.pos_hash.surface_node_list..
|
||||
" surface nodes to work on (airflag="..dump(airflag)..")", 4)
|
||||
end
|
||||
end
|
||||
elseif not (airflag and biome_lib.actionslist_aircheck[biome_lib.pos_hash.action_index])
|
||||
and not (not airflag and biome_lib.actionslist_no_aircheck[biome_lib.pos_hash.action_index]) then
|
||||
-- the block is finished, remove it
|
||||
if #biome_lib.pos_hash.surface_node_list > 0 then
|
||||
biome_lib.dbg("Deleted mapblock "..minetest.pos_to_string(minp).." from the block log", 4)
|
||||
end
|
||||
table.remove(blocklog, 1)
|
||||
biome_lib.pos_hash = nil
|
||||
else
|
||||
-- below, [1] is biome, [2] is the thing to be added
|
||||
local added = 0
|
||||
if airflag then
|
||||
if biome_lib.actionslist_aircheck[biome_lib.pos_hash.action_index] then
|
||||
added = biome_lib.populate_surfaces(
|
||||
biome_lib.actionslist_aircheck[biome_lib.pos_hash.action_index][1],
|
||||
biome_lib.actionslist_aircheck[biome_lib.pos_hash.action_index][2],
|
||||
biome_lib.pos_hash.surface_node_list, true)
|
||||
biome_lib.pos_hash.action_index = biome_lib.pos_hash.action_index + 1
|
||||
end
|
||||
else
|
||||
if biome_lib.actionslist_no_aircheck[biome_lib.pos_hash.action_index] then
|
||||
added = biome_lib.populate_surfaces(
|
||||
biome_lib.actionslist_no_aircheck[biome_lib.pos_hash.action_index][1],
|
||||
biome_lib.actionslist_no_aircheck[biome_lib.pos_hash.action_index][2],
|
||||
biome_lib.pos_hash.surface_node_list, false)
|
||||
biome_lib.pos_hash.action_index = biome_lib.pos_hash.action_index + 1
|
||||
end
|
||||
end
|
||||
if added > 0 then
|
||||
biome_lib.dbg("biome_lib.populate_surfaces ran on mapblock at "..
|
||||
minetest.pos_to_string(minp)..". Entry #"..
|
||||
(biome_lib.pos_hash.action_index-1).." added "..added.." items.", 4)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- The spawning ABM
|
||||
|
||||
function biome_lib.register_active_spawner(sd,sp,sr,sc,ss,sa)
|
||||
|
||||
local b = {}
|
||||
|
||||
if type(sd) ~= "table" then
|
||||
b.spawn_delay = sd -- old api expects ABM interval param here.
|
||||
b.spawn_plants = {sp}
|
||||
b.avoid_radius = sr
|
||||
b.spawn_chance = sc
|
||||
b.spawn_surfaces = {ss}
|
||||
b.avoid_nodes = sa
|
||||
else
|
||||
b = sd
|
||||
end
|
||||
|
||||
if b.spawn_delay*biome_lib.time_scale >= 1 then
|
||||
b.interval = b.spawn_delay*biome_lib.time_scale
|
||||
else
|
||||
b.interval = 1
|
||||
end
|
||||
|
||||
local biome = biome_lib.set_defaults(b)
|
||||
|
||||
biome.spawn_plants_count = #(biome.spawn_plants)
|
||||
|
||||
local n
|
||||
if type(biome.spawn_plants) == "table" then
|
||||
n = "random: "..biome.spawn_plants[1]..", ..."
|
||||
else
|
||||
n = biome.spawn_plants
|
||||
end
|
||||
biome.label = biome.label or "biome_lib spawn_on_surfaces(): "..n
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = biome.spawn_surfaces,
|
||||
interval = biome.interval,
|
||||
chance = biome.spawn_chance,
|
||||
neighbors = biome.neighbors,
|
||||
label = biome.label,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
local n_top = minetest.get_node(p_top)
|
||||
local perlin_fertile_area = minetest.get_perlin(biome.seed_diff, biome_lib.fertile_perlin_octaves,
|
||||
biome_lib.fertile_perlin_persistence, biome_lib.fertile_perlin_scale)
|
||||
|
||||
local fertility, temperature, humidity = get_biome_data(pos, perlin_fertile_area)
|
||||
|
||||
local pos_biome_ok = pos.y >= biome.min_elevation and pos.y <= biome.max_elevation
|
||||
and fertility > biome.plantlife_limit
|
||||
and temperature <= biome.temp_min and temperature >= biome.temp_max
|
||||
and humidity <= biome.humidity_min and humidity >= biome.humidity_max
|
||||
and biome_lib.is_node_loaded(p_top)
|
||||
|
||||
if not pos_biome_ok then
|
||||
return -- Outside of biome
|
||||
end
|
||||
|
||||
local n_light = minetest.get_node_light(p_top, nil)
|
||||
if n_light < biome.light_min or n_light > biome.light_max then
|
||||
return -- Too dark or too bright
|
||||
end
|
||||
|
||||
if biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(
|
||||
p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes) then
|
||||
return -- Nodes to avoid are nearby
|
||||
end
|
||||
|
||||
if biome.neighbors and biome.ncount and
|
||||
#minetest.find_nodes_in_area(
|
||||
{x=pos.x-1, y=pos.y, z=pos.z-1},
|
||||
{x=pos.x+1, y=pos.y, z=pos.z+1},
|
||||
biome.neighbors
|
||||
) <= biome.ncount then
|
||||
return -- Near neighbour nodes are not present
|
||||
end
|
||||
|
||||
local NEAR_DST = biome.near_nodes_size
|
||||
if biome.near_nodes and biome.near_nodes_count and biome.near_nodes_size and
|
||||
#minetest.find_nodes_in_area(
|
||||
{x=pos.x-NEAR_DST, y=pos.y-biome.near_nodes_vertical, z=pos.z-NEAR_DST},
|
||||
{x=pos.x+NEAR_DST, y=pos.y+biome.near_nodes_vertical, z=pos.z+NEAR_DST},
|
||||
biome.near_nodes
|
||||
) < biome.near_nodes_count then
|
||||
return -- Far neighbour nodes are not present
|
||||
end
|
||||
|
||||
if (biome.air_count and biome.air_size) and
|
||||
#minetest.find_nodes_in_area(
|
||||
{x=p_top.x-biome.air_size, y=p_top.y, z=p_top.z-biome.air_size},
|
||||
{x=p_top.x+biome.air_size, y=p_top.y, z=p_top.z+biome.air_size},
|
||||
"air"
|
||||
) < biome.air_count then
|
||||
return -- Not enough air
|
||||
end
|
||||
|
||||
local walldir = biome_lib.find_adjacent_wall(p_top, biome.verticals_list, biome.choose_random_wall)
|
||||
if biome.alt_wallnode and walldir then
|
||||
if n_top.name == "air" then
|
||||
minetest.swap_node(p_top, { name = biome.alt_wallnode, param2 = walldir })
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
local currentsurface = minetest.get_node(pos).name
|
||||
|
||||
if biome_lib.default_water_nodes[currentsurface] and
|
||||
#minetest.find_nodes_in_area(
|
||||
{x=pos.x, y=pos.y-biome.depth_max-1, z=pos.z},
|
||||
vector.new(pos),
|
||||
biome_lib.default_wet_surfaces
|
||||
) == 0 then
|
||||
return -- On water but no ground nearby
|
||||
end
|
||||
|
||||
local rnd = math.random(1, biome.spawn_plants_count)
|
||||
local plant_to_spawn = biome.spawn_plants[rnd]
|
||||
local fdir = biome.facedir
|
||||
if biome.random_facedir then
|
||||
fdir = math.random(biome.random_facedir[1],biome.random_facedir[2])
|
||||
end
|
||||
if type(biome.spawn_plants) == "string" then
|
||||
assert(loadstring(biome.spawn_plants.."(...)"))(pos)
|
||||
elseif not biome.spawn_on_side and not biome.spawn_on_bottom and not biome.spawn_replace_node then
|
||||
if n_top.name == "air" then
|
||||
minetest.swap_node(p_top, { name = plant_to_spawn, param2 = fdir })
|
||||
end
|
||||
elseif biome.spawn_replace_node then
|
||||
minetest.swap_node(pos, { name = plant_to_spawn, param2 = fdir })
|
||||
|
||||
elseif biome.spawn_on_side then
|
||||
local onside = biome_lib.find_open_side(pos)
|
||||
if onside then
|
||||
minetest.swap_node(onside.newpos, { name = plant_to_spawn, param2 = onside.facedir })
|
||||
end
|
||||
elseif biome.spawn_on_bottom then
|
||||
if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
|
||||
minetest.swap_node({x=pos.x, y=pos.y-1, z=pos.z}, { name = plant_to_spawn, param2 = fdir} )
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
-- Function to decide how to replace a plant - either grow it, replace it with
|
||||
-- a tree, run a function, or die with an error.
|
||||
|
||||
function biome_lib.replace_plant(pos, replacement, grow_function, walldir, seeddiff)
|
||||
local growtype = type(grow_function)
|
||||
if growtype == "table" then
|
||||
minetest.swap_node(pos, biome_lib.air)
|
||||
biome_lib.grow_ltree(pos, grow_function)
|
||||
return
|
||||
elseif growtype == "function" then
|
||||
local perlin_fertile_area = minetest.get_perlin(seeddiff, biome_lib.fertile_perlin_octaves,
|
||||
biome_lib.fertile_perlin_persistence, biome_lib.fertile_perlin_scale)
|
||||
local fertility, temperature, _ = get_biome_data(pos, perlin_fertile_area)
|
||||
grow_function(pos, fertility, temperature, walldir)
|
||||
return
|
||||
elseif growtype == "string" then
|
||||
local perlin_fertile_area = minetest.get_perlin(seeddiff, biome_lib.fertile_perlin_octaves,
|
||||
biome_lib.fertile_perlin_persistence, biome_lib.fertile_perlin_scale)
|
||||
local fertility, temperature, _ = get_biome_data(pos, perlin_fertile_area)
|
||||
assert(loadstring(grow_function.."(...)"))(pos, fertility, temperature, walldir)
|
||||
return
|
||||
elseif growtype == "nil" then
|
||||
minetest.swap_node(pos, { name = replacement, param2 = walldir})
|
||||
return
|
||||
elseif growtype ~= "nil" and growtype ~= "string" and growtype ~= "table" then
|
||||
error("Invalid grow function "..dump(grow_function).." used on object at ("..dump(pos)..")")
|
||||
end
|
||||
end
|
||||
|
||||
-- Check for infinite stacks
|
||||
|
||||
if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then
|
||||
biome_lib.expect_infinite_stacks = false
|
||||
else
|
||||
biome_lib.expect_infinite_stacks = true
|
||||
end
|
||||
|
||||
-- read a field from a node's definition
|
||||
|
||||
function biome_lib.get_nodedef_field(nodename, fieldname)
|
||||
if not minetest.registered_nodes[nodename] then
|
||||
return nil
|
||||
end
|
||||
return minetest.registered_nodes[nodename][fieldname]
|
||||
end
|
|
@ -1,141 +0,0 @@
|
|||
-- Iterate through the mapblock log,
|
||||
-- populating blocks with new stuff in the process.
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
if not biome_lib.block_log[1] then return end -- the block log is empty
|
||||
|
||||
if math.random(100) > biome_lib.queue_ratio then return end
|
||||
for s = 1, biome_lib.entries_per_step do
|
||||
biome_lib.generate_block()
|
||||
end
|
||||
end)
|
||||
|
||||
-- Periodically wake-up the queue to give old blocks a chance to time-out
|
||||
-- if the player isn't currently exploring (i.e. they're just playing in one area)
|
||||
|
||||
function biome_lib.wake_up_queue()
|
||||
if #biome_lib.block_recheck_list > 1
|
||||
and #biome_lib.block_log == 0 then
|
||||
biome_lib.block_log[#biome_lib.block_log + 1] =
|
||||
table.copy(biome_lib.block_recheck_list[#biome_lib.block_recheck_list])
|
||||
biome_lib.block_recheck_list[#biome_lib.block_recheck_list] = nil
|
||||
biome_lib.run_block_recheck_list = true
|
||||
biome_lib.dbg("Woke-up the map queue to give old blocks a chance to time-out.", 3)
|
||||
end
|
||||
minetest.after(biome_lib.block_queue_wakeup_time, biome_lib.wake_up_queue)
|
||||
end
|
||||
|
||||
biome_lib.wake_up_queue()
|
||||
|
||||
-- Play out the entire log all at once on shutdown
|
||||
-- to prevent unpopulated map areas
|
||||
|
||||
local function format_time(t)
|
||||
if t > 59999999 then
|
||||
return os.date("!%M minutes and %S seconds", math.ceil(t/1000000))
|
||||
else
|
||||
return os.date("!%S seconds", math.ceil(t/1000000))
|
||||
end
|
||||
end
|
||||
|
||||
function biome_lib.check_remaining_time()
|
||||
if minetest.get_us_time() > (biome_lib.shutdown_last_timestamp + 10000000) then -- report progress every 10s
|
||||
biome_lib.shutdown_last_timestamp = minetest.get_us_time()
|
||||
|
||||
local entries_remaining = #biome_lib.block_log + #biome_lib.block_recheck_list
|
||||
|
||||
local total_purged = biome_lib.starting_count - entries_remaining
|
||||
local elapsed_time = biome_lib.shutdown_last_timestamp - biome_lib.shutdown_start_time
|
||||
biome_lib.dbg(string.format("%i entries, approximately %s remaining.",
|
||||
entries_remaining, format_time(elapsed_time/total_purged * entries_remaining)))
|
||||
end
|
||||
end
|
||||
|
||||
--Purge the block log at shutdown
|
||||
|
||||
minetest.register_on_shutdown(function()
|
||||
|
||||
biome_lib.shutdown_start_time = minetest.get_us_time()
|
||||
biome_lib.shutdown_last_timestamp = minetest.get_us_time()+1
|
||||
|
||||
biome_lib.starting_count = #biome_lib.block_log + #biome_lib.block_recheck_list
|
||||
|
||||
if biome_lib.starting_count == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
biome_lib.dbg("Stand by, purging the mapblock log "..
|
||||
"(there are "..biome_lib.starting_count.." entries) ...", 0)
|
||||
|
||||
while #biome_lib.block_log > 0 do
|
||||
biome_lib.generate_block(true)
|
||||
biome_lib.check_remaining_time()
|
||||
end
|
||||
|
||||
if #biome_lib.block_recheck_list > 0 then
|
||||
biome_lib.block_log = table.copy(biome_lib.block_recheck_list)
|
||||
biome_lib.block_recheck_list = {}
|
||||
while #biome_lib.block_log > 0 do
|
||||
biome_lib.generate_block(true)
|
||||
biome_lib.check_remaining_time()
|
||||
end
|
||||
end
|
||||
biome_lib.dbg("Log purge completed after "..
|
||||
format_time(minetest.get_us_time() - biome_lib.shutdown_start_time)..".", 0)
|
||||
end)
|
||||
|
||||
-- "Record" the map chunks being generated by the core mapgen,
|
||||
-- split into individual mapblocks to reduce lag
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp, blockseed)
|
||||
local timestamp = minetest.get_us_time()
|
||||
for y = 0, 4 do
|
||||
local miny = minp.y + y*16
|
||||
|
||||
if miny >= biome_lib.mapgen_elevation_limit.min
|
||||
and (miny + 15) <= biome_lib.mapgen_elevation_limit.max then
|
||||
|
||||
for x = 0, 4 do
|
||||
local minx = minp.x + x*16
|
||||
|
||||
for z = 0, 4 do
|
||||
local minz = minp.z + z*16
|
||||
|
||||
local bmin = {x=minx, y=miny, z=minz}
|
||||
local bmax = {x=minx + 15, y=miny + 15, z=minz + 15}
|
||||
biome_lib.block_log[#biome_lib.block_log + 1] = { bmin, bmax, true, timestamp }
|
||||
biome_lib.block_log[#biome_lib.block_log + 1] = { bmin, bmax, false, timestamp }
|
||||
end
|
||||
end
|
||||
else
|
||||
biome_lib.dbg("Did not enqueue mapblocks at elevation "..miny..
|
||||
"m, they're out of range of any generate_plant() calls.", 4)
|
||||
end
|
||||
end
|
||||
biome_lib.run_block_recheck_list = true
|
||||
end)
|
||||
|
||||
if biome_lib.debug_log_level >= 3 then
|
||||
biome_lib.last_count = 0
|
||||
|
||||
function biome_lib.show_pending_block_count()
|
||||
if biome_lib.last_count ~= #biome_lib.block_log then
|
||||
biome_lib.dbg(string.format("Pending block counts - ready to process: %-8icurrently deferred: %i",
|
||||
#biome_lib.block_log, #biome_lib.block_recheck_list), 3)
|
||||
biome_lib.last_count = #biome_lib.block_log
|
||||
biome_lib.queue_idle_flag = false
|
||||
elseif not biome_lib.queue_idle_flag then
|
||||
if #biome_lib.block_recheck_list > 0 then
|
||||
biome_lib.dbg("Mapblock queue only contains blocks that can't yet be processed.", 3)
|
||||
biome_lib.dbg("Idling the queue until new blocks arrive or the next wake-up call occurs.", 3)
|
||||
else
|
||||
biome_lib.dbg("Mapblock queue has run dry.", 3)
|
||||
biome_lib.dbg("Idling the queue until new blocks arrive.", 3)
|
||||
end
|
||||
biome_lib.queue_idle_flag = true
|
||||
end
|
||||
minetest.after(1, biome_lib.show_pending_block_count)
|
||||
end
|
||||
|
||||
biome_lib.show_pending_block_count()
|
||||
end
|
115
compat.lua
115
compat.lua
|
@ -1,115 +0,0 @@
|
|||
-- compatibility shims for old mods
|
||||
|
||||
function biome_lib:register_generate_plant(b, n)
|
||||
biome_lib.dbg("Warning: biome_lib:register_generate_plant() is deprecated!", 2)
|
||||
biome_lib.dbg("Use biome_lib.register_on_generate() instead", 2)
|
||||
biome_lib.dbg("Item: "..dump(n), 2)
|
||||
biome_lib.register_on_generate(b, n)
|
||||
end
|
||||
|
||||
function biome_lib:spawn_on_surfaces(sd, sp, sr, sc, ss, sa)
|
||||
biome_lib.dbg("Warning: biome_lib:spawn_on_surfaces() is deprecated!", 2)
|
||||
biome_lib.dbg("Use biome_lib.register_active_spawner() instead.", 2)
|
||||
biome_lib.dbg("Item: "..dump(sd.spawn_plants or sp[1] or sp), 2)
|
||||
biome_lib.register_active_spawner(sd, sp, sr, sc, ss, sa)
|
||||
end
|
||||
|
||||
function biome_lib:replace_object(p, r, f, w, d)
|
||||
biome_lib.dbg("Warning: biome_lib:replace_object() is deprecated!", 2)
|
||||
biome_lib.dbg("Use biome_lib.replace_plant() instead.", 2)
|
||||
biome_lib.dbg("Item: "..dump(r), 2)
|
||||
biome_lib.replace_plant(p, r, f, w, d)
|
||||
end
|
||||
|
||||
function biome_lib:grow_plants(o)
|
||||
biome_lib.dbg("Warning: biome_lib:grow_plants() is deprecated!", 2)
|
||||
biome_lib.dbg("Use biome_lib.update_plant() instead.", 2)
|
||||
biome_lib.dbg("Item: "..dump(o.grow_nodes), 2)
|
||||
biome_lib.update_plant(o)
|
||||
end
|
||||
|
||||
function biome_lib.generate_ltree(p, n)
|
||||
minetest.spawn_tree(p, n)
|
||||
end
|
||||
|
||||
function biome_lib.grow_ltree(p, n)
|
||||
minetest.spawn_tree(p, n)
|
||||
end
|
||||
|
||||
function biome_lib:generate_tree(p, n)
|
||||
biome_lib.dbg("Warning: biome_lib:generate_tree() is deprecated!", 2)
|
||||
biome_lib.dbg("Use biome_lib.generate_ltree() instead.", 2)
|
||||
biome_lib.dbg("Item: "..dump(n), 2)
|
||||
biome_lib.generate_ltree(p, n)
|
||||
end
|
||||
|
||||
function biome_lib:grow_tree(p, n)
|
||||
biome_lib.dbg("Warning: biome_lib:grow_tree() is deprecated!", 2)
|
||||
biome_lib.dbg("Use biome_lib.grow_ltree() instead.", 2)
|
||||
biome_lib.dbg("Item: "..dump(n), 2)
|
||||
biome_lib.grow_ltree(p, n)
|
||||
end
|
||||
|
||||
function biome_lib.can_use_decorations(b, nodes_or_function_or_treedef)
|
||||
if not b or not nodes_or_function_or_treedef
|
||||
or b.below_nodes
|
||||
or b.avoid_nodes
|
||||
or b.avoid_radius
|
||||
or b.neighbors
|
||||
or b.ncount
|
||||
or b.depth
|
||||
or b.near_nodes_size
|
||||
or b.near_nodes_vertical
|
||||
or b.temp_min
|
||||
or b.temp_max
|
||||
or b.verticals_list
|
||||
or b.delete_above
|
||||
or b.delete_above_surround
|
||||
or ( type(nodes_or_function_or_treedef) == "string" and not minetest.registered_nodes[nodes_or_function_or_treedef] )
|
||||
or ( type(nodes_or_function_or_treedef) == "table" and nodes_or_function_or_treedef.axiom )
|
||||
or type(nodes_or_function_or_treedef) == "function"
|
||||
then return false
|
||||
end
|
||||
|
||||
local biome = biome_lib.set_defaults(b)
|
||||
|
||||
local decor_def = {
|
||||
["deco_type"] = "simple",
|
||||
["flags"] = "all_floors",
|
||||
["decoration"] = nodes_or_function_or_treedef,
|
||||
["place_on"] = biome.surface,
|
||||
["y_min"] = biome.min_elevation,
|
||||
["y_max"] = biome.max_elevation,
|
||||
["spawn_by"] = biome.near_nodes,
|
||||
["num_spawn_by"] = biome.near_nodes and biome.near_nodes_count,
|
||||
}
|
||||
|
||||
local r = (100-biome.rarity)/100
|
||||
local mc = math.min(biome.max_count, 6400)/6400
|
||||
|
||||
decor_def.noise_params = {
|
||||
octaves = biome_lib.fertile_perlin_octaves,
|
||||
persist = biome_lib.fertile_perlin_persistence * (100/biome_lib.fertile_perlin_scale),
|
||||
scale = math.min(r, mc),
|
||||
seed = biome.seed_diff,
|
||||
offset = 0,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
lacunarity = 2,
|
||||
flags = "absvalue"
|
||||
}
|
||||
|
||||
if not b.check_air then
|
||||
decor_def.flags = decor_def.flags..",force_placement"
|
||||
end
|
||||
|
||||
if b.spawn_replace_node then
|
||||
decor_def.place_offset_y = -1
|
||||
end
|
||||
|
||||
if b.random_facedir then
|
||||
decor_def.param2 = math.min(b.random_facedir[1], b.random_facedir[2])
|
||||
decor_def.param2_max = math.max(b.random_facedir[1], b.random_facedir[2])
|
||||
end
|
||||
|
||||
return decor_def
|
||||
end
|
3
depends.txt
Normal file
3
depends.txt
Normal file
|
@ -0,0 +1,3 @@
|
|||
default
|
||||
intllib?
|
||||
|
1
description.txt
Normal file
1
description.txt
Normal file
|
@ -0,0 +1 @@
|
|||
The biome spawning and management library for Plantlife, Moretrees, Tiny Trees, and other mods that originally depended on plants_lib from the plantlife modpack.
|
37
growth.lua
37
growth.lua
|
@ -1,3 +1,5 @@
|
|||
local time_scale = ...
|
||||
|
||||
-- The growing ABM
|
||||
|
||||
function biome_lib.check_surface(name, nodes)
|
||||
|
@ -13,13 +15,13 @@ function biome_lib.check_surface(name, nodes)
|
|||
return false
|
||||
end
|
||||
|
||||
function biome_lib.update_plant(opts)
|
||||
function biome_lib:grow_plants(opts)
|
||||
|
||||
local options = opts
|
||||
|
||||
options.height_limit = options.height_limit or 5
|
||||
options.ground_nodes = options.ground_nodes or biome_lib.default_ground_nodes
|
||||
options.grow_nodes = options.grow_nodes or biome_lib.default_grow_nodes
|
||||
options.ground_nodes = options.ground_nodes or { "default:dirt_with_grass" }
|
||||
options.grow_nodes = options.grow_nodes or { "default:dirt_with_grass" }
|
||||
options.seed_diff = options.seed_diff or 0
|
||||
|
||||
local n
|
||||
|
@ -30,10 +32,10 @@ function biome_lib.update_plant(opts)
|
|||
n = options.grow_plant
|
||||
end
|
||||
|
||||
options.label = options.label or "biome_lib.update_plant(): "..n
|
||||
options.label = options.label or "biome_lib grow_plants(): "..n
|
||||
|
||||
if options.grow_delay*biome_lib.time_scale >= 1 then
|
||||
options.interval = options.grow_delay*biome_lib.time_scale
|
||||
if options.grow_delay*time_scale >= 1 then
|
||||
options.interval = options.grow_delay*time_scale
|
||||
else
|
||||
options.interval = 1
|
||||
end
|
||||
|
@ -48,14 +50,15 @@ function biome_lib.update_plant(opts)
|
|||
local p_bot = {x=pos.x, y=pos.y-1, z=pos.z}
|
||||
local n_top = minetest.get_node(p_top)
|
||||
local n_bot = minetest.get_node(p_bot)
|
||||
local root_node = minetest.get_node({x=pos.x, y=pos.y-options.height_limit, z=pos.z})
|
||||
local walldir = nil
|
||||
if options.need_wall and options.verticals_list then
|
||||
walldir = biome_lib.find_adjacent_wall(p_top, options.verticals_list, options.choose_random_wall)
|
||||
walldir = biome_lib:find_adjacent_wall(p_top, options.verticals_list, options.choose_random_wall)
|
||||
end
|
||||
if biome_lib.default_grow_through_nodes[n_top.name]
|
||||
if (n_top.name == "air" or n_top.name == "default:snow")
|
||||
and (not options.need_wall or (options.need_wall and walldir)) then
|
||||
if options.grow_vertically and walldir then
|
||||
if biome_lib.search_downward(pos, options.height_limit, options.ground_nodes) then
|
||||
if biome_lib:search_downward(pos, options.height_limit, options.ground_nodes) then
|
||||
minetest.swap_node(p_top, { name = options.grow_plant, param2 = walldir})
|
||||
end
|
||||
|
||||
|
@ -64,10 +67,24 @@ function biome_lib.update_plant(opts)
|
|||
minetest.swap_node(pos, biome_lib.air)
|
||||
|
||||
else
|
||||
biome_lib.replace_plant(pos, options.grow_result, options.grow_function, options.facedir, options.seed_diff)
|
||||
biome_lib:replace_object(pos, options.grow_result, options.grow_function, options.facedir, options.seed_diff)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
-- spawn_tree() on generate is routed through here so that other mods can hook
|
||||
-- into it.
|
||||
|
||||
function biome_lib:generate_tree(pos, nodes_or_function_or_model)
|
||||
minetest.spawn_tree(pos, nodes_or_function_or_model)
|
||||
end
|
||||
|
||||
-- and this one's for the call used in the growing code
|
||||
|
||||
function biome_lib:grow_tree(pos, nodes_or_function_or_model)
|
||||
minetest.spawn_tree(pos, nodes_or_function_or_model)
|
||||
end
|
||||
|
|
799
init.lua
799
init.lua
|
@ -1,95 +1,736 @@
|
|||
-- Biome library mod by VanessaE
|
||||
-- Biome library mod by Vanessa Ezekowitz
|
||||
--
|
||||
-- I got the temperature map idea from "hmmmm", values used for it came from
|
||||
-- Splizard's snow mod.
|
||||
--
|
||||
|
||||
-- Various settings - most of these probably won't need to be changed
|
||||
|
||||
biome_lib = {}
|
||||
biome_lib.air = {name = "air"}
|
||||
|
||||
plantslib = setmetatable({}, { __index=function(t,k) print("Use of deprecated function:", k) return biome_lib[k] end })
|
||||
|
||||
biome_lib.blocklist_aircheck = {}
|
||||
biome_lib.blocklist_no_aircheck = {}
|
||||
|
||||
biome_lib.surface_nodes_aircheck = {}
|
||||
biome_lib.surface_nodes_no_aircheck = {}
|
||||
|
||||
biome_lib.surfaceslist_aircheck = {}
|
||||
biome_lib.surfaceslist_no_aircheck = {}
|
||||
|
||||
biome_lib.actioncount_aircheck = {}
|
||||
biome_lib.actioncount_no_aircheck = {}
|
||||
|
||||
biome_lib.actionslist_aircheck = {}
|
||||
biome_lib.actionslist_no_aircheck = {}
|
||||
|
||||
biome_lib.modpath = minetest.get_modpath("biome_lib")
|
||||
|
||||
local function tableize(s)
|
||||
return string.split(string.trim(string.gsub(s, " ", "")))
|
||||
end
|
||||
biome_lib.total_no_aircheck_calls = 0
|
||||
|
||||
local c1 = minetest.settings:get("biome_lib_default_grow_through_nodes")
|
||||
biome_lib.default_grow_through_nodes = {["air"] = true}
|
||||
if c1 then
|
||||
for _, i in ipairs(tableize(c1)) do
|
||||
biome_lib.default_grow_through_nodes[i] = true
|
||||
end
|
||||
else
|
||||
biome_lib.default_grow_through_nodes["default:snow"] = true
|
||||
end
|
||||
biome_lib.queue_run_ratio = tonumber(minetest.settings:get("biome_lib_queue_run_ratio")) or 100
|
||||
|
||||
local c2 = minetest.settings:get("biome_lib_default_water_nodes")
|
||||
biome_lib.default_water_nodes = {}
|
||||
if c2 then
|
||||
for _, i in ipairs(tableize(c2)) do
|
||||
biome_lib.default_water_nodes[i] = true
|
||||
end
|
||||
else
|
||||
biome_lib.default_water_nodes["default:water_source"] = true
|
||||
biome_lib.default_water_nodes["default:water_flowing"] = true
|
||||
biome_lib.default_water_nodes["default:river_water_source"] = true
|
||||
biome_lib.default_water_nodes["default:river_water_flowing"] = true
|
||||
end
|
||||
|
||||
local c3 = minetest.settings:get("biome_lib_default_wet_surfaces")
|
||||
local c4 = minetest.settings:get("biome_lib_default_ground_nodes")
|
||||
local c5 = minetest.settings:get("biome_lib_default_grow_nodes")
|
||||
|
||||
biome_lib.default_wet_surfaces = c3 and tableize(c3) or {"default:dirt", "default:dirt_with_grass", "default:sand"}
|
||||
biome_lib.default_ground_nodes = c4 and tableize(c4) or {"default:dirt_with_grass"}
|
||||
biome_lib.default_grow_nodes = c5 and tableize(c5) or {"default:dirt_with_grass"}
|
||||
|
||||
biome_lib.debug_log_level = tonumber(minetest.settings:get("biome_lib_debug_log_level")) or 0
|
||||
|
||||
local rr = tonumber(minetest.settings:get("biome_lib_queue_ratio")) or -200
|
||||
biome_lib.queue_ratio = 100 - rr
|
||||
biome_lib.entries_per_step = math.max(-rr, 1)
|
||||
|
||||
-- the timer that manages the block timeout is in microseconds, but the timer
|
||||
-- that manages the queue wakeup call has to be in seconds, and works best if
|
||||
-- it takes a fraction of the block timeout interval.
|
||||
|
||||
local t = tonumber(minetest.settings:get("biome_lib_block_timeout")) or 300
|
||||
|
||||
biome_lib.block_timeout = t * 1000000
|
||||
|
||||
-- we don't want the wakeup function to trigger TOO often,
|
||||
-- in case the user's block timeout setting is really low
|
||||
|
||||
biome_lib.block_queue_wakeup_time = math.min(t/2, math.max(20, t/10))
|
||||
|
||||
-- the actual important stuff starts here ;-)
|
||||
|
||||
dofile(biome_lib.modpath .. "/api.lua")
|
||||
dofile(biome_lib.modpath .. "/search_functions.lua")
|
||||
dofile(biome_lib.modpath .. "/growth.lua")
|
||||
dofile(biome_lib.modpath .. "/compat.lua")
|
||||
|
||||
minetest.after(0.01, function()
|
||||
-- report the final registration results and enable the active block queue stuff
|
||||
|
||||
local n = #biome_lib.actionslist_aircheck + #biome_lib.actionslist_no_aircheck
|
||||
|
||||
biome_lib.dbg("All mapgen registrations completed.", 0)
|
||||
|
||||
if n > 0 then
|
||||
biome_lib.dbg("Total items/actions to handle manually: "..n..
|
||||
" ("..#biome_lib.actionslist_no_aircheck.." without air checks)", 0)
|
||||
biome_lib.dbg("Total surface types to handle manually: "
|
||||
..#biome_lib.surfaceslist_aircheck + #biome_lib.surfaceslist_no_aircheck, 0)
|
||||
-- Boilerplate to support localized strings if intllib mod is installed.
|
||||
local S
|
||||
if minetest.global_exists("intllib") then
|
||||
if intllib.make_gettext_pair then
|
||||
S = intllib.make_gettext_pair()
|
||||
else
|
||||
biome_lib.dbg("There are no \"handle manually\" items/actions registered,", 0)
|
||||
biome_lib.dbg("so the mapblock queue will not be used this session.", 0)
|
||||
S = intllib.Getter()
|
||||
end
|
||||
else
|
||||
S = function(s) return s end
|
||||
end
|
||||
biome_lib.intllib = S
|
||||
|
||||
local DEBUG = false --... except if you want to spam the console with debugging info :-)
|
||||
|
||||
function biome_lib:dbg(msg)
|
||||
if DEBUG then
|
||||
print("[Plantlife] "..msg)
|
||||
minetest.log("verbose", "[Plantlife] "..msg)
|
||||
end
|
||||
end
|
||||
|
||||
biome_lib.plantlife_seed_diff = 329 -- needs to be global so other mods can see it
|
||||
|
||||
local perlin_octaves = 3
|
||||
local perlin_persistence = 0.6
|
||||
local perlin_scale = 100
|
||||
|
||||
local temperature_seeddiff = 112
|
||||
local temperature_octaves = 3
|
||||
local temperature_persistence = 0.5
|
||||
local temperature_scale = 150
|
||||
|
||||
local humidity_seeddiff = 9130
|
||||
local humidity_octaves = 3
|
||||
local humidity_persistence = 0.5
|
||||
local humidity_scale = 250
|
||||
|
||||
local time_scale = 1
|
||||
local time_speed = tonumber(minetest.settings:get("time_speed"))
|
||||
|
||||
if time_speed and time_speed > 0 then
|
||||
time_scale = 72 / time_speed
|
||||
end
|
||||
|
||||
--PerlinNoise(seed, octaves, persistence, scale)
|
||||
|
||||
biome_lib.perlin_temperature = PerlinNoise(temperature_seeddiff, temperature_octaves, temperature_persistence, temperature_scale)
|
||||
biome_lib.perlin_humidity = PerlinNoise(humidity_seeddiff, humidity_octaves, humidity_persistence, humidity_scale)
|
||||
|
||||
-- Local functions
|
||||
|
||||
local function get_biome_data(pos, perlin_fertile)
|
||||
local fertility = perlin_fertile:get_2d({x=pos.x, y=pos.z})
|
||||
|
||||
if type(minetest.get_biome_data) == "function" then
|
||||
local data = minetest.get_biome_data(pos)
|
||||
if data then
|
||||
return fertility, data.heat / 100, data.humidity / 100
|
||||
end
|
||||
end
|
||||
|
||||
biome_lib.dbg("Items sent to the engine's decorations handler: "..#biome_lib.registered_decorations, 0)
|
||||
biome_lib.dbg("Elevation range: "..biome_lib.mapgen_elevation_limit.min.." to "..
|
||||
string.format("%+d", biome_lib.mapgen_elevation_limit.max).." meters.", 0)
|
||||
local temperature = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z})
|
||||
local humidity = biome_lib.perlin_humidity:get2d({x=pos.x+150, y=pos.z+50})
|
||||
|
||||
if n > 0 then
|
||||
dofile(biome_lib.modpath .. "/block_queue_checks.lua")
|
||||
return fertility, temperature, humidity
|
||||
end
|
||||
|
||||
function biome_lib:is_node_loaded(node_pos)
|
||||
local n = minetest.get_node_or_nil(node_pos)
|
||||
if (not n) or (n.name == "ignore") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
function biome_lib:set_defaults(biome)
|
||||
biome.seed_diff = biome.seed_diff or 0
|
||||
biome.min_elevation = biome.min_elevation or -31000
|
||||
biome.max_elevation = biome.max_elevation or 31000
|
||||
biome.temp_min = biome.temp_min or 1
|
||||
biome.temp_max = biome.temp_max or -1
|
||||
biome.humidity_min = biome.humidity_min or 1
|
||||
biome.humidity_max = biome.humidity_max or -1
|
||||
biome.plantlife_limit = biome.plantlife_limit or 0.1
|
||||
biome.near_nodes_vertical = biome.near_nodes_vertical or 1
|
||||
|
||||
-- specific to on-generate
|
||||
|
||||
biome.neighbors = biome.neighbors or biome.surface
|
||||
biome.near_nodes_size = biome.near_nodes_size or 0
|
||||
biome.near_nodes_count = biome.near_nodes_count or 1
|
||||
biome.rarity = biome.rarity or 50
|
||||
biome.max_count = biome.max_count or 5
|
||||
if biome.check_air ~= false then biome.check_air = true end
|
||||
|
||||
-- specific to abm spawner
|
||||
biome.seed_diff = biome.seed_diff or 0
|
||||
biome.light_min = biome.light_min or 0
|
||||
biome.light_max = biome.light_max or 15
|
||||
biome.depth_max = biome.depth_max or 1
|
||||
biome.facedir = biome.facedir or 0
|
||||
end
|
||||
|
||||
local function search_table(t, s)
|
||||
for i = 1, #t do
|
||||
if t[i] == s then return true end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- register the list of surfaces to spawn stuff on, filtering out all duplicates.
|
||||
-- separate the items by air-checking or non-air-checking map eval methods
|
||||
|
||||
function biome_lib:register_generate_plant(biomedef, nodes_or_function_or_model)
|
||||
|
||||
-- if calling code passes an undefined node for a surface or
|
||||
-- as a node to be spawned, don't register an action for it.
|
||||
|
||||
if type(nodes_or_function_or_model) == "string"
|
||||
and string.find(nodes_or_function_or_model, ":")
|
||||
and not minetest.registered_nodes[nodes_or_function_or_model] then
|
||||
biome_lib:dbg("Warning: Ignored registration for undefined spawn node: "..dump(nodes_or_function_or_model))
|
||||
return
|
||||
end
|
||||
|
||||
if type(nodes_or_function_or_model) == "string"
|
||||
and not string.find(nodes_or_function_or_model, ":") then
|
||||
biome_lib:dbg("Warning: Registered function call using deprecated string method: "..dump(nodes_or_function_or_model))
|
||||
end
|
||||
|
||||
if biomedef.check_air == false then
|
||||
biome_lib:dbg("Register no-air-check mapgen hook: "..dump(nodes_or_function_or_model))
|
||||
biome_lib.actionslist_no_aircheck[#biome_lib.actionslist_no_aircheck + 1] = { biomedef, nodes_or_function_or_model }
|
||||
local s = biomedef.surface
|
||||
if type(s) == "string" then
|
||||
if s and (string.find(s, "^group:") or minetest.registered_nodes[s]) then
|
||||
if not search_table(biome_lib.surfaceslist_no_aircheck, s) then
|
||||
biome_lib.surfaceslist_no_aircheck[#biome_lib.surfaceslist_no_aircheck + 1] = s
|
||||
end
|
||||
else
|
||||
biome_lib:dbg("Warning: Ignored no-air-check registration for undefined surface node: "..dump(s))
|
||||
end
|
||||
else
|
||||
for i = 1, #biomedef.surface do
|
||||
local s = biomedef.surface[i]
|
||||
if s and (string.find(s, "^group:") or minetest.registered_nodes[s]) then
|
||||
if not search_table(biome_lib.surfaceslist_no_aircheck, s) then
|
||||
biome_lib.surfaceslist_no_aircheck[#biome_lib.surfaceslist_no_aircheck + 1] = s
|
||||
end
|
||||
else
|
||||
biome_lib:dbg("Warning: Ignored no-air-check registration for undefined surface node: "..dump(s))
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
biome_lib:dbg("Register with-air-checking mapgen hook: "..dump(nodes_or_function_or_model))
|
||||
biome_lib.actionslist_aircheck[#biome_lib.actionslist_aircheck + 1] = { biomedef, nodes_or_function_or_model }
|
||||
local s = biomedef.surface
|
||||
if type(s) == "string" then
|
||||
if s and (string.find(s, "^group:") or minetest.registered_nodes[s]) then
|
||||
if not search_table(biome_lib.surfaceslist_aircheck, s) then
|
||||
biome_lib.surfaceslist_aircheck[#biome_lib.surfaceslist_aircheck + 1] = s
|
||||
end
|
||||
else
|
||||
biome_lib:dbg("Warning: Ignored with-air-checking registration for undefined surface node: "..dump(s))
|
||||
end
|
||||
else
|
||||
for i = 1, #biomedef.surface do
|
||||
local s = biomedef.surface[i]
|
||||
if s and (string.find(s, "^group:") or minetest.registered_nodes[s]) then
|
||||
if not search_table(biome_lib.surfaceslist_aircheck, s) then
|
||||
biome_lib.surfaceslist_aircheck[#biome_lib.surfaceslist_aircheck + 1] = s
|
||||
end
|
||||
else
|
||||
biome_lib:dbg("Warning: Ignored with-air-checking registration for undefined surface node: "..dump(s))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Function to check whether a position matches the given biome definition
|
||||
-- Returns true when the surface can be populated
|
||||
|
||||
local function populate_single_surface(biome, pos, perlin_fertile_area, checkair)
|
||||
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
|
||||
if math.random(1, 100) <= biome.rarity then
|
||||
return
|
||||
end
|
||||
|
||||
local fertility, temperature, humidity = get_biome_data(pos, perlin_fertile_area)
|
||||
|
||||
local pos_biome_ok = pos.y >= biome.min_elevation and pos.y <= biome.max_elevation
|
||||
and fertility > biome.plantlife_limit
|
||||
and temperature <= biome.temp_min and temperature >= biome.temp_max
|
||||
and humidity <= biome.humidity_min and humidity >= biome.humidity_max
|
||||
|
||||
if not pos_biome_ok then
|
||||
return -- Y position mismatch, outside of biome
|
||||
end
|
||||
|
||||
local biome_surfaces_string = dump(biome.surface)
|
||||
local surface_ok = false
|
||||
|
||||
if not biome.depth then
|
||||
local dest_node = minetest.get_node(pos)
|
||||
if string.find(biome_surfaces_string, dest_node.name) then
|
||||
surface_ok = true
|
||||
else
|
||||
if string.find(biome_surfaces_string, "group:") then
|
||||
for j = 1, #biome.surface do
|
||||
if string.find(biome.surface[j], "^group:")
|
||||
and minetest.get_item_group(dest_node.name, biome.surface[j]) then
|
||||
surface_ok = true
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif not string.find(biome_surfaces_string,
|
||||
minetest.get_node({ x = pos.x, y = pos.y-biome.depth-1, z = pos.z }).name) then
|
||||
surface_ok = true
|
||||
end
|
||||
|
||||
if not surface_ok then
|
||||
return -- Surface does not match the given node group/name
|
||||
end
|
||||
|
||||
if checkair and minetest.get_node(p_top).name ~= "air" then
|
||||
return
|
||||
end
|
||||
|
||||
if biome.below_nodes and
|
||||
not string.find(dump(biome.below_nodes),
|
||||
minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
|
||||
) then
|
||||
return -- Node below does not match
|
||||
end
|
||||
|
||||
if biome.ncount and
|
||||
#minetest.find_nodes_in_area(
|
||||
{x=pos.x-1, y=pos.y, z=pos.z-1},
|
||||
{x=pos.x+1, y=pos.y, z=pos.z+1},
|
||||
biome.neighbors
|
||||
) <= biome.ncount then
|
||||
return -- Not enough similar biome nodes around
|
||||
end
|
||||
|
||||
if biome.near_nodes and
|
||||
#minetest.find_nodes_in_area(
|
||||
{x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size},
|
||||
{x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size},
|
||||
biome.near_nodes
|
||||
) < biome.near_nodes_count then
|
||||
return -- Long distance neighbours do not match
|
||||
end
|
||||
|
||||
-- Position fits into given biome
|
||||
return true
|
||||
end
|
||||
|
||||
function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes, checkair)
|
||||
|
||||
biome_lib:set_defaults(biome)
|
||||
|
||||
-- filter stage 1 - find nodes from the supplied surfaces that are within the current biome.
|
||||
|
||||
local in_biome_nodes = {}
|
||||
local perlin_fertile_area = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
|
||||
|
||||
for i = 1, #snodes do
|
||||
local pos = vector.new(snodes[i])
|
||||
if populate_single_surface(biome, pos, perlin_fertile_area, checkair) then
|
||||
in_biome_nodes[#in_biome_nodes + 1] = pos
|
||||
end
|
||||
end
|
||||
|
||||
-- filter stage 2 - find places within that biome area to place the plants.
|
||||
|
||||
local num_in_biome_nodes = #in_biome_nodes
|
||||
|
||||
if num_in_biome_nodes == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
for i = 1, math.min(biome.max_count, num_in_biome_nodes) do
|
||||
local tries = 0
|
||||
local spawned = false
|
||||
while tries < 2 and not spawned do
|
||||
local pos = in_biome_nodes[math.random(1, num_in_biome_nodes)]
|
||||
if biome.spawn_replace_node then
|
||||
pos.y = pos.y-1
|
||||
end
|
||||
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
|
||||
if not (biome.avoid_nodes and biome.avoid_radius
|
||||
and minetest.find_node_near(p_top, biome.avoid_radius
|
||||
+ math.random(-1.5,2), biome.avoid_nodes)) then
|
||||
if biome.delete_above then
|
||||
minetest.swap_node(p_top, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z}, biome_lib.air)
|
||||
end
|
||||
|
||||
if biome.delete_above_surround then
|
||||
minetest.swap_node({x=p_top.x-1, y=p_top.y, z=p_top.z}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x+1, y=p_top.y, z=p_top.z}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y, z=p_top.z-1}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y, z=p_top.z+1}, biome_lib.air)
|
||||
|
||||
minetest.swap_node({x=p_top.x-1, y=p_top.y+1, z=p_top.z}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x+1, y=p_top.y+1, z=p_top.z}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z-1}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z+1}, biome_lib.air)
|
||||
end
|
||||
|
||||
if biome.spawn_replace_node then
|
||||
minetest.swap_node(pos, biome_lib.air)
|
||||
end
|
||||
|
||||
local objtype = type(nodes_or_function_or_model)
|
||||
|
||||
if objtype == "table" then
|
||||
if nodes_or_function_or_model.axiom then
|
||||
biome_lib:generate_tree(p_top, nodes_or_function_or_model)
|
||||
spawned = true
|
||||
else
|
||||
local fdir = nil
|
||||
if biome.random_facedir then
|
||||
fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
|
||||
end
|
||||
minetest.swap_node(p_top, { name = nodes_or_function_or_model[math.random(#nodes_or_function_or_model)], param2 = fdir })
|
||||
spawned = true
|
||||
end
|
||||
elseif objtype == "string" and
|
||||
minetest.registered_nodes[nodes_or_function_or_model] then
|
||||
local fdir = nil
|
||||
if biome.random_facedir then
|
||||
fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
|
||||
end
|
||||
minetest.swap_node(p_top, { name = nodes_or_function_or_model, param2 = fdir })
|
||||
spawned = true
|
||||
elseif objtype == "function" then
|
||||
nodes_or_function_or_model(pos)
|
||||
spawned = true
|
||||
elseif objtype == "string" and pcall(loadstring(("return %s(...)"):
|
||||
format(nodes_or_function_or_model)),pos) then
|
||||
spawned = true
|
||||
else
|
||||
biome_lib:dbg("Warning: Ignored invalid definition for object "..dump(nodes_or_function_or_model).." that was pointed at {"..dump(pos).."}")
|
||||
end
|
||||
else
|
||||
tries = tries + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Primary mapgen spawner, for mods that can work with air checking enabled on
|
||||
-- a surface during the initial map read stage.
|
||||
|
||||
function biome_lib:generate_block_with_air_checking()
|
||||
if #biome_lib.blocklist_aircheck == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
local minp = biome_lib.blocklist_aircheck[1][1]
|
||||
local maxp = biome_lib.blocklist_aircheck[1][2]
|
||||
|
||||
-- use the block hash as a unique key into the surface nodes
|
||||
-- tables, so that we can write the tables thread-safely.
|
||||
|
||||
local blockhash = minetest.hash_node_position(minp)
|
||||
|
||||
if not biome_lib.surface_nodes_aircheck.blockhash then
|
||||
|
||||
if type(minetest.find_nodes_in_area_under_air) == "function" then -- use newer API call
|
||||
biome_lib.surface_nodes_aircheck.blockhash =
|
||||
minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck)
|
||||
else
|
||||
local search_area = minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_aircheck)
|
||||
|
||||
-- search the generated block for air-bounded surfaces the slow way.
|
||||
|
||||
biome_lib.surface_nodes_aircheck.blockhash = {}
|
||||
|
||||
for i = 1, #search_area do
|
||||
local pos = search_area[i]
|
||||
local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
|
||||
if minetest.get_node(p_top).name == "air" then
|
||||
biome_lib.surface_nodes_aircheck.blockhash[#biome_lib.surface_nodes_aircheck.blockhash + 1] = pos
|
||||
end
|
||||
end
|
||||
end
|
||||
biome_lib.actioncount_aircheck.blockhash = 1
|
||||
|
||||
else
|
||||
if biome_lib.actioncount_aircheck.blockhash <= #biome_lib.actionslist_aircheck then
|
||||
-- [1] is biome, [2] is node/function/model
|
||||
biome_lib:populate_surfaces(
|
||||
biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][1],
|
||||
biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][2],
|
||||
biome_lib.surface_nodes_aircheck.blockhash, true)
|
||||
biome_lib.actioncount_aircheck.blockhash = biome_lib.actioncount_aircheck.blockhash + 1
|
||||
else
|
||||
if biome_lib.surface_nodes_aircheck.blockhash then
|
||||
table.remove(biome_lib.blocklist_aircheck, 1)
|
||||
biome_lib.surface_nodes_aircheck.blockhash = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Secondary mapgen spawner, for mods that require disabling of
|
||||
-- checking for air during the initial map read stage.
|
||||
|
||||
function biome_lib:generate_block_no_aircheck()
|
||||
if #biome_lib.blocklist_no_aircheck == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
local minp = biome_lib.blocklist_no_aircheck[1][1]
|
||||
local maxp = biome_lib.blocklist_no_aircheck[1][2]
|
||||
|
||||
local blockhash = minetest.hash_node_position(minp)
|
||||
|
||||
if not biome_lib.surface_nodes_no_aircheck.blockhash then
|
||||
|
||||
-- directly read the block to be searched into the chunk cache
|
||||
|
||||
biome_lib.surface_nodes_no_aircheck.blockhash =
|
||||
minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck)
|
||||
biome_lib.actioncount_no_aircheck.blockhash = 1
|
||||
|
||||
else
|
||||
if biome_lib.actioncount_no_aircheck.blockhash <= #biome_lib.actionslist_no_aircheck then
|
||||
biome_lib:populate_surfaces(
|
||||
biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][1],
|
||||
biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][2],
|
||||
biome_lib.surface_nodes_no_aircheck.blockhash, false)
|
||||
biome_lib.actioncount_no_aircheck.blockhash = biome_lib.actioncount_no_aircheck.blockhash + 1
|
||||
else
|
||||
if biome_lib.surface_nodes_no_aircheck.blockhash then
|
||||
table.remove(biome_lib.blocklist_no_aircheck, 1)
|
||||
biome_lib.surface_nodes_no_aircheck.blockhash = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- "Play" them back, populating them with new stuff in the process
|
||||
|
||||
local step_duration = tonumber(minetest.settings:get("dedicated_server_step"))
|
||||
minetest.register_globalstep(function(dtime)
|
||||
if dtime >= step_duration + 0.1 -- don't attempt to populate if lag is already too high
|
||||
or math.random(100) > biome_lib.queue_run_ratio
|
||||
or (#biome_lib.blocklist_aircheck == 0 and #biome_lib.blocklist_no_aircheck == 0) then
|
||||
return
|
||||
end
|
||||
|
||||
biome_lib.globalstep_start_time = minetest.get_us_time()
|
||||
biome_lib.globalstep_runtime = 0
|
||||
while (#biome_lib.blocklist_aircheck > 0 or #biome_lib.blocklist_no_aircheck > 0)
|
||||
and biome_lib.globalstep_runtime < 200000 do -- 0.2 seconds, in uS.
|
||||
if #biome_lib.blocklist_aircheck > 0 then
|
||||
biome_lib:generate_block_with_air_checking()
|
||||
end
|
||||
if #biome_lib.blocklist_no_aircheck > 0 then
|
||||
biome_lib:generate_block_no_aircheck()
|
||||
end
|
||||
biome_lib.globalstep_runtime = minetest.get_us_time() - biome_lib.globalstep_start_time
|
||||
end
|
||||
end)
|
||||
|
||||
-- Play out the entire log all at once on shutdown
|
||||
-- to prevent unpopulated map areas
|
||||
|
||||
minetest.register_on_shutdown(function()
|
||||
if #biome_lib.blocklist_aircheck == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
print("[biome_lib] Stand by, playing out the rest of the aircheck mapblock log")
|
||||
print("(there are "..#biome_lib.blocklist_aircheck.." entries)...")
|
||||
while #biome_lib.blocklist_aircheck > 0 do
|
||||
biome_lib:generate_block_with_air_checking(0.1)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_shutdown(function()
|
||||
if #biome_lib.blocklist_aircheck == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
print("[biome_lib] Stand by, playing out the rest of the no-aircheck mapblock log")
|
||||
print("(there are "..#biome_lib.blocklist_no_aircheck.." entries)...")
|
||||
while #biome_lib.blocklist_no_aircheck > 0 do
|
||||
biome_lib:generate_block_no_aircheck(0.1)
|
||||
end
|
||||
end)
|
||||
|
||||
-- The spawning ABM
|
||||
|
||||
function biome_lib:spawn_on_surfaces(sd,sp,sr,sc,ss,sa)
|
||||
|
||||
local biome = {}
|
||||
|
||||
if type(sd) ~= "table" then
|
||||
biome.spawn_delay = sd -- old api expects ABM interval param here.
|
||||
biome.spawn_plants = {sp}
|
||||
biome.avoid_radius = sr
|
||||
biome.spawn_chance = sc
|
||||
biome.spawn_surfaces = {ss}
|
||||
biome.avoid_nodes = sa
|
||||
else
|
||||
biome = sd
|
||||
end
|
||||
|
||||
if biome.spawn_delay*time_scale >= 1 then
|
||||
biome.interval = biome.spawn_delay*time_scale
|
||||
else
|
||||
biome.interval = 1
|
||||
end
|
||||
|
||||
biome_lib:set_defaults(biome)
|
||||
biome.spawn_plants_count = #(biome.spawn_plants)
|
||||
|
||||
local n
|
||||
if type(biome.spawn_plants) == "table" then
|
||||
n = "random: "..biome.spawn_plants[1]..", ..."
|
||||
else
|
||||
n = biome.spawn_plants
|
||||
end
|
||||
biome.label = biome.label or "biome_lib spawn_on_surfaces(): "..n
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = biome.spawn_surfaces,
|
||||
interval = biome.interval,
|
||||
chance = biome.spawn_chance,
|
||||
neighbors = biome.neighbors,
|
||||
label = biome.label,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
local n_top = minetest.get_node(p_top)
|
||||
local perlin_fertile_area = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
|
||||
|
||||
local fertility, temperature, humidity = get_biome_data(pos, perlin_fertile_area)
|
||||
|
||||
local pos_biome_ok = pos.y >= biome.min_elevation and pos.y <= biome.max_elevation
|
||||
and fertility > biome.plantlife_limit
|
||||
and temperature <= biome.temp_min and temperature >= biome.temp_max
|
||||
and humidity <= biome.humidity_min and humidity >= biome.humidity_max
|
||||
and biome_lib:is_node_loaded(p_top)
|
||||
|
||||
if not pos_biome_ok then
|
||||
return -- Outside of biome
|
||||
end
|
||||
|
||||
local n_light = minetest.get_node_light(p_top, nil)
|
||||
if n_light < biome.light_min or n_light > biome.light_max then
|
||||
return -- Too dark or too bright
|
||||
end
|
||||
|
||||
if biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(
|
||||
p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes) then
|
||||
return -- Nodes to avoid are nearby
|
||||
end
|
||||
|
||||
if biome.neighbors and biome.ncount and
|
||||
#minetest.find_nodes_in_area(
|
||||
{x=pos.x-1, y=pos.y, z=pos.z-1},
|
||||
{x=pos.x+1, y=pos.y, z=pos.z+1},
|
||||
biome.neighbors
|
||||
) <= biome.ncount then
|
||||
return -- Near neighbour nodes are not present
|
||||
end
|
||||
|
||||
local NEAR_DST = biome.near_nodes_size
|
||||
if biome.near_nodes and biome.near_nodes_count and biome.near_nodes_size and
|
||||
#minetest.find_nodes_in_area(
|
||||
{x=pos.x-NEAR_DST, y=pos.y-biome.near_nodes_vertical, z=pos.z-NEAR_DST},
|
||||
{x=pos.x+NEAR_DST, y=pos.y+biome.near_nodes_vertical, z=pos.z+NEAR_DST},
|
||||
biome.near_nodes
|
||||
) < biome.near_nodes_count then
|
||||
return -- Far neighbour nodes are not present
|
||||
end
|
||||
|
||||
if (biome.air_count and biome.air_size) and
|
||||
#minetest.find_nodes_in_area(
|
||||
{x=p_top.x-biome.air_size, y=p_top.y, z=p_top.z-biome.air_size},
|
||||
{x=p_top.x+biome.air_size, y=p_top.y, z=p_top.z+biome.air_size},
|
||||
"air"
|
||||
) < biome.air_count then
|
||||
return -- Not enough air
|
||||
end
|
||||
|
||||
local walldir = biome_lib:find_adjacent_wall(p_top, biome.verticals_list, biome.choose_random_wall)
|
||||
if biome.alt_wallnode and walldir then
|
||||
if n_top.name == "air" then
|
||||
minetest.swap_node(p_top, { name = biome.alt_wallnode, param2 = walldir })
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
local currentsurface = minetest.get_node(pos).name
|
||||
|
||||
if currentsurface == "default:water_source" and
|
||||
#minetest.find_nodes_in_area(
|
||||
{x=pos.x, y=pos.y-biome.depth_max-1, z=pos.z},
|
||||
vector.new(pos),
|
||||
{"default:dirt", "default:dirt_with_grass", "default:sand"}
|
||||
) == 0 then
|
||||
return -- On water but no ground nearby
|
||||
end
|
||||
|
||||
local rnd = math.random(1, biome.spawn_plants_count)
|
||||
local plant_to_spawn = biome.spawn_plants[rnd]
|
||||
local fdir = biome.facedir
|
||||
if biome.random_facedir then
|
||||
fdir = math.random(biome.random_facedir[1],biome.random_facedir[2])
|
||||
end
|
||||
if type(biome.spawn_plants) == "string" then
|
||||
assert(loadstring(biome.spawn_plants.."(...)"))(pos)
|
||||
elseif not biome.spawn_on_side and not biome.spawn_on_bottom and not biome.spawn_replace_node then
|
||||
if n_top.name == "air" then
|
||||
minetest.swap_node(p_top, { name = plant_to_spawn, param2 = fdir })
|
||||
end
|
||||
elseif biome.spawn_replace_node then
|
||||
minetest.swap_node(pos, { name = plant_to_spawn, param2 = fdir })
|
||||
|
||||
elseif biome.spawn_on_side then
|
||||
local onside = biome_lib:find_open_side(pos)
|
||||
if onside then
|
||||
minetest.swap_node(onside.newpos, { name = plant_to_spawn, param2 = onside.facedir })
|
||||
end
|
||||
elseif biome.spawn_on_bottom then
|
||||
if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
|
||||
minetest.swap_node({x=pos.x, y=pos.y-1, z=pos.z}, { name = plant_to_spawn, param2 = fdir} )
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
-- Function to decide how to replace a plant - either grow it, replace it with
|
||||
-- a tree, run a function, or die with an error.
|
||||
|
||||
function biome_lib:replace_object(pos, replacement, grow_function, walldir, seeddiff)
|
||||
local growtype = type(grow_function)
|
||||
if growtype == "table" then
|
||||
minetest.swap_node(pos, biome_lib.air)
|
||||
biome_lib:grow_tree(pos, grow_function)
|
||||
return
|
||||
elseif growtype == "function" then
|
||||
local perlin_fertile_area = minetest.get_perlin(seeddiff, perlin_octaves, perlin_persistence, perlin_scale)
|
||||
local fertility, temperature, _ = get_biome_data(pos, perlin_fertile_area)
|
||||
grow_function(pos, fertility, temperature, walldir)
|
||||
return
|
||||
elseif growtype == "string" then
|
||||
local perlin_fertile_area = minetest.get_perlin(seeddiff, perlin_octaves, perlin_persistence, perlin_scale)
|
||||
local fertility, temperature, _ = get_biome_data(pos, perlin_fertile_area)
|
||||
assert(loadstring(grow_function.."(...)"))(pos, fertility, temperature, walldir)
|
||||
return
|
||||
elseif growtype == "nil" then
|
||||
minetest.swap_node(pos, { name = replacement, param2 = walldir})
|
||||
return
|
||||
elseif growtype ~= "nil" and growtype ~= "string" and growtype ~= "table" then
|
||||
error("Invalid grow function "..dump(grow_function).." used on object at ("..dump(pos)..")")
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
dofile(biome_lib.modpath .. "/search_functions.lua")
|
||||
assert(loadfile(biome_lib.modpath .. "/growth.lua"))(time_scale)
|
||||
|
||||
|
||||
|
||||
-- Check for infinite stacks
|
||||
|
||||
if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then
|
||||
biome_lib.expect_infinite_stacks = false
|
||||
else
|
||||
biome_lib.expect_infinite_stacks = true
|
||||
end
|
||||
|
||||
-- read a field from a node's definition
|
||||
|
||||
function biome_lib:get_nodedef_field(nodename, fieldname)
|
||||
if not minetest.registered_nodes[nodename] then
|
||||
return nil
|
||||
end
|
||||
return minetest.registered_nodes[nodename][fieldname]
|
||||
end
|
||||
|
||||
print("[Biome Lib] Loaded")
|
||||
|
||||
minetest.after(0, function()
|
||||
print("[Biome Lib] Registered a total of "..(#biome_lib.surfaceslist_aircheck)+(#biome_lib.surfaceslist_no_aircheck).." surface types to be evaluated, spread")
|
||||
print("[Biome Lib] across "..#biome_lib.actionslist_aircheck.." actions with air-checking and "..#biome_lib.actionslist_no_aircheck.." actions without.")
|
||||
end)
|
||||
|
||||
|
|
5
locale/de.txt
Normal file
5
locale/de.txt
Normal file
|
@ -0,0 +1,5 @@
|
|||
# Translation by Xanthin
|
||||
|
||||
someone = jemand
|
||||
Sorry, %s owns that spot. = Entschuldige, %s gehoert diese Stelle.
|
||||
[Plantlife Library] Loaded = [Plantlife Library] Geladen
|
5
locale/fr.txt
Normal file
5
locale/fr.txt
Normal file
|
@ -0,0 +1,5 @@
|
|||
# Template
|
||||
|
||||
someone = quelqu'un
|
||||
Sorry, %s owns that spot. = Désolé, %s possède cet endroit.
|
||||
[Plantlife Library] Loaded = [Librairie Plantlife] Chargée.
|
5
locale/ru.txt
Normal file
5
locale/ru.txt
Normal file
|
@ -0,0 +1,5 @@
|
|||
# Translation by inpos
|
||||
|
||||
someone = кто-то
|
||||
Sorry, %s owns that spot. = Извините, но %s уже является владельцем этой точки.
|
||||
[Plantlife Library] Loaded = [Plantlife Library] Загружена
|
5
locale/template.txt
Normal file
5
locale/template.txt
Normal file
|
@ -0,0 +1,5 @@
|
|||
# Template
|
||||
|
||||
someone =
|
||||
Sorry, %s owns that spot. =
|
||||
[Plantlife Library] Loaded =
|
5
locale/tr.txt
Normal file
5
locale/tr.txt
Normal file
|
@ -0,0 +1,5 @@
|
|||
# Turkish translation by mahmutelmas06
|
||||
|
||||
someone = birisi
|
||||
Sorry, %s owns that spot. = Üzgünüm, buranın sahibi %s.
|
||||
[Plantlife Library] Loaded = [Plantlife Library] yüklendi
|
3
mod.conf
3
mod.conf
|
@ -1,5 +1,2 @@
|
|||
name = biome_lib
|
||||
title = Biome Library
|
||||
description = The biome spawning and management library for Plantlife, Moretrees, Tiny Trees, and other mods that originally depended on plants_lib from the plantlife modpack.
|
||||
optional_depends = default
|
||||
min_minetest_version = 5.2.0
|
||||
|
|
|
@ -2,11 +2,11 @@
|
|||
-- function to decide if a node has a wall that's in verticals_list{}
|
||||
-- returns wall direction of valid node, or nil if invalid.
|
||||
|
||||
function biome_lib.find_adjacent_wall(pos, verticals, randomflag)
|
||||
function biome_lib:find_adjacent_wall(pos, verticals, randomflag)
|
||||
local verts = dump(verticals)
|
||||
if randomflag then
|
||||
local walltab = {}
|
||||
|
||||
|
||||
if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name) then walltab[#walltab + 1] = 3 end
|
||||
if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name) then walltab[#walltab + 1] = 2 end
|
||||
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z-1 }).name) then walltab[#walltab + 1] = 5 end
|
||||
|
@ -27,7 +27,7 @@ end
|
|||
-- node that matches the ground table. Returns the new position, or nil if
|
||||
-- height limit is exceeded before finding it.
|
||||
|
||||
function biome_lib.search_downward(pos, heightlimit, ground)
|
||||
function biome_lib:search_downward(pos, heightlimit, ground)
|
||||
for i = 0, heightlimit do
|
||||
if string.find(dump(ground), minetest.get_node({x=pos.x, y=pos.y-i, z = pos.z}).name) then
|
||||
return {x=pos.x, y=pos.y-i, z = pos.z}
|
||||
|
@ -36,7 +36,7 @@ function biome_lib.search_downward(pos, heightlimit, ground)
|
|||
return false
|
||||
end
|
||||
|
||||
function biome_lib.find_open_side(pos)
|
||||
function biome_lib:find_open_side(pos)
|
||||
if minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name == "air" then
|
||||
return {newpos = { x=pos.x-1, y=pos.y, z=pos.z }, facedir = 2}
|
||||
end
|
||||
|
@ -51,3 +51,10 @@ function biome_lib.find_open_side(pos)
|
|||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
-- "Record" the chunks being generated by the core mapgen
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp, blockseed)
|
||||
biome_lib.blocklist_aircheck[#biome_lib.blocklist_aircheck + 1] = { minp, maxp }
|
||||
biome_lib.blocklist_no_aircheck[#biome_lib.blocklist_no_aircheck + 1] = { minp, maxp }
|
||||
end)
|
||||
|
|
|
@ -1,48 +0,0 @@
|
|||
# Comma-separated list of things that a spawned node is allowed to grow
|
||||
# through. Air is always added to whatever else you specify here.
|
||||
biome_lib_default_grow_through_nodes (List of things a plant can grow through) string default:snow
|
||||
|
||||
# Comma-separated list of nodes that should be treated as water or water-like
|
||||
# for the sake of looking for neighboring wet ground.
|
||||
biome_lib_default_water_nodes (List of "water-like" sources) string default:water_source,default:water_flowing,default:river_water_source,default:river_water_flowing
|
||||
|
||||
# Comma-separated list of nodes that should be considered "wet" if one of
|
||||
# the configured "water-like" sources is nearby.
|
||||
biome_lib_default_wet_surfaces (List of "wet" nodes) string default:dirt,default:dirt_with_grass,default:sand
|
||||
|
||||
# Comma-separated list of nodes that something must be sitting on to be
|
||||
# able to actively change from one thing to another (such as a sapling
|
||||
# growing into a tree), to be used if the mod that added that growable
|
||||
# thing didn't provide its own list of suitable surfaces.
|
||||
biome_lib_default_grow_nodes (List of default surfaces a plant can thrive on) string default:dirt_with_grass
|
||||
|
||||
# Comma-separated list of nodes to use as the "root" of something that can
|
||||
# gradually climb up a wall (such as ivy), to be used if the mod that added
|
||||
# the climing thing didn't provide its own list.
|
||||
biome_lib_default_ground_nodes (List of default root nodes) string default:dirt_with_grass
|
||||
|
||||
# biome_lib divides its workload into "actions", as dictated by the sum
|
||||
# total of all mods that use it, and this sets how much of that work is done
|
||||
# per globalstep tick. If positive, a single action is executed on that
|
||||
# percentage of ticks, on average. If negative, it becomes positive, and
|
||||
# that many actions are executed on every single tick, skipping none.
|
||||
# More negative means more throughput, at the expense of lag. On fast PC's,
|
||||
# a setting of between -500 and -2000 might be good.
|
||||
biome_lib_queue_ratio (Queue run ratio) int -200
|
||||
|
||||
# Minetest's map generator allows neighboring areas to overflow into one
|
||||
# another, to create smooth terrain, but it often hands the map blocks that
|
||||
# comprise those areas to Lua (and hence, to biome_lib) before that overflow
|
||||
# function happens, which causes the mapgen to overwrite whatever Lua does
|
||||
# to them. This setting (in seconds) makes biome_lib wait before adding its
|
||||
# normal output to those map blocks, to give the engine plenty of time to
|
||||
# run that overflow feature first.
|
||||
biome_lib_block_timeout (Deferred block timeout) int 300
|
||||
|
||||
# This does just what it sounds like - it shows all debug output that's sent
|
||||
# with a level equal to or greater than this value. A setting of 0 shows only
|
||||
# the bare necessities, such as the startup and shutdown messages, 1 adds
|
||||
# internal non-fatal errors to what's shown, 2 adds warnings, 3 adds other
|
||||
# basic info, 4 adds all the verbose debugging spew. 3 is perhaps the most
|
||||
# useful setting.
|
||||
biome_lib_debug_log_level (Debug log level) int 0
|
Loading…
Reference in New Issue
Block a user